Modelling and predicting patterns of pedestrian movement: using robotics and machine learning to improve the design of urban space. In a geographic region that is experiencing increasing urban density, the problems of the pedestrian are rarely considered from a design perspective. One reason for this is that there are few useful tools available for analysing the behaviour of pedestrians in existing urban spaces, and none to assist designers to optimise such spaces. As a result of this, there is ....Modelling and predicting patterns of pedestrian movement: using robotics and machine learning to improve the design of urban space. In a geographic region that is experiencing increasing urban density, the problems of the pedestrian are rarely considered from a design perspective. One reason for this is that there are few useful tools available for analysing the behaviour of pedestrians in existing urban spaces, and none to assist designers to optimise such spaces. As a result of this, there is an urgent need for the development of design tools to enable a higher level of understanding of pedestrians in public space. This project is a world-first combining urban design theory and machine-learning for creating more socially and culturally responsive environments.Read moreRead less
Developing Accessible Playgrounds for Children with Vision Impairment. Children who are blind or have low vision (BLV) often have difficulties accessing and interacting with playgrounds, most of which are not equipped to support them. Through consultation, collaboration and co-creation with the BLV community, foundational knowledge on the user experience of playgrounds, an evaluation framework for auditing existing playgrounds and design guidelines for creating or retrofitting playgrounds will b ....Developing Accessible Playgrounds for Children with Vision Impairment. Children who are blind or have low vision (BLV) often have difficulties accessing and interacting with playgrounds, most of which are not equipped to support them. Through consultation, collaboration and co-creation with the BLV community, foundational knowledge on the user experience of playgrounds, an evaluation framework for auditing existing playgrounds and design guidelines for creating or retrofitting playgrounds will be developed that support the unique challenges of BLV children and carers. Importantly it will promote access, orientation, physical and social play for BLV children, with improved cognitive, physical and social development, thus enabling a more inclusive and healthy society.Read moreRead less
The impact of location-specific urban digital social information networks and public displays on the City of Melbourne. The purpose of this project is to enhance the city as a vibrant destination by taking digital content and anchoring it in the physical world. The outcomes will be physical nodes of interaction in urban cultural hubs - e.g., museums, libraries, cafes - allowing users to post media, stories and events that are locally relevant for others to consume.