Touching scenes: intelligent haptic guidance for supporting learning with complex graphic displays. Complex visual information is a defining feature of 21st Century life because advances in graphics display technology permeate all aspects of our society. For Australian citizens to prosper in a world reliant on rich informational graphics, they must be able to use these depictions effectively and efficiently. Touch-based approaches, using a haptic tablet, could facilitate processing of key visual ....Touching scenes: intelligent haptic guidance for supporting learning with complex graphic displays. Complex visual information is a defining feature of 21st Century life because advances in graphics display technology permeate all aspects of our society. For Australian citizens to prosper in a world reliant on rich informational graphics, they must be able to use these depictions effectively and efficiently. Touch-based approaches, using a haptic tablet, could facilitate processing of key visual information in challenging circumstances where displays are complex or vision is limited. Improving visually-based performance and learning will benefit education and training, increase productivity and safety across the industrial, professional and service sectors, enhance security monitoring, and broaden community information access.Read moreRead less
A 'smarter image' for educational multimedia: Improving learning of dynamic content with animated and static graphics. Animated images were once used largely for entertainment but are now increasingly a feature of multimedia information and education systems. However, recent research casts doubt on animation's assumed superiority over static pictures for facilitating understanding. This project aims to find how animations should be designed, supported, and used in order to fulfill their vast pot ....A 'smarter image' for educational multimedia: Improving learning of dynamic content with animated and static graphics. Animated images were once used largely for entertainment but are now increasingly a feature of multimedia information and education systems. However, recent research casts doubt on animation's assumed superiority over static pictures for facilitating understanding. This project aims to find how animations should be designed, supported, and used in order to fulfill their vast potential for explaining and instructing. It will examine in fine detail how people with different backgrounds actually use animations when trying to comprehend familiar and unfamiliar topics. Research-based guidelines will be produced on how to design effective animations and animated-static graphic blends for use in multimedia. Read moreRead less