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Research Topic : visual function
Field of Research : Multimedia
Australian State/Territory : NSW
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Multimedia (9)
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  • Researchers (10)
  • Funded Activities (9)
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  • Funded Activity

    Linkage Projects - Grant ID: LP0991589

    Funder
    Australian Research Council
    Funding Amount
    $416,000.00
    Summary
    Real-time Porosity: Using computer gaming technology to map and analyse pedestrian movement in public and private space. This project will make a major, and ongoing, contribution to our understanding of urban space in a major Australian city. The Porosity Lenses will enable a more complete understanding of pedestrian movement that the Emergency Information Coordination Unit (EICU) believes will directly contribute to protecting Australia from terrorism and crime. In the case of terrorism the soc .... Real-time Porosity: Using computer gaming technology to map and analyse pedestrian movement in public and private space. This project will make a major, and ongoing, contribution to our understanding of urban space in a major Australian city. The Porosity Lenses will enable a more complete understanding of pedestrian movement that the Emergency Information Coordination Unit (EICU) believes will directly contribute to protecting Australia from terrorism and crime. In the case of terrorism the socio/economic benefits of even the smallest success can be immeasurable. The need to anticipate and mitigate the impact of catastrophic events on the city will be balanced, in this study, by a concern to maintain freedom of circulation and promote civic opportunities within previously under-utilised zones.
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    Funded Activity

    Discovery Projects - Grant ID: DP0774107

    Funder
    Australian Research Council
    Funding Amount
    $225,000.00
    Summary
    Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian .... Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian artists and researchers in the development of dynamic media and position these internationally. A major long-term benefit of this study will be an online database that will both profile and be accessible to Australian artists, arts organizations, new media researchers and social innovators.
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    Funded Activity

    Discovery Projects - Grant ID: DP0452544

    Funder
    Australian Research Council
    Funding Amount
    $71,666.00
    Summary
    Cinematic Imaginations: American Literature and the Visual Media, 1905-1945. The advent of new visual media in the late C19th, and their rapid growth and industrialization in the 20th, obliged the traditional forms of literature to change. This project investigates that change in the American context, as a set of interlinked adaptations, in both literature and cinema, to more general social changes in an emergent mass-production economy. Arguing for a ?media ecology?, the project's originality i .... Cinematic Imaginations: American Literature and the Visual Media, 1905-1945. The advent of new visual media in the late C19th, and their rapid growth and industrialization in the 20th, obliged the traditional forms of literature to change. This project investigates that change in the American context, as a set of interlinked adaptations, in both literature and cinema, to more general social changes in an emergent mass-production economy. Arguing for a ?media ecology?, the project's originality is to establish a viable model for analysing this shift in the complexion of a culture, in terms of an explosive expansion of the cultural economy.
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    Funded Activity

    Linkage Projects - Grant ID: LP0455191

    Funder
    Australian Research Council
    Funding Amount
    $165,000.00
    Summary
    The Visual Mediation of a Complex Narrative: TGH Strehlow's Journey to Horseshoe Bend. TGH Strehlow's biographical memoir, Journey to Horseshoe Bend, is a vivid ethno-historiographic account of Aboriginal, settler and Lutheran communities of Central Australia in the 1920's. This project intends to construct an extensive digital hub elaborating key textual thematics of Aboriginal identity and sense of ?place?, supplemented with oral histories. Consistent with the Strehlow Research Centre's missio .... The Visual Mediation of a Complex Narrative: TGH Strehlow's Journey to Horseshoe Bend. TGH Strehlow's biographical memoir, Journey to Horseshoe Bend, is a vivid ethno-historiographic account of Aboriginal, settler and Lutheran communities of Central Australia in the 1920's. This project intends to construct an extensive digital hub elaborating key textual thematics of Aboriginal identity and sense of ?place?, supplemented with oral histories. Consistent with the Strehlow Research Centre's mission in the management and preservation of the Strehlow Collection's vast archival materials, the project will provide access to and foster engagement with Strehlow's works. The project will employ innovative visual methodologies in the production and mediation of Indigenous knowledge related to the text.
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    Funded Activity

    Discovery Projects - Grant ID: DP0345600

    Funder
    Australian Research Council
    Funding Amount
    $86,337.00
    Summary
    The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the d .... The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the development of interfaces between the body and computers in new media art work, establishing that new media artists, from 1984 onwards, have focussed upon the sensate body as site for interfacing with, and interpenetrating, virtual media.
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    Funded Activity

