The Australian Research Data Commons (ARDC) invites you to participate in a short survey about your
interaction with the ARDC and use of our national research infrastructure and services. The survey will take
approximately 5 minutes and is anonymous. It’s open to anyone who uses our digital research infrastructure
services including Reasearch Link Australia.
We will use the information you provide to improve the national research infrastructure and services we
deliver and to report on user satisfaction to the Australian Government’s National Collaborative Research
Infrastructure Strategy (NCRIS) program.
Please take a few minutes to provide your input. The survey closes COB Friday 29 May 2026.
Complete the 5 min survey now by clicking on the link below.
Building a Talking Head via Dynamic & 3D-Static, and Age- & Ethnically-Varied Databases: Perceptibility and Acceptability. This project will provide cutting edge realistic, perceptible talking head animation. Based on rich 3D face motion and static face databases, it will allow the study of the facial structure of specific groups of people, and the creation of a lasting cultural heritage of faces. Information in these databases will be useful for research in high-quality 3D face reconstruction ....Building a Talking Head via Dynamic & 3D-Static, and Age- & Ethnically-Varied Databases: Perceptibility and Acceptability. This project will provide cutting edge realistic, perceptible talking head animation. Based on rich 3D face motion and static face databases, it will allow the study of the facial structure of specific groups of people, and the creation of a lasting cultural heritage of faces. Information in these databases will be useful for research in high-quality 3D face reconstruction, with applications as wide as multimodal Biometric Identification, finding lost children, and security systems. The novel methods in this project will also advance auditory-visual speech and emotion research with particular commercial applications in telecommunications, human-machine interfaces, foreign language teaching, humanoid development, animation, and film.Read moreRead less