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Research Topic : Simulation
Scheme : Discovery Projects
Field of Research : Psychology
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Psychology (8)
Sensory Processes, Perception And Performance (3)
Sensory Processes, Perception and Performance (3)
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  • Researchers (30)
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  • Funded Activity

    Discovery Projects - Grant ID: DP0449717

    Funder
    Australian Research Council
    Funding Amount
    $300,000.00
    Summary
    Ostracism and Aggression. Ostracism has been implicated in school shootings (e.g., Columbine) and other violent or anti-social episodes (e.g., Port Arthur shootings). Some argue that ostracism drives individuals toward joining violent extremist groups. Research, however, is mixed: sometimes targets of ostracism correct their behaviors to be more socially acceptable; whereas other times they react with aggression. This research program will investigate the conditions under which ostracism either .... Ostracism and Aggression. Ostracism has been implicated in school shootings (e.g., Columbine) and other violent or anti-social episodes (e.g., Port Arthur shootings). Some argue that ostracism drives individuals toward joining violent extremist groups. Research, however, is mixed: sometimes targets of ostracism correct their behaviors to be more socially acceptable; whereas other times they react with aggression. This research program will investigate the conditions under which ostracism either leads to paths of either pro-social or aggressive reactions. A new virtual reality paradigm will be developed to provide stronger manipulations of ostracism and to assist in discovering the crucial conditions responsible for these paths.
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    Funded Activity

    Discovery Projects - Grant ID: DP0209615

    Funder
    Australian Research Council
    Funding Amount
    $220,000.00
    Summary
    Neural mechanisms for human form perception. This project aims to determine if there is a single cortical mechanism underlying the human ability to discriminate and recognise objects. It has been speculated that different classes of objects, or forms require different processes. Demonstrating a single process would be a significant advance towards understanding the neural mechanisms giving rise to our ability to segment visual fields into meaningful objects and background. This research provides .... Neural mechanisms for human form perception. This project aims to determine if there is a single cortical mechanism underlying the human ability to discriminate and recognise objects. It has been speculated that different classes of objects, or forms require different processes. Demonstrating a single process would be a significant advance towards understanding the neural mechanisms giving rise to our ability to segment visual fields into meaningful objects and background. This research provides a means for testing models of the neural interactions thought to be generating human form perception and will help us discover how the visual cortex converts raw sensory input into object and form perception.
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    Funded Activity

    Discovery Projects - Grant ID: DP120104298

    Funder
    Australian Research Council
    Funding Amount
    $205,000.00
    Summary
    Motherese by ear and eye: infant perception of visual prosody. The project breaks new ground in auditory-visual speech processing by using naturally expressive continuous speech to probe how infants perceive visual prosody. A strength of the project lies in its use of breakthrough animation technologies to create a state-of-the-art virtual Talking Mother to enable control of visual speech cues.
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    Funded Activity

    Discovery Projects - Grant ID: DP1095323

    Funder
    Australian Research Council
    Funding Amount
    $347,000.00
    Summary
    Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, propose .... Implicit transmission of embodied culture. Is a culturally diverse, yet socially integrated community possible? In multicultural societies such as Australia, this is a pressing and significant question. To form and maintain a vibrant and prosperous community in the face of globalization, it is essential to understand the fundamental processes by which cultures are formed and transformed in everyday social activities. This project examines one such process, implicit cultural transmission, proposed to function in the nonconscious transmission of cultural information. Understanding the dynamics of this subtle, yet pervasive, mode of cultural influence is central to a full appreciation of how one's own culture and those of others' integrate and flourish.
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    Active Funded Activity

    Discovery Projects - Grant ID: DP210101475

    Funder
    Australian Research Council
    Funding Amount
    $199,000.00
    Summary
    Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determi .... Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determine the causes of, and conditions responsible for, cybersickness; and 2) offer practical information on how to prevent it. These outcomes are expected to directly benefit, and greatly improve HMD use in, fields ranging from defence, education, entertainment, gaming, medicine, real estate, simulation training and tourism.
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    Funded Activity

    Discovery Projects - Grant ID: DP0346651

    Funder
    Australian Research Council
    Funding Amount
    $181,000.00
    Summary
    Development of a validated tool to help manage the risk of human fatigue in the workplace. Our world has embraced many benefits of the 24-hour society. However, these benefits can not be delivered without the costs: one significant cost is human fatigue. A recent federal parliamentary inquiry recommended that a fatigue risk management approach be applied to the regulation of working hours within industry. A key requirement of such an approach, and the aim of the proposed project, is to develo .... Development of a validated tool to help manage the risk of human fatigue in the workplace. Our world has embraced many benefits of the 24-hour society. However, these benefits can not be delivered without the costs: one significant cost is human fatigue. A recent federal parliamentary inquiry recommended that a fatigue risk management approach be applied to the regulation of working hours within industry. A key requirement of such an approach, and the aim of the proposed project, is to develop a scientifically validated tool to help manage the work-related fatigue associated with hours-of-work. Ultimately, this will reduce the costs of our 24-hour society on employees, their families, organisations and the wider community.
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    Funded Activity

    Discovery Projects - Grant ID: DP0988477

    Funder
    Australian Research Council
    Funding Amount
    $275,000.00
    Summary
    Modelling the acoustical scattering properties of the human auditory system. The audio and entertainment industry is continually striving towards the development of immersive consumer technologies. Australian companies and researchers within this market sector utilise these audio technologies for many innovative applications, including virtual reality, communication, navigation, monitoring, and auditory products for the hearing impaired. These developments rely heavily on a fundamental understan .... Modelling the acoustical scattering properties of the human auditory system. The audio and entertainment industry is continually striving towards the development of immersive consumer technologies. Australian companies and researchers within this market sector utilise these audio technologies for many innovative applications, including virtual reality, communication, navigation, monitoring, and auditory products for the hearing impaired. These developments rely heavily on a fundamental understanding of our natural sense of spatial hearing. This project will extend the current understanding of the acoustic scattering mechanisms that govern the external auditory system, and provide critical enabling knowledge that will enhance the development of innovative audio technologies.
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    Active Funded Activity

    Discovery Projects - Grant ID: DP190100533

    Funder
    Australian Research Council
    Funding Amount
    $349,345.00
    Summary
    The role of non-visual cues in regulating perception and skilled movement. This project aims to investigate the impact of non-visual sensory information on what we see and how we move. The project intends to enhance understandings of how information from our senses is combined and how this might inform the development of simulators which are increasingly used as tools for training. Expected outcomes include methods for optimising the design of simulator technologies used in a wide range of medic .... The role of non-visual cues in regulating perception and skilled movement. This project aims to investigate the impact of non-visual sensory information on what we see and how we move. The project intends to enhance understandings of how information from our senses is combined and how this might inform the development of simulators which are increasingly used as tools for training. Expected outcomes include methods for optimising the design of simulator technologies used in a wide range of medical, military and industrial training applications.
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