ORCID Profile
0000-0001-5168-9416
Current Organisation
Southern Cross University
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In Research Link Australia (RLA), "Research Topics" refer to ANZSRC FOR and SEO codes. These topics are either sourced from ANZSRC FOR and SEO codes listed in researchers' related grants or generated by a large language model (LLM) based on their publications.
Social And Cultural Geography | Cultural Studies | Demography | Postcolonial And Global Cultural Studies | Aboriginal Cultural Studies | Economic Geography | Human Geography | Population Trends And Policies | Social And Cultural Anthropology | Urban And Regional Studies
Public services management | Urban planning | Regional planning | Social ethics | Aboriginal and Torres Strait Islander health | Aboriginal and Torres Strait Islander development and welfare |
Publisher: Elsevier BV
Date: 08-2016
DOI: 10.1016/J.SOCSCIMED.2016.06.008
Abstract: An emerging body of research has documented an association between problem gambling and domestic violence in a range of study populations and locations. Yet little research has analysed this relationship at ecological scales. This study investigates the proposition that gambling accessibility and the incidence of domestic violence might be linked. The association between police-recorded domestic violence and electronic gaming machine accessibility is described at the postcode level. Police recorded family incidents per 10,000 and domestic-violence related physical assault offenses per 10,000 were used as outcome variables. Electronic gaming machine accessibility was measured as electronic gaming machines per 10,000 and gambling venues per 100,000. Bayesian spatio-temporal mixed-effects models were used to estimate the associations between gambling accessibility and domestic violence, using annual postcode-level data in Victoria, Australia between 2005 and 2014, adjusting for a range of covariates. Significant associations of policy-relevant magnitudes were found between all domestic violence and EGM accessibility variables. Postcodes with no electronic gaming machines were associated with 20% (95% credibility interval [C.I.]: 15%, 24%) fewer family incidents per 10,000 and 30% (95% C.I.: 24%, 35%) fewer domestic-violence assaults per 10,000, when compared with postcodes with 75 electronic gaming machine per 10,000. The causal relations underlying these associations are unclear. Quasi-experimental research is required to determine if reducing gambling accessibility is likely to reduce the incidence of domestic violence.
Publisher: Elsevier BV
Date: 2010
Publisher: Springer Science and Business Media LLC
Date: 04-10-2009
Publisher: Informa UK Limited
Date: 03-2008
Publisher: Wiley
Date: 09-03-2012
DOI: 10.1111/J.1465-3362.2012.00430.X
Abstract: Despite the well-documented comorbidity between disordered alcohol use and problem gambling, little is known about the co-occurrence of drinking and gambling in gambling venues. This paper appears to be the first to investigate the association between drinking and gambling behaviour among a large s le of gamblers during a specific, non-laboratory gambling episode. We conducted a mail survey of all available households in the Northern Territory of Australia, including questions on drinking and gambling behaviour on the last visit to a gambling venue. We estimate the effect of moderate (1-4 standard drinks) and risky (>4 standard drinks) alcohol consumption on gambling participation and gambling duration for both problem and non-problem gamblers using regression analysis of 7044 survey responses. The probability of participating in electronic gaming machine (EGM) gambling decreased with alcohol consumption for non-problem gamblers, while the probability of participating in TAB (Totalisator Agency Board, off-course totalisator) gambling increased with risky alcohol consumption for all gamblers. Alcohol consumption was not associated with EGM gambling participation for problem gamblers. Moderate alcohol consumption was negatively associated with EGM gambling duration, with a stronger effect observed for problem gamblers. Moderate alcohol consumption is inversely correlated with both the duration of play and probability of participation for EGM gambling. Current laboratory studies do not predict the drinking-gambling behaviour of the general population in non-laboratory settings. Future research on alcohol and gambling co-occurrence must explicitly consider the drinking and gambling environment in order to produce policy-relevant findings.
Publisher: Springer Science and Business Media LLC
Date: 24-07-2009
DOI: 10.1007/S10899-009-9143-Y
Abstract: To determine whether gambling participation falls into skill and chance-based categories and, if so, to determine the socio-demographic characteristics associated with these different categories. A cross-sectional analysis of all respondents to the 2005 Northern Territory Gambling Prevalence Survey who gambled in the 12 months prior to the survey. Factor analysis was employed to determine whether a chance versus skill-based dichotomy described the structure of gambling participation. Gambler preference groups were constructed using the median of rotated factor scores. Multinomial logit regression was then used to determine independent associations between explanatory variables and categories of gambler preferences. The skill and chance-based dichotomy did describe player preferences for the s le of adult gamblers in the Northern Territory, Australia. Gender, age, household income, household structure and the geographic location (access to gambling opportunities) of respondents were all associated with different degrees of participation in skill and chance based gambling activities. Notably, respondents 35 years and over were significantly over-represented in the low-skill/high-chance participation group, and under-represented in the high-skill/low-chance group. It is clear that the term gambling is a confounding rubric that hides differences both in the type of activity and the socio-demographic profiles of participants. An examination of the latter raises important questions about the role of chance in later life, as well as the role of self-determination in gambling for other groups, particularly younger men.
