Spectrum after Scarcity: Rethinking Radiofrequency Management. Radiofrequency spectrum is the critical input that enables wireless communication. Existing spectrum management tools were constructed to deal with scarcity. This project aims to reconceptualise spectrum management as technological developments reduce scarcity. In four overlapping stages, an international research team aims to investigate the regulatory implications of emerging technologies that share spectrum; conduct fifteen case s ....Spectrum after Scarcity: Rethinking Radiofrequency Management. Radiofrequency spectrum is the critical input that enables wireless communication. Existing spectrum management tools were constructed to deal with scarcity. This project aims to reconceptualise spectrum management as technological developments reduce scarcity. In four overlapping stages, an international research team aims to investigate the regulatory implications of emerging technologies that share spectrum; conduct fifteen case studies of spectrum 'refarming' around the world over the last two decades, including secondary trading, public reallocations and renewals; explore models for dynamic integration of spectrum sharing and refarming; and publish an accessible intellectual history of a unique resource.Read moreRead less
Cooperation through Code: The social outcomes of blockchain technology. This project aims to show the social consequences of using distributed ledger technology, including blockchains, for compliance, registries and regulatory processes. The project expects to generate new knowledge of how technology is changing administrative coordination between government and non-government entities. Expected outcomes include evidence of how blockchain technology is being applied to specific tasks and whether ....Cooperation through Code: The social outcomes of blockchain technology. This project aims to show the social consequences of using distributed ledger technology, including blockchains, for compliance, registries and regulatory processes. The project expects to generate new knowledge of how technology is changing administrative coordination between government and non-government entities. Expected outcomes include evidence of how blockchain technology is being applied to specific tasks and whether this improves on legacy systems. In addition to advancing social research on technological change, the project should provide benefits such as fairer strategies for effective regulation through technology, and an understanding of how these technologies in turn should be governed.Read moreRead less
Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inve ....Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inventing and trialling a transdisciplinary body-mapping method for socialising non-humanlike robots. Significantly, this would allow for social robots to be non-humanoid in appearance but still appealing and readable to humans, and robots to be taught to interact by using human movement expertise in an innovative, effective way.Read moreRead less
Digital media, location awareness, and the politics of geodata. This project aims to examine the increasingly pervasive role of location metadata, or geodata, in Australian smartphone practices and cultures and the implications this has for users, industry, and public administration. The project will deliver online and open resources to enhance public understanding of geodata and geoprivacy, as well as industry and policy recommendations that address the crucial issue of ‘location awareness’ in ....Digital media, location awareness, and the politics of geodata. This project aims to examine the increasingly pervasive role of location metadata, or geodata, in Australian smartphone practices and cultures and the implications this has for users, industry, and public administration. The project will deliver online and open resources to enhance public understanding of geodata and geoprivacy, as well as industry and policy recommendations that address the crucial issue of ‘location awareness’ in everyday digital media use. The project will generate new insights into the critical role of geodata in everyday digital media use and will contribute to broader public discussion about data privacy, surveillance and cybersecurity. Its findings will also provide industry benefits, enhancing developers’ understanding of how everyday users apprehend and negotiate the privacy implications of location services.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE170100066
Funder
Australian Research Council
Funding Amount
$350,000.00
Summary
Collaborative embodied movement design network. This project aims to create a national collaborative network of arts/technology researchers to study the creative potential of movement-based human computer interaction systems. Movement-based technologies such as augmented and virtual reality, haptic and robotic interfaces form the cutting edge of human computer interaction development. This project will develop new infrastructure to enable researchers to work together to improve these systems fro ....Collaborative embodied movement design network. This project aims to create a national collaborative network of arts/technology researchers to study the creative potential of movement-based human computer interaction systems. Movement-based technologies such as augmented and virtual reality, haptic and robotic interfaces form the cutting edge of human computer interaction development. This project will develop new infrastructure to enable researchers to work together to improve these systems from an embodied perspective. This is expected to benefit industry, commerce, education, health care and the arts.Read moreRead less
ARC Centre of Excellence for the Digital Child. Our vision is for Australian children to be healthy, educated and connected. This Centre will integrate child health, education, and digital and social connectedness, innovating across disciplines to meet Australia’s ongoing challenges of supporting young children growing up in a rapidly changing digital age. The Centre’s world-leading team investigates children’s digital practices through three interconnected research programs supported by a longi ....ARC Centre of Excellence for the Digital Child. Our vision is for Australian children to be healthy, educated and connected. This Centre will integrate child health, education, and digital and social connectedness, innovating across disciplines to meet Australia’s ongoing challenges of supporting young children growing up in a rapidly changing digital age. The Centre’s world-leading team investigates children’s digital practices through three interconnected research programs supported by a longitudinal family cohort study and children’s technology laboratories. The Centre will address tensions in a contested field to inform government and non-government policy, technology innovation, and develop programs and guidelines for children, families, educators and technology developers. Read moreRead less
Enhancing the Australian theme park experience by harnessing virtual-physical play. This project will deliver methodologies for designing games enriched by virtual-physical play. The project will contribute to furthering Australia's lead in the production of compelling theme park experiences, computer games and interactive training systems. The entertainment, digital media and information and communications technology industries will all benefit as a result.
Detecting, preventing and responding to image-based abuse. This project aims to investigate the efficacy of digital tools and interventions to detect, prevent and respond to image-based abuse (the non-consensual creation or distribution of intimate images). Through a digital ethnography, victim and stakeholder interviews, online surveys, and an AI chatbot, the project expects to generate evidence and theory on both image-based abuse and internet governance. The expected outcomes include: increas ....Detecting, preventing and responding to image-based abuse. This project aims to investigate the efficacy of digital tools and interventions to detect, prevent and respond to image-based abuse (the non-consensual creation or distribution of intimate images). Through a digital ethnography, victim and stakeholder interviews, online surveys, and an AI chatbot, the project expects to generate evidence and theory on both image-based abuse and internet governance. The expected outcomes include: increased understanding of the responsibility of digital platforms and the drivers of image-based abuse; improved platform and service responses; enhanced industry and scholarly collaborations; and harm reduction. Expected benefits include improved laws, polices and practices to tackle image-based abuse.Read moreRead less