Discovery Early Career Researcher Award - Grant ID: DE230101233
Funder
Australian Research Council
Funding Amount
$454,386.00
Summary
Addressing the Crisis of Local Visual News in Regional and Remote Australia. This project aims to measure the volume and quality of visual content on regional news platforms by diverse publishers in eight key geographic areas. It is the first in Australia to examine the full cycle from production through presentation to consumption for local visual news in a regional context. Expected project outcomes include enhanced relationships between journalists and communities, stronger regional news ecos ....Addressing the Crisis of Local Visual News in Regional and Remote Australia. This project aims to measure the volume and quality of visual content on regional news platforms by diverse publishers in eight key geographic areas. It is the first in Australia to examine the full cycle from production through presentation to consumption for local visual news in a regional context. Expected project outcomes include enhanced relationships between journalists and communities, stronger regional news ecosystems, and a more representative local visual news product. These outcomes boost the academic understanding of an understudied area, help regional Australia, including regional Indigenous Australia, see itself in the journalism that is produced in the regions, and provide commercial benefits to hard-hit news providers.Read moreRead less
Through the Lens: A Cultural Study of Women's Fashion Photography in Australia, 1890 to 2000. This study supports growing academic interests in Australian fashion and provides the nascent fashion industry, and the media, with a cultural and historical context for their current practices. It sets up debate and expands available information about local fashion photography, challenging the assumption that it is solely dependent on overseas ideas and practices. It has the further potential to export ....Through the Lens: A Cultural Study of Women's Fashion Photography in Australia, 1890 to 2000. This study supports growing academic interests in Australian fashion and provides the nascent fashion industry, and the media, with a cultural and historical context for their current practices. It sets up debate and expands available information about local fashion photography, challenging the assumption that it is solely dependent on overseas ideas and practices. It has the further potential to export understandings of Australian fashion and its photographic representation, including its creative and aesthetic aspects, and by implication will assist the fashion industry, and the public, develop understanding of its workings.Read moreRead less
Creative digital industries in Australia: innovation in quantitative and qualitative mapping. The creative digital industries have been identified as a national priority for research, policy analysis and industry development as they are a high growth sector of the global and Australian economy. The project will innovate in both quantitative and qualitative analysis. It will enhance the statistical base for this emerging part of the new economy, and examine creative enterprise dynamics as well as ....Creative digital industries in Australia: innovation in quantitative and qualitative mapping. The creative digital industries have been identified as a national priority for research, policy analysis and industry development as they are a high growth sector of the global and Australian economy. The project will innovate in both quantitative and qualitative analysis. It will enhance the statistical base for this emerging part of the new economy, and examine creative enterprise dynamics as well as digital outputs within the creative industries and wider service industry sectors including education, health and government. Project results will be used by policy makers, industry analysts, and sector leaders in formulating strategies to develop the sector.Read moreRead less
Representing Kanaks: Generic Variation, Identity, and the Politics of the Everyday Semiotic. The project hypothesizes that representational struggles over indigenous identity are crucially shaped by the range of genres in which identity is asserted. Through the case of Kanaks in New Caledonia, as represented by several everyday genres hitherto neglected by scholarship, the representational politics of indigeneity are interrogated with the aim of demonstrating that Kanak existence is constituted ....Representing Kanaks: Generic Variation, Identity, and the Politics of the Everyday Semiotic. The project hypothesizes that representational struggles over indigenous identity are crucially shaped by the range of genres in which identity is asserted. Through the case of Kanaks in New Caledonia, as represented by several everyday genres hitherto neglected by scholarship, the representational politics of indigeneity are interrogated with the aim of demonstrating that Kanak existence is constituted in the semiotic detail of everyday generic variation. The project's significance lies in its radical reconception of identity and representational politics: going beyond indigenous versus colonial binaries, it reveals the complexity of day-to-day competition over and consolidation of indigenous identity through representational systems.Read moreRead less
Transforming the technologies and modalities of learning: The case of the New Life Sciences in secondary schooling. This project aims to provide theoretical and analytic frameworks for understanding changing intellectual, technological and communicational parameters of contemporary education, but it also aims to make these frameworks accessible enough to become part of the conceptual repertoire of professional practitioners and flexible enough to allow practitioners to maintain currency in evolv ....Transforming the technologies and modalities of learning: The case of the New Life Sciences in secondary schooling. This project aims to provide theoretical and analytic frameworks for understanding changing intellectual, technological and communicational parameters of contemporary education, but it also aims to make these frameworks accessible enough to become part of the conceptual repertoire of professional practitioners and flexible enough to allow practitioners to maintain currency in evolving fields of knowledge in the NLS. As the NLS, and education in this field are both expanding export industries, this study will offer Australian practitioners and authorities evidence and ideas for the growth of the NLS in schools, thereby supporting the maintenance of Australia's prominence in the region as a high-quality, current education provider.Read moreRead less