Publisher: Duke University Press
Date: 10-2012
Abstract: It is in the contemporary period of Indigenous cultural recognition that the biopolitical system of policing Aboriginal walkers in Australia's frontier towns has become so normalized that it takes place without public notice, using universally accepted mechanisms for shedding metropolitan areas of the unsightly and unwanted. Ironically, the hypermarginalized hunter-gatherer population can be identified by their perambulation — they walk — a form of urban nomadism that is both desired and reviled. Aboriginal pedestrians who are temporarily not in motion are forced to keep moving but are not expelled altogether, for their presence is essential to the region's wider economic interests. Since Aboriginal pedestrians are “moved on” when entrepreneurial imperatives cannot be met, and since moving is also a means of remaining invisible in the most heavily policed commercial zones, walking is thus overdetermined, a coproduced effect of racial excision and resistance in the ambivalent political economies of the Australian liberal-settler frontier.
Publisher: Informa UK Limited
Date: 18-09-2012
Publisher: Wiley
Date: 10-1995
Publisher: Informa UK Limited
Date: 19-06-2014
Publisher: Springer Science and Business Media LLC
Date: 23-10-2012
Publisher: Wiley
Date: 16-11-2015
DOI: 10.1111/ADD.13178
Abstract: Flaws in previous studies mean that findings of J-shaped risk curves for gambling should be disregarded. The current study aims to estimate the shape of risk curves for gambling losses and risk of gambling-related harm (a) for total gambling losses and (b) disaggregated by gambling activity. Four cross-sectional surveys. Nationally representative surveys of adults in Australia (1999), Canada (2000), Finland (2011) and Norway (2002). A total of 10 632 Australian adults, 3120 Canadian adults, 4484 people aged 15-74 years in Finland and 5235 people aged 15-74 years in Norway. Problem gambling risk was measured using the modified South Oaks Gambling Screen, the NORC DSM Screen for Gambling Problems and the Problem Gambling Severity Index. Risk curves for total gambling losses were estimated to be r-shaped in Australia {β losses = 4.7 [95% confidence interval (CI) = 3.8, 6.5], β losses(2 =) -7.6 (95% CI = -17.5, -4.5)}, Canada [β losses = 2.0 (95% CI = 1.3, 3.9), β losses(2 =) -3.9 (95% CI = -15.4, -2.2)] and Finland [β losses = 3.6 (95% CI = 2.5, 7.5), β losses(2 =) -4.4 (95% CI = -34.9, -2.4)] and linear in Norway [β losses = 1.6 (95% CI = 0.6, 3.1), β losses(2 =) -2.6 (95% CI = -12.6, 1.4)]. Risk curves for different gambling activities showed either linear, r-shaped or non-significant relationships. Player loss-risk curves for total gambling losses and for different gambling activities are likely to be linear or r-shaped. For total losses and electronic gaming machines, there is no evidence of a threshold below which increasing losses does not increase the risk of harm.
Publisher: Elsevier BV
Date: 11-2014
Publisher: Informa UK Limited
Date: 12-2012
Publisher: Wiley
Date: 06-11-2017
DOI: 10.1111/ADD.13958
Publisher: Informa UK Limited
Date: 09-2009
Publisher: SAGE Publications
Date: 1998
DOI: 10.1177/004728759803600307
Abstract: Prior research at the regional scale suggests that two components underlie people's evaluations of tourist destina tions: arousing-sleepy and pleasant-unpleasant. A study was undertaken to see if these dimensions also apply at the international and local levels. Although their relevance at the local level appeared to be masked by in iduals' personal experiences and knowledge, their applicability at the international scale supports the existence of an underlying general schema in environmental evaluation.
