Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our ....Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our proposed Tensegrity particle systems generate minimal, stable and robust descriptions of objects in interacting situations. This represents a new and unique approach to the unified representation of multimedia objects with applications in manufacturing and entertainment.Read moreRead less
A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out us ....A Gesture-Based Interface for Designing in Virtual Reality. Many design professions including architecture, fashion, and engineering can benefit from the outcomes of this project and may return financial benefits to Australia, since they heavily rely on sketching in the conceptual design process. Other areas, such as films, computer games, user interface design that involves storyboarding and visualization may also benefit from sketching in virtual reality. Further research may be carried out using a variety of VR facilities and a responsive workbench (3D interactive table-top display) to allow distributed Virtual Prototyping between geographically separated design teams, to assemble the product drawn using a force feedback device to place Australia in a leading position.Read moreRead less
Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdiscipli ....Cybersecurity ethics training simulations for values-based decision-making. This Project will investigate ways to train reflective ethical decision making in cybersecurity management through the design of interactive social simulations. The Project will advance understanding and management of human factors in cybersecurity breaches and the field of serious game design for cybersecurity training by using new techniques for building artificially intelligent virtual agents, drawing on interdisciplinary expertise in ethics, artificial intelligence and serious game design. Expected outcomes of the Project include a new framework and technologies for cybersecurity training. This should provide significant benefits through deeper understanding of the ethical impact of new cybertechnologies and training solutions.Read moreRead less
Intelligent Model Checking. Real-world systems are typically so complex that software engineers require specialised CAD tools to debug and verify a design. Model checking is a formal method that is used extensively for this purpose, particularly for mission-critical systems. In this work, a new kind of verifying tool, based on model checking, is developed. This new model checker is intelligent because a heuristic search is integrated into the underlying formalism. It is not exhaustive, and is mo ....Intelligent Model Checking. Real-world systems are typically so complex that software engineers require specialised CAD tools to debug and verify a design. Model checking is a formal method that is used extensively for this purpose, particularly for mission-critical systems. In this work, a new kind of verifying tool, based on model checking, is developed. This new model checker is intelligent because a heuristic search is integrated into the underlying formalism. It is not exhaustive, and is more efficient than a traditional model checker during the design phase because it does only a minimum amount of work in its search for a fault.Read moreRead less
Next generation garbage collection: discovery, design, and development. This project aims to improve the performance of programming languages used by millions of Australians every day, such as Java, JavaScript and PHP by developing improved memory-management algorithms. These languages use what is referred to as “garbage collection” to ensure memory is managed without data loss, but do so conservatively and consequently cause performance challenges and energy overheads. This project expects to p ....Next generation garbage collection: discovery, design, and development. This project aims to improve the performance of programming languages used by millions of Australians every day, such as Java, JavaScript and PHP by developing improved memory-management algorithms. These languages use what is referred to as “garbage collection” to ensure memory is managed without data loss, but do so conservatively and consequently cause performance challenges and energy overheads. This project expects to provide these languages with improved memory-management algorithms, and provides researchers and industry with a framework for innovation. This project will enable safe software that is more efficient on today's hardware and able to exploit emerging hardware. This project should lead to better performance and energy savings for server applications, phones, watches, and smart appliances, while ensuring memory safety.Read moreRead less
Risk Management using Agent-Based Virtual Environments. Since September 11, terrorism and its prevention has been high on the agenda of modern governments. On reflection, there were many signs that could have alerted US government officials to what was about to transpire and saved many lives. But much of the knowledge needed to detect and handle such situations can not be learnt from a book. Many things we need to experience in order to learn. This project combines the investigators' expertise i ....Risk Management using Agent-Based Virtual Environments. Since September 11, terrorism and its prevention has been high on the agenda of modern governments. On reflection, there were many signs that could have alerted US government officials to what was about to transpire and saved many lives. But much of the knowledge needed to detect and handle such situations can not be learnt from a book. Many things we need to experience in order to learn. This project combines the investigators' expertise in knowledge based, agent based and natural language fields to produce an interactive virtual environment for the user to engage with.Read moreRead less
Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of ....Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of this research find application in fields such as computer games, digital animation effects and new media arts. This inter-disciplinary project will enhance collaborative links between the research communities of Computer Science, Art and Design.Read moreRead less
Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, propose ....Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, proposed to function in the nonconscious transmission of cultural information. Understanding the dynamics of this subtle, yet pervasive, mode of cultural influence is central to a full appreciation of how one's own culture and those of others' integrate and flourish.Read moreRead less
Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous o ....Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous overseas operations. A major research outcome is the design and development of interaction techniques for the mobile users in through walls collaboration systems to control and manipulate augmented reality information in the field across a number of application domains, such as medical, maintenance, military, search and rescue, and GIS visualization.Read moreRead less
Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable peop ....Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable people of all ages, education, and background, to imagine and create, and not just passively consume, AR contents, services, and applications. We will generate new applications of AR, a new platform to collaboratively create these applications, and a new theory of 'Augmented Sociality' to guide AR design.
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