ORCID Profile
0000-0003-1729-1345
Current Organisation
University Of Strathclyde
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Publisher: Association for Computing Machinery (ACM)
Date: 07-11-2022
DOI: 10.1145/3555214
Abstract: When pieces from an in idual's personal information available online are connected over time and across multiple platforms, this more complete digital trace can give unintended insights into their life and opinions. In a data narrative interview study with 26 currently employed participants, we examined risks and harms to in iduals and employers when others joined the dots between their online information. We discuss the themes of visibility and self-disclosure, unintentional information leakage and digital privacy literacies constructed from our analysis. We contribute insights not only into people's difficulties in recalling and conceptualising their digital traces but of subsequently envisioning how their online information may be combined, or (re)identified across their traces and address a current gap in research by showing that awareness is lacking around the potential for personal information to be correlated by and made coherent to/by others, posing risks to in iduals, employers, and even the state. We touch on inequalities of privacy, freedom and legitimacy that exist for different groups with regard to what they make (or feel compelled to make) available online and we contribute to current methodological work on the use of sketching to support visual sense making in data narrative interviews. We conclude by discussing the need for interventions that support personal reflection on the potential visibility of combined digital traces to spotlight hidden vulnerabilities, and promote more proactive action about what is shared and not shared online.
Publisher: Elsevier BV
Date: 07-2023
Publisher: IEEE
Date: 07-2009
DOI: 10.1109/VIZ.2009.13
Publisher: IGI Global
Date: 2009
DOI: 10.4018/978-1-60566-322-7.CH006
Abstract: Game-based learning and simulation is a powerful mode of learning, used by industries as erse as aviation and health sciences. While there are many generic Virtual Learning Environments available to further education and higher education in the United Kingdom, there is no widely available open-source Web-based simulation environment for professional learning. The SIMPLE (SIMulated Professional Learning Environment) project has designed, created, implemented and is in the process of evaluating such an environment in a range of disciplinary settings. The simulations that are being created place both undergraduates and postgraduates in a professional context where their work is, as it will be in the workplace, distributed between tools, colleagues, resources, anticipated, and unanticipated problems. One of the key tools that staff will use to create simulations is the “narrative event diagram”, a design tool as well as a means by which the narrative of the simulation is constructed. This chapter will describe the tool, its design history and context, its current use, and next design iteration. In particular it will show the interdisciplinary genesis of the tool’s design, arising from the confluence of computer science, information science, and narrative theory, and its power in designing professional educational simulations.
Publisher: Weblaw
Date: 2022
Publisher: ACM
Date: 06-07-2022
Location: United Kingdom of Great Britain and Northern Ireland
No related grants have been discovered for Emma Nicol.