Special Research Initiatives - Grant ID: SR0354596
Funder
Australian Research Council
Funding Amount
$20,000.00
Summary
Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researche ....Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researchers from physical, medical, human, and social sciences with interests in speech, music and audition will provide insights into how humans and machines localize, recognize, interpret and produce auditory events, and advance frontier technologies, e.g., automatic speech recognition, hearing prostheses, auditory monitoring/warning systems.Read moreRead less
Sonification for complex, mission-critical work environments. Human operators must often pay attention to an immediate task while monitoring background information, but intrusive alarms often capture operators' attention inappropriately. We investigate how continuous auditory information ("sonification") can provide low-level background information when all is normal, yet capture attention to abnormalities only when needed. The results of three experiments will determine the most effective combi ....Sonification for complex, mission-critical work environments. Human operators must often pay attention to an immediate task while monitoring background information, but intrusive alarms often capture operators' attention inappropriately. We investigate how continuous auditory information ("sonification") can provide low-level background information when all is normal, yet capture attention to abnormalities only when needed. The results of three experiments will determine the most effective combination of visual and auditory information delivery; how well sonification captures attention when needed; and whether sonification captures attention to deviations from expected changes. Our findings will help establish principles of attentional mapping that significantly extend current approaches to interactive systems design.Read moreRead less
Visualisation of large, complex networks through small, beautiful diagrams. Data is increasingly organised as networks. Visualisation is a key way to understand networks. This project plans to develop a new paradigm for this task. Using modern generic constrained optimisation techniques it will produce layouts for small graphs whose quality is similar to that produced by hand, something that is not possible with current approaches. These algorithms will then be used to visualise large graphs. In ....Visualisation of large, complex networks through small, beautiful diagrams. Data is increasingly organised as networks. Visualisation is a key way to understand networks. This project plans to develop a new paradigm for this task. Using modern generic constrained optimisation techniques it will produce layouts for small graphs whose quality is similar to that produced by hand, something that is not possible with current approaches. These algorithms will then be used to visualise large graphs. Instead of simply trying to visualise every node and link in the graph. The project will develop techniques to extract useful subsets or abstractions that are as small possible, yet sufficient to answer targeted queries. The techniques for producing small high-quality diagrams will then be applicable to presenting these focused visualisations.Read moreRead less
Explainable Artificial Creativity. This project aims to develop explainable models for creative AI systems which enable more productive and satisfying interactions between them and their human co-creators. This will boost both human and machine creativity through sustained, ongoing exchanges, leading to high-quality creative outcomes via automated ideation and more advanced human-machine collaborations. The proposed techniques will be validated with creative professionals, ensuring practical ind ....Explainable Artificial Creativity. This project aims to develop explainable models for creative AI systems which enable more productive and satisfying interactions between them and their human co-creators. This will boost both human and machine creativity through sustained, ongoing exchanges, leading to high-quality creative outcomes via automated ideation and more advanced human-machine collaborations. The proposed techniques will be validated with creative professionals, ensuring practical industry relevance. We expect the outcomes to include new methods that automatically generate persuasive explanations, new forms of communication including dialogues between creative AI systems and users, and new understanding of general aspects of explainability for creative AI systems.Read moreRead less
Location-Based Personalisation in Mobile Commerce (M-Commerce). M-commerce, though playing an important role in future competitiveness of Australia, suffers a low user demand. While location-based services have taken off in Europe, they are still at their infancy in Australia. In terms of IT access, Australia is ranked lower than many Asian countries. Our work gains an understanding of users' concerns and expectations of location-based services, which leads to better application designs and thus ....Location-Based Personalisation in Mobile Commerce (M-Commerce). M-commerce, though playing an important role in future competitiveness of Australia, suffers a low user demand. While location-based services have taken off in Europe, they are still at their infancy in Australia. In terms of IT access, Australia is ranked lower than many Asian countries. Our work gains an understanding of users' concerns and expectations of location-based services, which leads to better application designs and thus a wider adoption. An examination of users' attitude towards personalised content and concerns about data privacy provides insights to Australian legislation in relation to telemarketing and data-driven marketing. National benefits will stem from a balance between telemarketing efficiency and users' benefits.Read moreRead less
A computational theory of strategic deception. This artificial project aims to develop a theory of strategic deception and test it through an Artificial Intelligence model. The project will combine computational Theory-of-Mind concepts with recent scientific findings to allow us to better understand whether and how intelligent technologies of the future might deceive humans. The findings will provide new insights into how Artificial Intelligence technologies of the future will impact applied are ....A computational theory of strategic deception. This artificial project aims to develop a theory of strategic deception and test it through an Artificial Intelligence model. The project will combine computational Theory-of-Mind concepts with recent scientific findings to allow us to better understand whether and how intelligent technologies of the future might deceive humans. The findings will provide new insights into how Artificial Intelligence technologies of the future will impact applied areas of computing, where simulating advanced forms of social behaviour and cognition, including deception, will become increasingly significant.Read moreRead less
Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important insti ....Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important institutional transformations expected of these systems. The timeliness, depth and breadth of the study will yield outcomes that will enhance Australia's research reputation. This project directly addresses the 'smart information use' and 'promoting and maintaining good health' national research prioritiesRead moreRead less
Assistive technologies for Autism support. Growing numbers of children are diagnosed with Autism Spectrum Disorder, leading to a massive financial burden on educational, medical and social service systems. This project aims to construct technological solutions to ease this cost with software frameworks for both children and parents. These novel tools and techniques address key issues: personalisation of early intervention, extension of interventions in alternate contexts, and parental support th ....Assistive technologies for Autism support. Growing numbers of children are diagnosed with Autism Spectrum Disorder, leading to a massive financial burden on educational, medical and social service systems. This project aims to construct technological solutions to ease this cost with software frameworks for both children and parents. These novel tools and techniques address key issues: personalisation of early intervention, extension of interventions in alternate contexts, and parental support through analysis of social media. The outcomes aim to include algorithms and prototype applications for flexible early intervention and support for parents and carers, including evaluation of the developed tools in real-world settings.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE180100057
Funder
Australian Research Council
Funding Amount
$339,446.00
Summary
Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of t ....Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of the project are to reduce the cost of authoring accessible textual and graphical content, and to provide a practical and intuitive reading experience. This should provide benefits to people with vision impairment while accessing information in a more effective and efficient way.Read moreRead less
Accessible Data Exploration and Analysis for Blind People. This project aims to develop new assistive technologies that will enable blind people to explore and analyse data more readily. The project expects to generate new knowledge in the fields of assistive technology, multimodal interfaces, dialogue systems and natural language understanding and generation. The expected outcome of the project is an innovative conversational agent that uses a mix of speech and tactile graphics to communicate ....Accessible Data Exploration and Analysis for Blind People. This project aims to develop new assistive technologies that will enable blind people to explore and analyse data more readily. The project expects to generate new knowledge in the fields of assistive technology, multimodal interfaces, dialogue systems and natural language understanding and generation. The expected outcome of the project is an innovative conversational agent that uses a mix of speech and tactile graphics to communicate with a blind user and proactively assists with data analysis tasks. This should provide significant benefits, as it will overcome barriers to data analysis and exploration by blind people that currently restrict access to government, health and personal data, and limit employment opportunities.Read moreRead less