Emerging technologies for enrichment in old age: A critical perspective. This project aims to generate knowledge about older adults' experiences with emerging technologies used for social and emotional enrichment. Technologies like virtual reality are said to offer social benefits for those in advanced old age, but we have limited knowledge about the issues that can impede older adults’ experiences with these technologies and even cause harm for vulnerable users. This project seeks to identify e ....Emerging technologies for enrichment in old age: A critical perspective. This project aims to generate knowledge about older adults' experiences with emerging technologies used for social and emotional enrichment. Technologies like virtual reality are said to offer social benefits for those in advanced old age, but we have limited knowledge about the issues that can impede older adults’ experiences with these technologies and even cause harm for vulnerable users. This project seeks to identify empirically informed strategies for good practice in the design and deployment of emerging technologies for enrichment in old age. This should inform the future ethical design and use of emerging technologies to benefit the social and emotional well-being of older Australians.Read moreRead less
Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities ....Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities and toolkits to facilitate Science, Technology, Engineering and Mathematics for all. Project benefits include opportunities for people with Intellectual Disability to participate in meaningful recreational or work-focused eMaking, and changing community attitudes through shared eMaking participation.Read moreRead less
Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise o ....Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise of independent ageing. Outcomes will be a new theory of collaborative learning and new mentorable interfaces to allow older adults to mentor each other to access and use new mobility solutions. This will contribute to narrow the digital and mobility gap improving the independence, safety and wellbeing of ageing Australians.Read moreRead less
Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than ta ....Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than tactile graphics, and to build capacity within the national accessible format provision sector for the production and use of 3D prints. Benefits will include increased educational opportunities and quality of life for Australians with severe vision impairment, through improved access to graphic materials used in education and orientation and mobility training.
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New information access technologies for people with intellectual disability. New information access technologies for people with intellectual disability. This project aims to co-design a social, interactive and visual internet search interface for people with intellectual disability. Enabling choice and independence is key to the new National Disability Insurance Scheme, but people with intellectual disability are effectively excluded from much of the Web. This project will investigate ways to a ....New information access technologies for people with intellectual disability. New information access technologies for people with intellectual disability. This project aims to co-design a social, interactive and visual internet search interface for people with intellectual disability. Enabling choice and independence is key to the new National Disability Insurance Scheme, but people with intellectual disability are effectively excluded from much of the Web. This project will investigate ways to access and provide information using technologies such as interactive avatars, virtual worlds and trusted social support. New interfaces will enable people with intellectual disability to inform themselves, make choices and foster their social inclusion. Expected outcomes are new search interface technology, a theoretical framework and new Web accessibility guidelines.Read moreRead less
Ageing drivers: Cognitive ageing and technology. This project aims to enhance our understanding of whether cognitive changes associated with ageing impacts older drivers' use of emerging vehicle automation and assistive technologies. Through analysis of insurance claims databases, a large consumer survey and a naturalistic driving study, evidence will be obtained on how ageing and cognition interact with assistive technology. Findings will inform older drivers, government policy makers and indus ....Ageing drivers: Cognitive ageing and technology. This project aims to enhance our understanding of whether cognitive changes associated with ageing impacts older drivers' use of emerging vehicle automation and assistive technologies. Through analysis of insurance claims databases, a large consumer survey and a naturalistic driving study, evidence will be obtained on how ageing and cognition interact with assistive technology. Findings will inform older drivers, government policy makers and industry on ageing, cognitive changes and the use of assistive technology in vehicles. This will provide benefits for older drivers by promoting optimal driving which will enhance social engagement as well as safety. Read moreRead less
Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used ....Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used to augment limited bodily movement via avatars. These can be represented in virtual communities to foster social inclusion. The expected outcome of this project is a new technology that uses whole-body interactions and representational avatars to improve social inclusion for older adults in rural and urban settings.Read moreRead less
A pictorial communication framework for inclusion. A picture can tell a thousand words; many people with an intellectual disability can only communicate with pictures and are otherwise isolated. This project will research how computers can understand and facilitate a rich pictorial communication between people and person to machine, thereby supporting inclusion. This will be achieved by inclusively co-designing with people with ID and members of the community: a) an audio-visual accessible searc ....A pictorial communication framework for inclusion. A picture can tell a thousand words; many people with an intellectual disability can only communicate with pictures and are otherwise isolated. This project will research how computers can understand and facilitate a rich pictorial communication between people and person to machine, thereby supporting inclusion. This will be achieved by inclusively co-designing with people with ID and members of the community: a) an audio-visual accessible search tool, b) a pictorial communication device, and c) a visual inclusive social network. These applications will inform future innovations for everyone, and allow citizens with ID to access online information, participate in community activities and be included in the workplace.Read moreRead less
Accessible Data Exploration and Analysis for Blind People. This project aims to develop new assistive technologies that will enable blind people to explore and analyse data more readily. The project expects to generate new knowledge in the fields of assistive technology, multimodal interfaces, dialogue systems and natural language understanding and generation. The expected outcome of the project is an innovative conversational agent that uses a mix of speech and tactile graphics to communicate ....Accessible Data Exploration and Analysis for Blind People. This project aims to develop new assistive technologies that will enable blind people to explore and analyse data more readily. The project expects to generate new knowledge in the fields of assistive technology, multimodal interfaces, dialogue systems and natural language understanding and generation. The expected outcome of the project is an innovative conversational agent that uses a mix of speech and tactile graphics to communicate with a blind user and proactively assists with data analysis tasks. This should provide significant benefits, as it will overcome barriers to data analysis and exploration by blind people that currently restrict access to government, health and personal data, and limit employment opportunities.Read moreRead less
Acquiring physical skills: exploiting games technology to teach sign language. This project will investigate if games technology can be used to teach deaf children’s parents sign language. The learner would create a sign, the system would assess the accuracy of the sign and provide feedback to improve learning. If successful, the system would provide an inexpensive alternative to learning sign language.