Safety, risk and wellbeing on digital dating apps. This project aims to build an evidence-base scoping and strategic planning of health promotion campaigns targeting Australian dating app users. The rise of digital dating apps generates a number of issues regarding cultures of health and wellbeing, including concerns regarding risks of sexual assault, and sexually transmitted infection transmission. Popular media reports raise concerns regarding sexual privacy breaches, in the form of ‘revenge p ....Safety, risk and wellbeing on digital dating apps. This project aims to build an evidence-base scoping and strategic planning of health promotion campaigns targeting Australian dating app users. The rise of digital dating apps generates a number of issues regarding cultures of health and wellbeing, including concerns regarding risks of sexual assault, and sexually transmitted infection transmission. Popular media reports raise concerns regarding sexual privacy breaches, in the form of ‘revenge porn’, sexual harassment and sexual assault. Despite this, little evidence exists regarding the role apps currently play in users’ everyday negotiations of consent, condom use, contraception, and other aspects of sexual health and wellbeing. The outcomes of this project will establish foundations for future health interventions promoting sexual health and safety for digital dating app users, and take an innovative participatory approach. This will result in practical, strategic recommendations regarding the future planning, and implementation of digital health promotion campaigns targeting diverse populations, including heterosexual and same-sex-attracted young people aged 15-30.
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Using machine vision to explore Instagram’s everyday promotional cultures. The advertising-driven business models of social media platforms increasingly depend on automation. The technologies used by platforms are rapidly advancing, and include ‘machine vision’ systems that automatically classify faces, expressions, objects, and brand logos in images. The results are used to provide targeted content to users, often without their knowledge and without sufficient public oversight. Using a novel co ....Using machine vision to explore Instagram’s everyday promotional cultures. The advertising-driven business models of social media platforms increasingly depend on automation. The technologies used by platforms are rapidly advancing, and include ‘machine vision’ systems that automatically classify faces, expressions, objects, and brand logos in images. The results are used to provide targeted content to users, often without their knowledge and without sufficient public oversight. Using a novel combination of computational and cultural research methods, this project aims to: examine how machine vision works in platforms like Instagram; explore its role in everyday visual contexts through qualitative case studies of festivals, food, and lifestyle sports; and improve public understanding of machine vision systems.Read moreRead less
Young Australians and the promotion of alcohol on social media. This project aims to determine how young people engage with alcohol and nightlife marketing on social media platforms like Facebook, Instagram, and Snapchat. Companies now leverage the power of social media to create advertisements that are made and shared by young people, targeted to them in particular times, places and contexts, and are thus difficult to monitor and regulate. The project will use computational, big social data app ....Young Australians and the promotion of alcohol on social media. This project aims to determine how young people engage with alcohol and nightlife marketing on social media platforms like Facebook, Instagram, and Snapchat. Companies now leverage the power of social media to create advertisements that are made and shared by young people, targeted to them in particular times, places and contexts, and are thus difficult to monitor and regulate. The project will use computational, big social data approaches and youth informants to assess the pervasiveness of branding on social media and how it shapes youth cultures. This work will extend media and cultural studies and support the development of effective monitoring and regulation of online marketing in general, with a particular focus on alcohol.Read moreRead less
Chinese-language digital/social media in Australia. This project aims to study the production, content and use of digital/social media by mainland Chinese migrants in Australia. China’s global rise has generated widespread anxiety about its possible use of diasporic Chinese media to influence the world. This project expects to generate a new framework for analysing soft power and propaganda in digital/social media, while also undertaking a major rethinking of the concept of flexible citizenship. ....Chinese-language digital/social media in Australia. This project aims to study the production, content and use of digital/social media by mainland Chinese migrants in Australia. China’s global rise has generated widespread anxiety about its possible use of diasporic Chinese media to influence the world. This project expects to generate a new framework for analysing soft power and propaganda in digital/social media, while also undertaking a major rethinking of the concept of flexible citizenship. The study will produce a more accurate assessment of China’s influence through migrant media in Australia and elsewhere.Read moreRead less
