Design and deployment of practical anonymous access systems. This project aims to design, test and deploy a practical and highly secure anonymous access system for online businesses that offer services on a free trial basis. Currently, online businesses are unable to take advantage of feedback from customers during and after trial periods; nor do currently available mechanisms offer practical privacy protection to customers. The project expects to overcome these barriers by developing innovative ....Design and deployment of practical anonymous access systems. This project aims to design, test and deploy a practical and highly secure anonymous access system for online businesses that offer services on a free trial basis. Currently, online businesses are unable to take advantage of feedback from customers during and after trial periods; nor do currently available mechanisms offer practical privacy protection to customers. The project expects to overcome these barriers by developing innovative cryptographic solutions and security testing methods that will inform new protocol design and implementation, which will bring long-term benefits to online businesses and their customers. The project also aims to develop new, distributed ledger technology, which is a strategic technology trend. This will provide significant benefits such as a practical, reliable and highly secure anonymous access system for online businesses, in Australia and worldwide, that offer services on a free trial basis, which would enable these service providers to add value to and enhance their product offerings.Read moreRead less
Low power memory for modern embedded systems. This project will create methods and circuits to reduce power consumption of embedded systems through memory optimisations. Power efficient embedded systems, will enable smaller, more portable systems and reduce battery usage by 2.5 per cent (worth over US$1.8 billion dollars) and lower toxic waste levels (e.g., heavy metals such as mercury, cadmium etc.).
Developing key vision technology for automation of aquaculture factory. This project aims to investigate structural, coloured textural, and hyperspectral analysis approaches to achieve automated lobster molt-cycle staging and classification to the level required for commercial production. High labour cost, water contamination, and disease transmission are major barriers in Australian bay lobster aquaculture inhibiting its large scale production. Automation of the production process and reducing ....Developing key vision technology for automation of aquaculture factory. This project aims to investigate structural, coloured textural, and hyperspectral analysis approaches to achieve automated lobster molt-cycle staging and classification to the level required for commercial production. High labour cost, water contamination, and disease transmission are major barriers in Australian bay lobster aquaculture inhibiting its large scale production. Automation of the production process and reducing the human contact with animals are of high priority in the development of this Australian-led emerging industry. The project aims to develop technology to bring this world- first aquaculture factory to large scale production, and create new export opportunities for lobsters and production systems.Read moreRead less
Secure Crowdsourcing Classification with Privacy Protection against Servers. This project aims to enable comprehensive quality data classification via secure crowdsourcing. The quality of a data-intensive process, such as a Machine Learning algorithm, depends on the input data quality. By using a crowdsourcing classification, the project expects to overcome the painstaking and costly process of humans correctly annotating extensive input data from diverse real information. The expected outcomes ....Secure Crowdsourcing Classification with Privacy Protection against Servers. This project aims to enable comprehensive quality data classification via secure crowdsourcing. The quality of a data-intensive process, such as a Machine Learning algorithm, depends on the input data quality. By using a crowdsourcing classification, the project expects to overcome the painstaking and costly process of humans correctly annotating extensive input data from diverse real information. The expected outcomes are innovative technologies, guaranteeing accuracy and confidentiality of annotation results whilst protecting the privacy of data classification results. It enhances data-intensive outputs quality, which will benefit large data-intensive applications, such as cybersecurity protections via intrusion detection.Read moreRead less
Efficient Multi-key Homomorphic Encryption and Its Applications. Multi-key homomorphic encryption (MKHE) is a key technology that functions to allow multiple users to supply their private input for collaboration in the cloud while keeping the user data confidential. Unfortunately, it is very difficult to obtain efficient MKHEs. This project aims to overcome this challenge by enabling novel efficient MKHEs. The expected outcomes of this project are to develop innovative cryptographic technologies ....Efficient Multi-key Homomorphic Encryption and Its Applications. Multi-key homomorphic encryption (MKHE) is a key technology that functions to allow multiple users to supply their private input for collaboration in the cloud while keeping the user data confidential. Unfortunately, it is very difficult to obtain efficient MKHEs. This project aims to overcome this challenge by enabling novel efficient MKHEs. The expected outcomes of this project are to develop innovative cryptographic technologies which realise efficient MKHEs, together with their cryptographic libraries and practical applications in solving industry problems. This will provide direct economic benefits to Australian industry through the enablement of advanced technologies and low-cost business solutions which are developed in Australia.Read moreRead less