Publisher: Wiley
Date: 09-02-2016
DOI: 10.1111/ADD.13216
Publisher: Wiley
Date: 15-12-2013
DOI: 10.1111/GROW.12032
Publisher: Informa UK Limited
Date: 10-2013
Publisher: Elsevier BV
Date: 12-2009
DOI: 10.1111/J.1753-6405.2009.00453.X
Abstract: To address a shortfall in evidence with which to justify gambling-specific interventions for the Indigenous population, we analysed two surveys (2002 National Aboriginal and Torres Strait Islander Social Survey and General Social Survey) that contain information on reported gambling problems for the NT. Estimates of reported gambling problems are presented for each state and territory by remoteness for the Indigenous and total population for 2002. Factor analysis was used to identify the relationship between gambling problems and other negative life events for the NT Indigenous and total population. High levels of reported gambling problems were apparent for the Indigenous population particularly in the remote parts of the NT and Queensland. Gambling problems were associated with other stressors relating to social transgressions. Among the NT Indigenous population, gambling problems were correlated with levels of crowding, community involvement, personal and community violence and self-assessed health status. The high levels of reported gambling problems suggest that gambling is causing significant problems for Indigenous people. The multivariable adjusted associations indicate that gambling-related problems are intimately connected to a range of community contexts. Policies of intervention need to address broader social and environmental contexts that are intrinsically associated with gambling (and associated problems), in addition to public education in harm associated with gambling and provision of counselling services to assist problem gamblers.
Publisher: SAGE Publications
Date: 02-10-2017
Abstract: Coercive commodities are those goods and services that promote ‘akratic’ consumption – that consumption recognised by consumers themselves to be contrary to their own best interests, all things considered. The production of coercive commodities has become an increasingly significant economic project of fractions of the capitalist class. As a form of secondary exploitation, coercive commodities facilitate the extraction of surplus profits from the savings and assets of the working classes, thus impeding the accumulation of a workers’ hoard that may act as a potential blockage to value realisation in consumption. We use the ex le of commercial gambling to illustrate the political economy of coercive commodity production. The gambling production system is driven by a core dynamic between spatially fixed capital, the pressures of competition, and the technological generation of akrasia. The geographical expression of this dynamic is determined by the contingencies of the ‘harm maximisation’ policies of the state and the political efforts of in idual capitalists to gain and reproduce monopoly power. Gambling production is effective as a form of secondary exploitation because, in addition to the profits accrued by exploiting labour, it extracts surplus profits by erging sale price from value, by harnessing monopoly power, and by increasing the volume of consumption through akrasia. It is this extractive power, lified by the consumer credit system, that forms the basis of the systemic utility of coercive commodities in late capitalist economies.
Publisher: Informa UK Limited
Date: 02-01-2015
Publisher: Springer Science and Business Media LLC
Date: 17-04-2015
Publisher: Informa UK Limited
Date: 30-04-2012
Publisher: Wiley
Date: 05-10-2010
Publisher: Informa UK Limited
Date: 11-1999
Publisher: SAGE Publications
Date: 26-11-2020
Abstract: The symbiotic, environmentally destructive relationship between passenger air transport and economic output remains inadequately theorised by both transport geographers and mobilities researchers. This article attempts to bridge the two fields by considering passenger air transport as a branch of value production whose useful effect – the movement of people across space – is a ‘connecting artery’ necessary to multiple consumption and production processes. Air travel is socially necessary to multiple class projects, including the reproduction of labour power, the competitive reorganisation of capital at the global scale, and the consolidation of transnational capitalist class power. A corresponding environmental politics of resistance is outlined.
Publisher: Elsevier BV
Date: 09-2015
Publisher: Springer Science and Business Media LLC
Date: 18-12-2008
Publisher: Wiley
Date: 05-02-2013
Publisher: Elsevier BV
Date: 10-1999
Publisher: Informa UK Limited
Date: 12-2010
Publisher: Informa UK Limited
Date: 11-1999
Publisher: Informa UK Limited
Date: 10-2013
Publisher: Informa UK Limited
Date: 11-04-2016
Publisher: Wiley
Date: 05-06-2014
DOI: 10.1111/ADD.12595
Abstract: The Total Consumption Theory of gambling suggests that gambling expenditure is positively associated with gambling-related harm. We test the hypothesis that electronic gaming machine (EGM) expenditure predicts gambling-related harm at the level of the EGM venue. Cross-sectional analysis of survey and administrative data. General urban adult population of the Northern Territory of Australia. The s le consisted of 7049 respondents to a mail-survey about venue visitation and gambling behaviour across 62 EGM venues. Gambling-related harm was defined as the endorsement of two or more items on the Problem Gambling Severity Index. We obtained venue-level EGM expenditure data from the local licensing authority for all venues in the study area. We compared the prevalence of gambling-related harm among patrons aggregated at the venue level with the estimated mean EGM expenditure for each adult resident in the venue's service area using a Huff model, correlation analysis and multivariate binomial regression. Aggregated to the venue level (n = 62), per-capita EGM expenditure was correlated significantly with rates of gambling-related harm (r = 0.27, n = 62, P = 0.03). After adjusting for venue type and number of EGMs, an increase in mean per-capita monthly EGM expenditure from $AU10 to $AU150 was associated with a doubling in the prevalence of gambling-related harm from 9% (95% CI = 6-12%) to 18% (95% CI = 13-23%). As suggested by the Total Consumption Theory of gambling, aggregate patron electronic gaming machine expenditure predicts the prevalence of gambling-related harm at the venue level.