Perceptions of harm from adolescents accessing online sexual content. This project aims to investigate Australian adolescents’ responses to online sexual content through a comparative communication-based study with teens in Greece, Ireland and Norway. The project seeks to generate knowledge through in-depth interviews with Australian high school students, aged 12-17, and their parents, comparing their perceptions with children and parents from other countries. The project will combine qualitativ ....Perceptions of harm from adolescents accessing online sexual content. This project aims to investigate Australian adolescents’ responses to online sexual content through a comparative communication-based study with teens in Greece, Ireland and Norway. The project seeks to generate knowledge through in-depth interviews with Australian high school students, aged 12-17, and their parents, comparing their perceptions with children and parents from other countries. The project will combine qualitative and quantitative data to explore why Australian teens might access sexual media more often than their peers overseas, and be more likely to feel bothered by it. Expected outcomes include strategies to support teens who feel affected by access to online sexual content, thus minimising negative impacts.Read moreRead less
The Mourning After: Grief, witnessing and mobile media practices. This project aims to understand the role of mobile media in grief rituals as a reflection of our social and cultural lives. Grief is an important cultural practice which is crucial in recovery from loss and developing resilience. As magnified by the pandemic, mobile media rituals—from Instagram memorials to witnessing mass death and online funerals—play a significant role in contemporary grieving processes. Through ethnographic in ....The Mourning After: Grief, witnessing and mobile media practices. This project aims to understand the role of mobile media in grief rituals as a reflection of our social and cultural lives. Grief is an important cultural practice which is crucial in recovery from loss and developing resilience. As magnified by the pandemic, mobile media rituals—from Instagram memorials to witnessing mass death and online funerals—play a significant role in contemporary grieving processes. Through ethnographic inquiry, social media analysis and creative practice intervention, expected outcomes will include codesigned media-in-grief literacy frameworks, online resources and socially-engaged art exhibition. Benefits for understanding grief-in-media include building public empathy, connection and resilience. Read moreRead less
Discovering a ‘good read’: Pathways to reading for Australian teens. This project aims to support the school, library, and book industries to increase teenagers’ recreational reading. Matching the right book to the right reader is essential to increase young people’s motivation to read. Yet how cultural intermediaries should operate to best effect within the complex ecologies that shape young people’s text selection is unclear. The project expects to generate robust evidence on how teens discove ....Discovering a ‘good read’: Pathways to reading for Australian teens. This project aims to support the school, library, and book industries to increase teenagers’ recreational reading. Matching the right book to the right reader is essential to increase young people’s motivation to read. Yet how cultural intermediaries should operate to best effect within the complex ecologies that shape young people’s text selection is unclear. The project expects to generate robust evidence on how teens discover books and the cultural factors that influence their choices. Expected outcomes include strategies that libraries, schools, and the book industry can use to promote Australian content for young adults, and equip young people to participate more fully in the social and economic benefits of pleasure reading.Read moreRead less
Museum Digital Social Futures. This project aims to understand and transform the digital experience of museum audiences post COVID-19 through collaborating with ACMI who pioneered digital curation methods through a Living Lab model. This project will generate new methods for engaging diverse audiences across social and digital worlds in domestic and public spaces through codesigning with national museum peak body, AGaMA, stakeholders. Expected outcomes include resources (i.e. toolkits for implem ....Museum Digital Social Futures. This project aims to understand and transform the digital experience of museum audiences post COVID-19 through collaborating with ACMI who pioneered digital curation methods through a Living Lab model. This project will generate new methods for engaging diverse audiences across social and digital worlds in domestic and public spaces through codesigning with national museum peak body, AGaMA, stakeholders. Expected outcomes include resources (i.e. toolkits for implementation), online repository (website) and symposium for knowledge sharing and transferring of learnings. This should provide significant benefits to the museums sector including digital innovation for social inclusion strategies and resources.
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