Enabling Anonymity and Privacy for Blockchain Technology in a Quantum World. Blockchain is a promising technology in the digital world today. However, existing approaches for enabling blockchain applications, particularly with privacy protection and anonymity, are vulnerable to quantum computer attacks. This project aims to enable novel cryptographic mechanisms together with their cryptographic libraries for protecting blockchain in the quantum world, hence, post-quantum secure blockchain. The e ....Enabling Anonymity and Privacy for Blockchain Technology in a Quantum World. Blockchain is a promising technology in the digital world today. However, existing approaches for enabling blockchain applications, particularly with privacy protection and anonymity, are vulnerable to quantum computer attacks. This project aims to enable novel cryptographic mechanisms together with their cryptographic libraries for protecting blockchain in the quantum world, hence, post-quantum secure blockchain. The expected outcomes of this project include innovative technologies, as well as secure and practical post-quantum protocols for protecting future blockchain applications. This will provide economic and social benefits to Australian industry through the enablement of advanced technologies which are developed in Australia.Read moreRead less
Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of ....Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of systems. We will design and develop solutions that may address the issues and test those interventions in a longitudinal manner. The outcome will be a framework which can be applied in a variety of situations and modalities by designers and developers of such systems, and feed into childhood technology guidelines.
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Human-Machine Teaming:Designing synergistic learning of humans and machines. This proposal investigates the design of systems in which humans and machines use their different abilities to learn together for mutual benefit. Machine learning has been commoditised, applied in areas such as medical image reading and autonomous vehicles, however it typically operates separately from humans, supplanting human skills and leading to deskilling. Using human-computer interaction research techniques, co-de ....Human-Machine Teaming:Designing synergistic learning of humans and machines. This proposal investigates the design of systems in which humans and machines use their different abilities to learn together for mutual benefit. Machine learning has been commoditised, applied in areas such as medical image reading and autonomous vehicles, however it typically operates separately from humans, supplanting human skills and leading to deskilling. Using human-computer interaction research techniques, co-design and iterative prototyping in the domains of radiology training and environmental learning, we will devise and evaluate exemplar systems that support humans to interactively frame problems, explore and learn, while utilising and improving machine models, leading to a guiding framework for designing human-machine teaming.Read moreRead less
Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determi ....Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determine the causes of, and conditions responsible for, cybersickness; and 2) offer practical information on how to prevent it. These outcomes are expected to directly benefit, and greatly improve HMD use in, fields ranging from defence, education, entertainment, gaming, medicine, real estate, simulation training and tourism.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE210100858
Funder
Australian Research Council
Funding Amount
$344,896.00
Summary
Human-Centred Robot Training. This project aims to address the challenge of effectively enabling novice users to train robots on complex tasks using instructional methods and gamification. With the recent advances of AI research, robots have now better cognitive and functional skills, research in robot training also now allows them to learn interactively from human. Since these robots are expected to provide assistance in different domains including education and healthcare, it is crucial to eff ....Human-Centred Robot Training. This project aims to address the challenge of effectively enabling novice users to train robots on complex tasks using instructional methods and gamification. With the recent advances of AI research, robots have now better cognitive and functional skills, research in robot training also now allows them to learn interactively from human. Since these robots are expected to provide assistance in different domains including education and healthcare, it is crucial to effectively engage human in robot’s instruction. Expected outcomes include new methods for trainers to assess robot learning, and to improve their engagement and feedback. This should provide significant human-robot interaction benefits for accessibility of learning robots.Read moreRead less