Publisher: SAGE Publications
Date: 07-2010
Abstract: In this article I explore the relationships between commercial gambling and late capitalism. In particular, I am interested in the societal forces that produce gambling as a contemporary form of consumption, which I define as the state-sanctioned commodification of chance.As a theoretical entry point, I employ the typology of games devised by French sociologist Roger Caillois in his 1961 volume Man, Play, Games . Specifically, I develop Caillois’s distinction between competitive or agônistic games (the ancient Greek word meaning contest or challenge) and those based on chance or alea (the ancient Greek for playing at a game of chance of any kind). I extend these categories beyond a concern with the in idual game to explore the tensions between the increasingly aleatory trends of the risk society, the agônistic forces of gambling production (i.e. the state and industry) and the aleatory nature of in idual consumption. I argue that the expansion of gambling products is due to the state’s own position as aleatory subject within late capitalism. I suggest that the concern with the risk minimization of the risk society and the massive expansion of alea through gambling are dialectically related. In other words, the risk society produces a corollary — a demand for risk — in the production of alea.This contradiction is resolved through the consumption of alea as a form of controllable, bounded, and in idualized risk, one that is able to be consumed free of the broader global anxieties of the risk society. Finally, I argue that aleatory consumption itself opens up the possibility of a series of misrecognitions between production and consumption, ones that, in combination with the ideology of chance, conceal the agônistic realm of production by enabling consumers to adopt in idualized orientations towards consumption.
Publisher: Springer Science and Business Media LLC
Date: 08-03-2008
DOI: 10.1007/S10899-007-9087-Z
Abstract: The Northern Territory of Australia, one of the most demographically and socially erse jurisdictions in the country, conducted its first population-based gambling and problem gambling prevalence survey in 2005. Both the South Oaks Gambling Screen (SOGS) and the Canadian Problem Gambling Index (CPGI) were administered to the same s le of respondents. Using data from this survey, the current paper presents a parallel comparison of the respective screens with particular reference to gender, region, and the socio-demographic characteristics of respondents. The respective screens produced significantly different groups of problem gamblers as measured by their association with a range of socio-demographic variables. Specifically, the large number of SOGS items related to money issues may cause selective overrepresentation among low socioeconomic groups, including Indigenous people, who exist in relatively high proportions in the Northern Territory. In addition, there existed substantial gender-based differences within screens. Identified female problem gamblers were associated with household level variables (i.e. employment status, household type and marital status), while males were associated with socio-economic variables including language, education, and income. Further research is required to validate the use of problem gambling screens within the Indigenous population and to understand the role of gender in the experience and categorisation of problem gambling.
Publisher: SAGE Publications
Date: 03-02-2020
Abstract: The tourism industries remain inadequately and inconsistently theorised as a form of capitalist development despite their immense ability to transform spaces and economies. The fundamental proposition that tourism ‘commodifies’ place is widely declared yet rarely critically analysed. There exists confusion about the role of nature and culture, and the experiential nature of consumption, in the commodification of place. To clarify these processes, we extend previous geographic work on the commodification of nature to develop a typology of commodified tourist spaces firmly grounded in political economy. We deploy this analysis to illuminate the distinctive spatial politics of anti-tourism resistance.
Publisher: Informa UK Limited
Date: 08-2012
Start Date: 03-2005
End Date: 01-2011
Amount: $72,444.00
Funder: Australian Research Council
View Funded ActivityStart Date: 10-2009
End Date: 09-2013
Amount: $150,000.00
Funder: Australian Research Council
View Funded ActivityStart Date: 08-2005
End Date: 03-2010
Amount: $385,000.00
Funder: Australian Research Council
View Funded Activity