ORCID Profile
0000-0002-8748-6140
Current Organisations
London South Bank University
,
Museophile Limited
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Publisher: Springer Berlin Heidelberg
Date: 2013
Publisher: IGI Global
Date: 2005
DOI: 10.4018/978-1-59140-591-7.CH018
Abstract: Science museums have embraced the technology of the Web to present their resources online. The nature of the technology naturally fits with the ethos of science. This chapter surveys the history, development and features of a number of contrasting pioneering museum Web sites in the field of science that have been early adopters of the technology. This includes case studies of Web sites associated with the Natural History Museum of Los Angeles, the Museum of the History of Science in Oxford, the Science Museum in London and the completely virtual Alan Turing Home Page. The purpose is to demonstrate a erse set of successful scientifically-oriented Web sites related to science museums and the history of science, giving an insight into Web developments in this area over the past decade.
Publisher: IGI Global
Date: 2007
DOI: 10.4018/978-1-59904-096-7.CH006
Abstract: We consider the design and provision of Web sites, with respect to gender issues, from various perspectives. A general view of the field is given, and educational issues are specifically considered in relation to gender differences in the use of IT as an effective educational aid, especially by children. Human-computer interaction (HCI) models at different levels of abstraction are presented, together with how gender issues could impinge at each of these levels. A number of ex les, both from the commercial and cultural fields, are discussed as design case studies of home pages for Web sites that exhibit gender-related orientation. Finally, looking to the future, online gaming is discussed in the context of usage. It is hoped that the guidance provided here will help minimize any gender discrimination on Web sites with respect to their interfaces, increasing general accessibility in the process.
Publisher: IGI Global
Date: 2009
DOI: 10.4018/978-1-60566-264-0.CH003
Abstract: This chapter introduces the concept of a Virtual Organization (VO), using the Internet to link geographically separated participants in an efficient and novel manner. In particular, the chapter contrasts the attributes of Project VOs and Community VOs. The former tend to be more formal and arise for a particular collaborative goal with a limited lifetime. The latter are less formal and more open-ended, with a less specific purpose, largely aimed at developing an online community as an end in itself. The features of Project and Community VOs are compared and the various technologies are discussed. Two case studies are presented as ex les. This is a rapidly changing area with new technologies becoming rapidly available, but the underlying concepts and reasons for the existence of VOs in the support of virtual collaborative practice remain more stable.
Publisher: IGI Global
Date: 2008
DOI: 10.4018/978-1-59904-939-7.CH226
Abstract: We consider the design and provision of Web sites, with respect to gender issues, from various perspectives. A general view of the field is given, and educational issues are specifically considered in relation to gender differences in the use of IT as an effective educational aid, especially by children. Human-computer interaction (HCI) models at different levels of abstraction are presented, together with how gender issues could impinge at each of these levels. A number of ex les, both from the commercial and cultural fields, are discussed as design case studies of home pages for Web sites that exhibit gender-related orientation. Finally, looking to the future, online gaming is discussed in the context of usage. It is hoped that the guidance provided here will help minimize any gender discrimination on Web sites with respect to their interfaces, increasing general accessibility in the process.
Publisher: Springer International Publishing
Date: 2019
Publisher: Center for Open Science
Date: 21-04-2020
Abstract: In recent years, public engagement in museums is increasingly being influenced by the paradigm of “citizen science”, that is, active participation in research teams by members of the general public with no formal training in the field of research concerned. This paper provides an overview of citizen science approaches which museums can deploy using online platforms, digital tools and apps. It also aims to highlight challenges and innovations, as well as possible opportunities for cultural organisations to include public participation in research and knowledge creation.
Publisher: MDPI AG
Date: 26-04-2023
DOI: 10.20944/PREPRINTS202304.0975.V1
Abstract: In the paper, we explore the notion of global digital citizenship, particularly with respect to museums and cultural heritage organizations. In this perspectives study, we explore current ex les of how museums can adapt to the tenets of global digital citizenship necessary to navigate and participate in increasingly interconnected digital worlds and culture, and to collectively address global challenges.
Publisher: Inderscience Publishers
Date: 2009
Publisher: IGI Global
Date: 2006
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
Location: United Kingdom of Great Britain and Northern Ireland
No related grants have been discovered for Jonathan Bowen.