    Linkage Projects - Grant ID: LP0561535

    Funder
    Australian Research Council
    Funding Amount
    $916,700.00
    Summary
    The Dictionary of Sydney. Sydney is a global metropolis with a complex identity and continuously changing form. The Dictionary of Sydney will leverage the contributions of hundreds of researchers to re-present the history of the city using scholarly text, digital multimedia and the Internet. The Dictionary will deliver primary sources, analysis and synthesis to diverse audiences, building on the information delivery expertise of the project partners. The Dictionary will form an invaluable resour .... The Dictionary of Sydney. Sydney is a global metropolis with a complex identity and continuously changing form. The Dictionary of Sydney will leverage the contributions of hundreds of researchers to re-present the history of the city using scholarly text, digital multimedia and the Internet. The Dictionary will deliver primary sources, analysis and synthesis to diverse audiences, building on the information delivery expertise of the project partners. The Dictionary will form an invaluable resource informing urban, heritage and planning policy; providing resources for education and cultural tourism; advancing the application of digital technology in the humanities; and internationally showcasing Australian scholarship.
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    Funded Activity

    Discovery Projects - Grant ID: DP0988939

    Funder
    Australian Research Council
    Funding Amount
    $340,000.00
    Summary
    Towards a social theory of semiotic technology: Exploring PowerPoint's design and its use in higher education and corporate settings. PowerPoint has become the dominant technology for designing and delivering presentations in many important settings and skills in the use of PowerPoint have become essential for professional and academic success. This study will investigate the use of PowerPoint in higher education and corporate settings in order to discover what these skills are and how the desig .... Towards a social theory of semiotic technology: Exploring PowerPoint's design and its use in higher education and corporate settings. PowerPoint has become the dominant technology for designing and delivering presentations in many important settings and skills in the use of PowerPoint have become essential for professional and academic success. This study will investigate the use of PowerPoint in higher education and corporate settings in order to discover what these skills are and how the design of PowerPoint supports or hinders the achievement of a range of communicative purposes. The study will provide guidelines for evaluating and improving the design and use of PowerPoint and other, similar presentation software.
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    Funded Activity

    Special Research Initiatives - Grant ID: SR0354753

    Funder
    Australian Research Council
    Funding Amount
    $10,000.00
    Summary
    MESH: amalgamating innovative teams of cross-disciplinary collaborators for creativity in Media-arts, E-culture, Science and Humanities. MESH is a cross-disciplinary network that amalgamates a national array of sub-networks of research in digital arts, ICT and cross-cultural and policy negotiation. It boosts Australia's existing cross-disiciplinary strengths in Media-arts, E-culture, Science and Humanities by encouraging existing digital sub-networks to grow together via well-brokered communic .... MESH: amalgamating innovative teams of cross-disciplinary collaborators for creativity in Media-arts, E-culture, Science and Humanities. MESH is a cross-disciplinary network that amalgamates a national array of sub-networks of research in digital arts, ICT and cross-cultural and policy negotiation. It boosts Australia's existing cross-disiciplinary strengths in Media-arts, E-culture, Science and Humanities by encouraging existing digital sub-networks to grow together via well-brokered communications and demonstrations online and on-location. Progressively, MESH participants will discover existing harmonies whilst also inventing new languages and protocols leading to breakthroughs in cross-disciplinary collaboration and innovation. MESH encourages a 'paradigm shift' in digital research, realising the extraordinary potential that is ready but latent across Australia's arts and sciences.
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    Funded Activity

    Linkage Projects - Grant ID: LP0348535

    Funder
    Australian Research Council
    Funding Amount
    $200,000.00
    Summary
    Investigating, prototyping and trialling interactive online youth counselling tools. This project prototypes and trials interactive online counselling tools and evaluates their effectiveness in partnership with Australia's largest youth counselling service, Kids Help Line. There is a demonstrable need for Internet counselling practice and theory to incorporate opportunities offered by new information and communication technologies, especially to engage with the multimedia literacies of young peo .... Investigating, prototyping and trialling interactive online youth counselling tools. This project prototypes and trials interactive online counselling tools and evaluates their effectiveness in partnership with Australia's largest youth counselling service, Kids Help Line. There is a demonstrable need for Internet counselling practice and theory to incorporate opportunities offered by new information and communication technologies, especially to engage with the multimedia literacies of young people. The project will investigate multi-user graphical interactivity in youth counselling and develop an evidence base for advances in online counselling worldwide. It will research and prototype graphical tools based on traditional counselling methods to improve service delivery, and benefit the wellbeing of young Australians.
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