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Research Topic : Simulation
Australian State/Territory : QLD
Field of Research : Psychology
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Virtual Reality and Related Simulation (3)
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  • Funded Activity

    Discovery Projects - Grant ID: DP0209615

    Funder
    Australian Research Council
    Funding Amount
    $220,000.00
    Summary
    Neural mechanisms for human form perception. This project aims to determine if there is a single cortical mechanism underlying the human ability to discriminate and recognise objects. It has been speculated that different classes of objects, or forms require different processes. Demonstrating a single process would be a significant advance towards understanding the neural mechanisms giving rise to our ability to segment visual fields into meaningful objects and background. This research provides .... Neural mechanisms for human form perception. This project aims to determine if there is a single cortical mechanism underlying the human ability to discriminate and recognise objects. It has been speculated that different classes of objects, or forms require different processes. Demonstrating a single process would be a significant advance towards understanding the neural mechanisms giving rise to our ability to segment visual fields into meaningful objects and background. This research provides a means for testing models of the neural interactions thought to be generating human form perception and will help us discover how the visual cortex converts raw sensory input into object and form perception.
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    Funded Activity

    Linkage Projects - Grant ID: LP130101100

    Funder
    Australian Research Council
    Funding Amount
    $234,000.00
    Summary
    Faster, cheaper, safer: how to accelerate rail driver training and avert the looming skills shortage. The Australian rail industry is growing rapidly and needs to double the number of drivers trained in order to meet demand. This project will bring together Australia's leading hi-tech simulator company and Australia's leading rail human factors research team to 'reinvent' driver training technologies and techniques for the 21st century.
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    Active Funded Activity

    Discovery Projects - Grant ID: DP190100533

    Funder
    Australian Research Council
    Funding Amount
    $349,345.00
    Summary
    The role of non-visual cues in regulating perception and skilled movement. This project aims to investigate the impact of non-visual sensory information on what we see and how we move. The project intends to enhance understandings of how information from our senses is combined and how this might inform the development of simulators which are increasingly used as tools for training. Expected outcomes include methods for optimising the design of simulator technologies used in a wide range of medic .... The role of non-visual cues in regulating perception and skilled movement. This project aims to investigate the impact of non-visual sensory information on what we see and how we move. The project intends to enhance understandings of how information from our senses is combined and how this might inform the development of simulators which are increasingly used as tools for training. Expected outcomes include methods for optimising the design of simulator technologies used in a wide range of medical, military and industrial training applications.
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    Active Funded Activity

    Linkage Projects - Grant ID: LP180100377

    Funder
    Australian Research Council
    Funding Amount
    $420,000.00
    Summary
    The sensory prerequisites of effective simulator-based pilot training. This Project aims to investigate the use of head-mounted virtual reality systems for training, with specific focus on the aviation industry. The Project expects to improve our understanding of how pilots combine information from their sensory systems in order to successfully operate an aircraft. Expected outcomes include methods for specifying the optimal design of simulators intended to prepare pilots for a specific task, wi .... The sensory prerequisites of effective simulator-based pilot training. This Project aims to investigate the use of head-mounted virtual reality systems for training, with specific focus on the aviation industry. The Project expects to improve our understanding of how pilots combine information from their sensory systems in order to successfully operate an aircraft. Expected outcomes include methods for specifying the optimal design of simulators intended to prepare pilots for a specific task, with the ultimate goal of developing and validating a prototype training device. The outcomes are expected to benefit many areas of pilot training by improving the design and optimising the cost of simulator technologies at a time when the aviation industry is struggling to meet the global demand for new pilots.
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    Showing 1-4 of 4 Funded Activites

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