ORCID Profile
0000-0002-0668-8390
Current Organisation
Queensland University of Technology
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In Research Link Australia (RLA), "Research Topics" refer to ANZSRC FOR and SEO codes. These topics are either sourced from ANZSRC FOR and SEO codes listed in researchers' related grants or generated by a large language model (LLM) based on their publications.
Social Change | Sociology | Interactive Media | Creative Writing (incl. Playwriting)
Expanding Knowledge through Studies of Human Society | Health Related to Ageing |
Publisher: IEEE Comput. Soc
Date: 2003
Publisher: Springer London
Date: 2018
Publisher: MIT Press - Journals
Date: 10-2013
DOI: 10.1162/LEON_A_00652
Abstract: This paper discusses the nature of the conceptual structure in art practice, by ex le. It draws on insights gained from a practice based research (PBR) approach to making art. The PBR methods used include Reflective Practice and are briefly described. They have informed an understanding of the conceptual structure as an instance of problem framing. This is demonstrated by two creative ex les, taken from two interactive artworks. These were informed by an evolving conceptual structure concerned with water.
Publisher: SAGE Publications
Date: 17-12-2007
Abstract: Crowds of noncombatants play a large and increasingly recognized role in modern military operations and often create substantial difficulties for the combatant forces involved. However, realistic models of crowds are essentially absent from current military simulations. To address this problem, the authors are developing a crowd simulation capable of generating crowds of noncombatant civilians that exhibit a variety of realistic in idual and group behaviors at differing levels of fidelity. The crowd simulation is interoperable with existing military simulations using a standard, distributed simulation architecture. Commercial game technology is used in the crowd simulation to model both urban terrain and the physical behaviors of the human characters that make up the crowd. The objective of this article is to present the design and development process of a simulation that integrates commercially available game technology with current military simulations to generate realistic and believable crowd behavior.
Publisher: ACM
Date: 05-08-2014
Publisher: Springer International Publishing
Date: 2017
Publisher: ACM
Date: 26-11-2012
Publisher: Springer Berlin Heidelberg
Date: 2013
Publisher: World Scientific Pub Co Pte Lt
Date: 03-2015
DOI: 10.1142/S0218194015400070
Abstract: This research draws on theories of emergence to inform the creation of an artistic and direct visualization. This is an interactive artwork and drawing tool for creative participant experiences. Emergence is characteristically creative and many different models of emergence exist. It is therefore possible to effect creativity through the application of emergence mechanisms from these different disciplines. A review of theories of emergence and ex les of visualization in the arts, is provided. An art project led by the author is then discussed in this context. This project, Iterative Intersections, is a collaboration with community artists from Cerebral Palsy League. It has resulted in a number of creative outcomes including the interactive art application, Of me with me. Analytical discussion of this work shows how its construction draws on aspects of experience design, fractal and emergent theory to effect perceptual emergence and creative experience as well as to facilitate self-efficacy.
Publisher: Springer International Publishing
Date: 2017
Publisher: Springer International Publishing
Date: 2017
Publisher: ACM Press
Date: 2006
Publisher: Springer International Publishing
Date: 2017
Publisher: Springer International Publishing
Date: 2017
Publisher: Springer International Publishing
Date: 2017
Publisher: Springer International Publishing
Date: 2017
Publisher: Springer International Publishing
Date: 2017
Publisher: Informa UK Limited
Date: 02-10-2022
Publisher: Springer International Publishing
Date: 2017
Publisher: Elsevier BV
Date: 11-2008
Publisher: Springer Science and Business Media LLC
Date: 03-2014
DOI: 10.1038/NATURE13182
Publisher: MIT Press - Journals
Date: 06-2010
DOI: 10.1162/LEON.2010.43.3.312
Abstract: The interactive art system +-now captures moments in the past and present for dreamy, reflective play. It is composed of sand, imagery and interaction. This paper traces the creative process from initial landscape studies to museum installation in 2008. Key design concepts discussed include the origin and use of sand and emergence.
Publisher: Routledge
Date: 29-11-2021
Publisher: American Association for the Advancement of Science (AAAS)
Date: 27-02-2015
Abstract: In order to understand cellular differentiation, it is important to understand the timing of the regulation of gene expression. Arner et al. used cap analysis of gene expression (CAGE) to analyze gene enhancer and promoter activities in a number of human and mouse cell types. The RNA of enhancers was transcribed first, followed by that of transcription factors, and finally by genes that are not transcription factors. Science , this issue p. 1010
Publisher: Springer Science and Business Media LLC
Date: 12-2014
Publisher: ACM
Date: 23-11-2009
Location: United States of America
Start Date: 03-2021
End Date: 12-2024
Amount: $310,672.00
Funder: Australian Research Council
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