A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out us ....A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out using a variety of VR facilities and a responsive workbench (3D interactive table-top display) to allow distributed Virtual Prototyping between geographically separated design teams, to assemble the product drawn using a force feedback device to place Australia in a leading position.Read moreRead less
An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; th ....An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; this Project places Australia at the centre of virtual reality and emerging Web 2.0 technologies in the race to empower the global reach of an individual's access to adaptable eLearning tools and the unyielding intellectual thirst for new learning spaces for the next decade.Read moreRead less
Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous o ....Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous overseas operations. A major research outcome is the design and development of interaction techniques for the mobile users in through walls collaboration systems to control and manipulate augmented reality information in the field across a number of application domains, such as medical, maintenance, military, search and rescue, and GIS visualization.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE200100898
Funder
Australian Research Council
Funding Amount
$421,979.00
Summary
Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed ....Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed reality integration framework for effective communication, applicable to manufacturing, health, tourism and arts. The benefits are enhanced learning with engaging resources, with positive impact on student learning outcomes and motivation, in both formal and informal education settings such as schools, galleries, and museums.Read moreRead less
Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable peop ....Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable people of all ages, education, and background, to imagine and create, and not just passively consume, AR contents, services, and applications. We will generate new applications of AR, a new platform to collaboratively create these applications, and a new theory of 'Augmented Sociality' to guide AR design.
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Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical ....Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical tools for immersive data analytics. This will provide significant benefits, such as allowing those across government and industry to make more informed decisions from data.Read moreRead less
Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used ....Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used to augment limited bodily movement via avatars. These can be represented in virtual communities to foster social inclusion. The expected outcome of this project is a new technology that uses whole-body interactions and representational avatars to improve social inclusion for older adults in rural and urban settings.Read moreRead less
Agent-based methods for communication system design in complex organisations. There is a direct opportunity to directly improve the efficiency, effectiveness, and safety of health work as a result of improved communication tools arising from this project. The current evidence that poor communication systems and practices significantly impair clinical work, and are related to avoidable clinical error and patient death, suggest compelling national benefits. Health represents 10% of GDP, and comm ....Agent-based methods for communication system design in complex organisations. There is a direct opportunity to directly improve the efficiency, effectiveness, and safety of health work as a result of improved communication tools arising from this project. The current evidence that poor communication systems and practices significantly impair clinical work, and are related to avoidable clinical error and patient death, suggest compelling national benefits. Health represents 10% of GDP, and communication technologies have yet to be significantly exploited here. There are substantial commercial opportunities nationally, for successful new communication services that service health care. Internationally the markets may be even larger, as healthcare is a larger proportion of GDP in nations such as the US. Read moreRead less
Enabling Situated Immersive Science Collaboration with Remote Sensing Data . This project aims to help scientists communicate and collaborate in immersive environments. Fieldwork is more valuable to scientists than looking at abstract remote data, but expense, danger, or inaccessible locations often stand in the way. This project will address this issue by researching and designing immersive environments that combine remote data with visualisations and new interaction tools for science teams to ....Enabling Situated Immersive Science Collaboration with Remote Sensing Data . This project aims to help scientists communicate and collaborate in immersive environments. Fieldwork is more valuable to scientists than looking at abstract remote data, but expense, danger, or inaccessible locations often stand in the way. This project will address this issue by researching and designing immersive environments that combine remote data with visualisations and new interaction tools for science teams to make sense of spatial and temporal aspects of data. Outcomes will include new presentation and interaction methods, an evaluation with geoscientists, and a framework for designing interactive systems that enable situated interactions. Benefits will include helping Australian scientists overcome distance in their research. Read moreRead less
Context-aware mobile decision support systems for medical emergency management in mass gatherings. This project contributes to gaining a clearer understanding of the nature and requirements of medical emergency during mass gathering events. We will build and test a mobile real time decision support tool for improving efficiency of medical decisions to strengthen Australia's ability to manage potential health- related hazards. This project addresses research priorities of promoting and maintainin ....Context-aware mobile decision support systems for medical emergency management in mass gatherings. This project contributes to gaining a clearer understanding of the nature and requirements of medical emergency during mass gathering events. We will build and test a mobile real time decision support tool for improving efficiency of medical decisions to strengthen Australia's ability to manage potential health- related hazards. This project addresses research priorities of promoting and maintaining good health. It capitalizes on smart information use and will be of great benefit to mass gatherings emergency management. This project will also train highly qualified IT specialists critical to Australia's scientific and industrial development, thus increasing our competitiveness in information technology R&D. Read moreRead less