Special Research Initiatives - Grant ID: SR0354596
Funder
Australian Research Council
Funding Amount
$20,000.00
Summary
Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researche ....Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researchers from physical, medical, human, and social sciences with interests in speech, music and audition will provide insights into how humans and machines localize, recognize, interpret and produce auditory events, and advance frontier technologies, e.g., automatic speech recognition, hearing prostheses, auditory monitoring/warning systems.Read moreRead less
Sonification for complex, mission-critical work environments. Human operators must often pay attention to an immediate task while monitoring background information, but intrusive alarms often capture operators' attention inappropriately. We investigate how continuous auditory information ("sonification") can provide low-level background information when all is normal, yet capture attention to abnormalities only when needed. The results of three experiments will determine the most effective combi ....Sonification for complex, mission-critical work environments. Human operators must often pay attention to an immediate task while monitoring background information, but intrusive alarms often capture operators' attention inappropriately. We investigate how continuous auditory information ("sonification") can provide low-level background information when all is normal, yet capture attention to abnormalities only when needed. The results of three experiments will determine the most effective combination of visual and auditory information delivery; how well sonification captures attention when needed; and whether sonification captures attention to deviations from expected changes. Our findings will help establish principles of attentional mapping that significantly extend current approaches to interactive systems design.Read moreRead less
Improving Interactions for Digital Browsing of Large Collections. Browsing for information is an established and fundamental part of how people find the knowledge that they need. However, our current understanding of how browsing succeeds or fails is poor. This is because we have limited empirical data, and until recently, the available technologies to create detailed data on what people actually look at and when were very limited. As a result, digital browsing methods have been almost universal ....Improving Interactions for Digital Browsing of Large Collections. Browsing for information is an established and fundamental part of how people find the knowledge that they need. However, our current understanding of how browsing succeeds or fails is poor. This is because we have limited empirical data, and until recently, the available technologies to create detailed data on what people actually look at and when were very limited. As a result, digital browsing methods have been almost universally inferior to real-world counterparts. Given the lack of fundamental theories to inform design, this is unsurprising. After creating a detailed and systematic account of user behaviour in browsing, we will create novel designs that will accelerate the discovery of information, particularly for innovative work.Read moreRead less
Air Traffic Controller Competencies and Selection. This project targets a National Priority area Safeguarding Australia, Priority Goal: Critical Infrastructure. The partner organization Airservices Australia is a key player in the effective operation of the Australian aviation industry which is a critical and strategic component of the national transport infrastructure. Air Traffic Controllers (ATCs) provide the nation with aviation services that require them to perform all tasks without error. ....Air Traffic Controller Competencies and Selection. This project targets a National Priority area Safeguarding Australia, Priority Goal: Critical Infrastructure. The partner organization Airservices Australia is a key player in the effective operation of the Australian aviation industry which is a critical and strategic component of the national transport infrastructure. Air Traffic Controllers (ATCs) provide the nation with aviation services that require them to perform all tasks without error. The project will help develop the standards of excellence of Australian ATCs, contribute to internationalizing Australian human factors literature, develop the knowledge and skills of the Airservices staff and research team, and assist RAF and civil ATC collaboration.Read moreRead less
Digital Commemoration. This project investigates the interrelated commemorative practices, technology platforms, and social formations associated with digital commemoration. The urgency of this project arises as diverse forms of digital commemoration are increasingly used to express grief, solidarity and community, but are also a source of public and often personal disquiet. Digital commemoration is an emerging and often controversial practice with important implications for social institutions, ....Digital Commemoration. This project investigates the interrelated commemorative practices, technology platforms, and social formations associated with digital commemoration. The urgency of this project arises as diverse forms of digital commemoration are increasingly used to express grief, solidarity and community, but are also a source of public and often personal disquiet. Digital commemoration is an emerging and often controversial practice with important implications for social institutions, cultural conventions and personal values. This study makes a timely evidence-based contribution to an understanding of changing commemorative practices, their digital mediation, and the interactions between them.Read moreRead less
The Future Cemetery. This project aims to identify and critically assess the potential of innovative technologies to enhance the experience of the cemetery for an increasingly diverse, secular, and well-informed public, and to strengthen cemeteries’ community connections.
It will generate knowledge about the industry’s and the public’s future-oriented desires through an interdisciplinary, collaborative, and evidence-based assessment of emerging cemetery-based technologies including mobile apps, ....The Future Cemetery. This project aims to identify and critically assess the potential of innovative technologies to enhance the experience of the cemetery for an increasingly diverse, secular, and well-informed public, and to strengthen cemeteries’ community connections.
It will generate knowledge about the industry’s and the public’s future-oriented desires through an interdisciplinary, collaborative, and evidence-based assessment of emerging cemetery-based technologies including mobile apps, GPS systems, drones, holography, virtual reality, green burials, and resomation.
A key expected outcome is a future cemetery that makes sensitive use of technology to enhance its services to public and community, underpinned by scholarly research.
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Discovery Early Career Researcher Award - Grant ID: DE180100315
Funder
Australian Research Council
Funding Amount
$368,446.00
Summary
Social attentive user interfaces for the age of interruption. This proposal aims to enable the development of social attentive user interfaces—those that employ sensors such as eye trackers and thermal cameras to monitor the locus and level of users' attention and adapt their behaviour accordingly. The project lies in the field of Human-Computer Interaction, drawing from machine learning methods to design novel user experiences. Expected outcomes include insights into how people manage their att ....Social attentive user interfaces for the age of interruption. This proposal aims to enable the development of social attentive user interfaces—those that employ sensors such as eye trackers and thermal cameras to monitor the locus and level of users' attention and adapt their behaviour accordingly. The project lies in the field of Human-Computer Interaction, drawing from machine learning methods to design novel user experiences. Expected outcomes include insights into how people manage their attention, new methods for attention estimation and classification, and novel systems for e-learning and work productivity that demonstrate these new capabilities. As a result, this project will provide the benefit of enabling system to no longer be blind to users’ attentional, social, and cognitive contexts.Read moreRead less
Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than ta ....Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than tactile graphics, and to build capacity within the national accessible format provision sector for the production and use of 3D prints. Benefits will include increased educational opportunities and quality of life for Australians with severe vision impairment, through improved access to graphic materials used in education and orientation and mobility training.
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Advancing Australia’s hospitality industry through interactive food. This project aims to develop the first framework for the design of interactive food to advance Australia’s hospitality industry. The project expects to co-develop with restaurateurs and chefs interactive sounds, smells and tastes technologies that enable them to create novel eating out experiences and evaluate diners’ reactions. The expected outcome is an easy-to-use toolkit (comprising a software suite and low-cost sensors) th ....Advancing Australia’s hospitality industry through interactive food. This project aims to develop the first framework for the design of interactive food to advance Australia’s hospitality industry. The project expects to co-develop with restaurateurs and chefs interactive sounds, smells and tastes technologies that enable them to create novel eating out experiences and evaluate diners’ reactions. The expected outcome is an easy-to-use toolkit (comprising a software suite and low-cost sensors) that can be readily incorporated into hospitality operations. This should provide significant benefits, such as enticing people to go out and visit restaurants, supporting some of Australia’s 600,000 hospitality jobs while fostering Australia’s innovative food culture.Read moreRead less