Family Internet: theorising domestic Internet consumption, production and use within Australian families. The proposed research interrogates the role of the Internet in Australian domestic contexts, specifically among families with school-aged children. The investigation will inform discussion about ways in which the Internet is becoming integrated within family life, including the relocation of school and work agendas to the domestic sphere.
The significance of the research lies in the growin ....Family Internet: theorising domestic Internet consumption, production and use within Australian families. The proposed research interrogates the role of the Internet in Australian domestic contexts, specifically among families with school-aged children. The investigation will inform discussion about ways in which the Internet is becoming integrated within family life, including the relocation of school and work agendas to the domestic sphere.
The significance of the research lies in the growing sociocultural importance of the Internet and its potential role as a catalyst for, and an enabler of, knowledge creation and management. Age, gender, power, pleasure, competencies and roles relating to Internet use within Australian family settings will all be addressed.
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Skin Jobs: Biopolitics, Embodiment and Haptic Technologies. Haptic technologies use a combination of mechanical pressure and electrical impulses to simulate human touch, and have potential applications in a wide variety of fields including medicine, education, disability services, and entertainment. This project will contribute to the development of this technology, by locating the cultural meanings associated with touch and so enabling applications to be developed for specific audiences and u ....Skin Jobs: Biopolitics, Embodiment and Haptic Technologies. Haptic technologies use a combination of mechanical pressure and electrical impulses to simulate human touch, and have potential applications in a wide variety of fields including medicine, education, disability services, and entertainment. This project will contribute to the development of this technology, by locating the cultural meanings associated with touch and so enabling applications to be developed for specific audiences and users. The project thereby contributes to the development of smart technologies and, in its combination of resources from science and the arts, promotes a culture of innovation - both of which are essential to Australia's economic future.Read moreRead less
Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between or ....Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between organizations working with young people; providing an accessible interface with research that can help address the community’s concerns about the role of technology in young people’s lives, and inform future policy and programs; and model effective cross-sector knowledge brokering to Australian industry. Read moreRead less