Challenging the stigmatisation of poverty and place-based disadvantage. There is widespread community tolerance for using demeaning and derisory stereotypes to describe individuals experiencing poverty and socioeconomic disadvantage. This negative stereotyping, which also attaches to neighbourhoods with high proportions of disadvantaged households, has many adverse effects and undermines poverty reduction efforts. The proposed research will examine the influence of the media on wider community a ....Challenging the stigmatisation of poverty and place-based disadvantage. There is widespread community tolerance for using demeaning and derisory stereotypes to describe individuals experiencing poverty and socioeconomic disadvantage. This negative stereotyping, which also attaches to neighbourhoods with high proportions of disadvantaged households, has many adverse effects and undermines poverty reduction efforts. The proposed research will examine the influence of the media on wider community attitudes to poverty and socioeconomic disadvantage in Australia and the United Kingdom, develop an innovative method for research involving populations vulnerable to being stigmatised, and generate new knowledge of the effects of poverty stigma. Findings will inform strategies for challenging stigma. Read moreRead less
Spatial dialogues: public art and climate change. This project will yield both social and environmental benefits through the creative ways it combines highly innovative public art projects with electronic social network systems to initiate trans-national civic dialogues on the problem of adaptation to climate change. It extends our sense of urban space to include the regional and global ecologies upon which cities are dependent. The role of water in the city will not only be represented as a vit ....Spatial dialogues: public art and climate change. This project will yield both social and environmental benefits through the creative ways it combines highly innovative public art projects with electronic social network systems to initiate trans-national civic dialogues on the problem of adaptation to climate change. It extends our sense of urban space to include the regional and global ecologies upon which cities are dependent. The role of water in the city will not only be represented as a vital resource, but as an element essential to life and, as such, replete with deep cultural values frequently overlooked in the expedience of everyday urban life.Read moreRead less
Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a vari ....Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a variety of surveillance techniques will evaluate content design and user response. Children's viewing habits will be evaluated within a social context (the home) and a mobile lab setting using qualitative and quantitative assessment. The results will identify effective ways to produce meaningful interactivity and will encourage future industry based research.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE0668542
Funder
Australian Research Council
Funding Amount
$425,000.00
Summary
Multimedia Computing, Production, Management and Distribution for HDTV and its Applications. Australia is the first country to launch digital TV nationally. Increasingly, this platform will be used for consuming multimedia information; also the HDTV infrastructure is being applied to other domains such as telemedicine/e-Health to lower costs and improve effectiveness. For Australia to be a step ahead in the development of these applications that are beneficial to a wider community, we have to lo ....Multimedia Computing, Production, Management and Distribution for HDTV and its Applications. Australia is the first country to launch digital TV nationally. Increasingly, this platform will be used for consuming multimedia information; also the HDTV infrastructure is being applied to other domains such as telemedicine/e-Health to lower costs and improve effectiveness. For Australia to be a step ahead in the development of these applications that are beneficial to a wider community, we have to look forward and establish adequate infrastructure for the development of needed applications of the future. It is strongly believed that by doing so we can position ourselves ahead of other communities in anticipating and providing essential services to our modern society and this in turn will greatly benefit the Australian economy.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE150100288
Funder
Australian Research Council
Funding Amount
$348,000.00
Summary
Geoblocking, circumvention and the organisation of digital media markets. Digital content portals including iTunes, Hulu, Netflix and BBC iPlayer use geoblocking to restrict access in certain markets. Australian consumers are increasingly finding ways to circumvent such restrictions. This project aims to investigate how geoblocking and geoblocking circumvention are shaping digital media consumption in Australia. It will offer rigorous analysis of an emerging transnational media practice, and wha ....Geoblocking, circumvention and the organisation of digital media markets. Digital content portals including iTunes, Hulu, Netflix and BBC iPlayer use geoblocking to restrict access in certain markets. Australian consumers are increasingly finding ways to circumvent such restrictions. This project aims to investigate how geoblocking and geoblocking circumvention are shaping digital media consumption in Australia. It will offer rigorous analysis of an emerging transnational media practice, and what it means for audiences, producers and regulators. This project endeavours to advance the understanding of digital content flows and inform media policy in a volatile regulatory environment.Read moreRead less
Informal economies and audiovisual industries: histories, dynamics, legal and policy responses. This project will uncover new information about the connections between formal and informal media industries. It will generate valuable new knowledge about innovation in contemporary media, and will contribute to policy discussions in the lead-up to the National Broadband Network.
Discovery Early Career Researcher Award - Grant ID: DE220100500
Funder
Australian Research Council
Funding Amount
$424,652.00
Summary
Measuring social media speed and the acceleration of informational crisis. The project aims to investigate the role that time plays in the production of misinformation on social media. The speed of digital communication is frequently implicated in destabilising the reasoned discussion upon which democracy depends. However, the temporal study of the internet is hampered by a contradiction in time theory between mathematical-scientific time and intuitive-social time. This project advances a theore ....Measuring social media speed and the acceleration of informational crisis. The project aims to investigate the role that time plays in the production of misinformation on social media. The speed of digital communication is frequently implicated in destabilising the reasoned discussion upon which democracy depends. However, the temporal study of the internet is hampered by a contradiction in time theory between mathematical-scientific time and intuitive-social time. This project advances a theoretical solution to this problem and aims to measure the production of time online, developing digital methods to fulfil this purpose. A better understanding of the relationship between time and communication could support strategies to counter misinformation and promote better informed and more consensual discourse.
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Play it again: creating a playable history of Australasian digital games, for industry, community and research purposes. This project provides a unique account of the role played by computer games in familiarising the public to new technologies. The computer game industry grosses billions of dollars each year, and yet game technology is quickly superseded. This project redresses this gap by writing histories of the early digital age, and preserving key artefacts.
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less