Australia's Forgotten Culture: the Pulp Fiction Industry 1939-1959. Australia's Forgotten Culture systematically examines the Australian 'pulp' industry (1939-1959). In 1939 imported American cultural products were banned; this ban created a vacuum in the Australian market. Sydney publishers filled the gap with paperback books written by Australians for Australians. These books sold millions of copies and inspired a plethora of cultural products such as radio serials and comics; they were also ....Australia's Forgotten Culture: the Pulp Fiction Industry 1939-1959. Australia's Forgotten Culture systematically examines the Australian 'pulp' industry (1939-1959). In 1939 imported American cultural products were banned; this ban created a vacuum in the Australian market. Sydney publishers filled the gap with paperback books written by Australians for Australians. These books sold millions of copies and inspired a plethora of cultural products such as radio serials and comics; they were also successfully exported overseas. Carter Brown alone sold over 80 million books in dozens of languages. In 1959, the bans were lifted. Overnight the industries died. This project analyses a rich but lost period in Australian culture, one that has been ignored presumably because it was popular.Read moreRead less
Special Research Initiatives - Grant ID: SR0354753
Funder
Australian Research Council
Funding Amount
$10,000.00
Summary
MESH: amalgamating innovative teams of cross-disciplinary collaborators for creativity in Media-arts, E-culture, Science and Humanities. MESH is a cross-disciplinary network that amalgamates a national array of sub-networks of research in digital arts, ICT and cross-cultural and policy negotiation. It boosts Australia's existing cross-disiciplinary strengths in Media-arts, E-culture, Science and Humanities by encouraging existing digital sub-networks to grow together via well-brokered communic ....MESH: amalgamating innovative teams of cross-disciplinary collaborators for creativity in Media-arts, E-culture, Science and Humanities. MESH is a cross-disciplinary network that amalgamates a national array of sub-networks of research in digital arts, ICT and cross-cultural and policy negotiation. It boosts Australia's existing cross-disiciplinary strengths in Media-arts, E-culture, Science and Humanities by encouraging existing digital sub-networks to grow together via well-brokered communications and demonstrations online and on-location. Progressively, MESH participants will discover existing harmonies whilst also inventing new languages and protocols leading to breakthroughs in cross-disciplinary collaboration and innovation. MESH encourages a 'paradigm shift' in digital research, realising the extraordinary potential that is ready but latent across Australia's arts and sciences.Read moreRead less
The games and the wider interactive entertainment industry in Australia: an inquiry into sources of innovation. Games and interactive entertainment are flagship digital industries of the present and future which no advanced economy and digitally enabled society can afford not to engage with. Apart from their evident popularity, and proven growth and export potential, they have provided many models and templates for educational technology. The project will assist the local games and interactive e ....The games and the wider interactive entertainment industry in Australia: an inquiry into sources of innovation. Games and interactive entertainment are flagship digital industries of the present and future which no advanced economy and digitally enabled society can afford not to engage with. Apart from their evident popularity, and proven growth and export potential, they have provided many models and templates for educational technology. The project will assist the local games and interactive entertainment sector to source international good practice models, to identify potentially new sources of innovation, such as arts practices not traditionally associated with these industries, and contribute a richly detailed case study providing evidence for why the creative industries should be an integral part of the national innovation system.Read moreRead less
Researching, designing and evaluating online learning tools to effectively utilise audio-visual archives: critical literacies through rich task interactivity. In collaboration with Film Australia and award winning eLearning company Crank Media, researchers will prototype next-generation broadband learning tools that continually assess and respond to an individual user's knowledge gaps, and enable access to digital resources derived from personal learning styles and preferences. Underpinned by di ....Researching, designing and evaluating online learning tools to effectively utilise audio-visual archives: critical literacies through rich task interactivity. In collaboration with Film Australia and award winning eLearning company Crank Media, researchers will prototype next-generation broadband learning tools that continually assess and respond to an individual user's knowledge gaps, and enable access to digital resources derived from personal learning styles and preferences. Underpinned by distributed learning theory and working with ?rich task? activities within a content aggregation scaffolding the research will design and field test innovative online study and revision activities. It will engage learners in recognizing and switching their learning paradigms appropriately, and in articulating these decisions through dynamic content pathways utilizing Film Australia's invaluable archives.Read moreRead less
Creative Industries in Queensland: Cluster Mapping and Value-chain Analysis. 'Creative industries' is a new term in academic, policy and industry discourse that captures 'new economy enterprise' dynamics which associated categories 'the arts', 'media' and cultural industries' do not. This project will advance the conceptualisation of creative industries and assist policy and industry by analysing the creative industries in Queensland with a business model of value chain and cluster mapping. Si ....Creative Industries in Queensland: Cluster Mapping and Value-chain Analysis. 'Creative industries' is a new term in academic, policy and industry discourse that captures 'new economy enterprise' dynamics which associated categories 'the arts', 'media' and cultural industries' do not. This project will advance the conceptualisation of creative industries and assist policy and industry by analysing the creative industries in Queensland with a business model of value chain and cluster mapping. Significantly, it will highlight integrated value chain relationships rather than 'silo' constructions of the sector; and produce data useful for informed economics and cultural development strategies by industry partners. Its innovations will benefit industry, and governments, agencies, and councils.Read moreRead less