Improving Global Tuberculosis Control With The AuTuMN Platform
Funder
National Health and Medical Research Council
Funding Amount
$655,059.00
Summary
Tuberculosis (TB) is the world’s leading infectious killer, with the failure of global control responsible for the vast majority of Australia’s cases. Using our robustly developed software platform, we have performed several country-level studies to predict the future burden of disease and compare the impact of alternative responses to controlling the epidemic. In this project, we will extend our platform to perform simulations at the global level and answer key questions in TB control.
Improving Patient Safety In Radiation Therapy With The Watchdog Real-time Treatment Delivery Verification System
Funder
National Health and Medical Research Council
Funding Amount
$593,742.00
Summary
Radiation therapy is a highly effective cancer treatment with extremely high doses delivered using very complex treatment machines. Unfortunately errors have occurred resulting in cases of patient death and mistreatment. We have developed a novel method to assess the treatment delivery in real-time to prevent errors. The method uses imaging devices that are already present on the treatment machine meaning that this method could have a major impact on patient safety in modern radiation therapy.
Reducing The Greatest Uncertainty In Radiotherapy.
Funder
National Health and Medical Research Council
Funding Amount
$594,197.00
Summary
The weakest link in radiotherapy is defining treatment volumes (contouring). Lack of accuracy and consistency in clinical trial contouring has been shown to result in reduced patient outcomes. Manual review of contouring is resource intensive, expensive and for advanced treatments unachievable in a timely fashion. We will assess an automated approach to contouring assessment using 4 clinical trial datasets, changing practice for future studies and enabling consistent assessment in the clinic.
Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our ....Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our proposed Tensegrity particle systems generate minimal, stable and robust descriptions of objects in interacting situations. This represents a new and unique approach to the unified representation of multimedia objects with applications in manufacturing and entertainment.Read moreRead less
A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out us ....A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out using a variety of VR facilities and a responsive workbench (3D interactive table-top display) to allow distributed Virtual Prototyping between geographically separated design teams, to assemble the product drawn using a force feedback device to place Australia in a leading position.Read moreRead less
Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdiscipli ....Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdisciplinary expertise in ethics, artificial intelligence and serious game design. Expected outcomes of the Project include a new framework and technologies for cybersecurity training. This should provide significant benefits through deeper understanding of the ethical impact of new cybertechnologies and training solutions.Read moreRead less
A clinically valid simulator with tactile sensing to train specialists to perform cochlea implantation. This project aims to create a medical simulation system with tactile sensing for cochlear implant operations. The developed system will provide an opportunity to study cochlear implantation process and examine its effect in a patient before it is carried out. It will be also used to train ENT (Ear, Nose and Throat) specialists in cochlear implantation, thus replacing the current costly and no ....A clinically valid simulator with tactile sensing to train specialists to perform cochlea implantation. This project aims to create a medical simulation system with tactile sensing for cochlear implant operations. The developed system will provide an opportunity to study cochlear implantation process and examine its effect in a patient before it is carried out. It will be also used to train ENT (Ear, Nose and Throat) specialists in cochlear implantation, thus replacing the current costly and non-effective method of using temporal bones.Read moreRead less
Intelligent Model Checking. Real-world systems are typically so complex that software engineers require specialised CAD tools to debug and verify a design. Model checking is a formal method that is used extensively for this purpose, particularly for mission-critical systems. In this work, a new kind of verifying tool, based on model checking, is developed. This new model checker is intelligent because a heuristic search is integrated into the underlying formalism. It is not exhaustive, and is mo ....Intelligent Model Checking. Real-world systems are typically so complex that software engineers require specialised CAD tools to debug and verify a design. Model checking is a formal method that is used extensively for this purpose, particularly for mission-critical systems. In this work, a new kind of verifying tool, based on model checking, is developed. This new model checker is intelligent because a heuristic search is integrated into the underlying formalism. It is not exhaustive, and is more efficient than a traditional model checker during the design phase because it does only a minimum amount of work in its search for a fault.Read moreRead less
A Framework for Adaptive Extensible Personae for Interactive Toys. This project will be of benefit in that it will facilitate the development of quality toys, based on sound psychological foundations. These toys will have a long life since they can be extended over time, growing with the child. There is also potential to be used for children with psychological difficulties, and applications in health and aged-care. This project will provide opportunities for Australian business, and will also h ....A Framework for Adaptive Extensible Personae for Interactive Toys. This project will be of benefit in that it will facilitate the development of quality toys, based on sound psychological foundations. These toys will have a long life since they can be extended over time, growing with the child. There is also potential to be used for children with psychological difficulties, and applications in health and aged-care. This project will provide opportunities for Australian business, and will also help to keep Australia at the forefront in the area of intelligent agent technology. It is an example of a project that helps create a culture of innovation in Australian industry.Read moreRead less
Risk Management using Agent-Based Virtual Environments. Since September 11, terrorism and its prevention has been high on the agenda of modern governments. On reflection, there were many signs that could have alerted US government officials to what was about to transpire and saved many lives. But much of the knowledge needed to detect and handle such situations can not be learnt from a book. Many things we need to experience in order to learn. This project combines the investigators' expertise i ....Risk Management using Agent-Based Virtual Environments. Since September 11, terrorism and its prevention has been high on the agenda of modern governments. On reflection, there were many signs that could have alerted US government officials to what was about to transpire and saved many lives. But much of the knowledge needed to detect and handle such situations can not be learnt from a book. Many things we need to experience in order to learn. This project combines the investigators' expertise in knowledge based, agent based and natural language fields to produce an interactive virtual environment for the user to engage with.Read moreRead less