Lifted from the Ironing Board: The ABC Women's Session, 1935-1973. The Australian Broadcasting Commission (ABC) broadcast radio programs for women from 1936 to 1971. This project provides the first history of these programs. It will document the establishment and decline of the 'Women's Session' during this period via internal ABC correspondence and audience research, scripts and listeners' letters. It will therefore provide a case study of the dynamic relationships between media production, cir ....Lifted from the Ironing Board: The ABC Women's Session, 1935-1973. The Australian Broadcasting Commission (ABC) broadcast radio programs for women from 1936 to 1971. This project provides the first history of these programs. It will document the establishment and decline of the 'Women's Session' during this period via internal ABC correspondence and audience research, scripts and listeners' letters. It will therefore provide a case study of the dynamic relationships between media production, circulation and reception that will contribute to understandings of gender formation through popular culture. It will also forge new ways of understanding how women have contributed to the cultural life of the nation during the twentieth century.Read moreRead less
Safer Sex Beliefs and Practices in Multi-Partner Heterosexuals. Recent Australian research has indicated that heterosexuals with multiple or concurrent partners require targeted safer sex messages, and sexual health promotion resources. This is the first Australian study to address these groups, gaining community input into resource development. It is also the first local qualitative study to examine the attitudes, beliefs and safer sex practices of non-lesbian women seeking same-sex partners. T ....Safer Sex Beliefs and Practices in Multi-Partner Heterosexuals. Recent Australian research has indicated that heterosexuals with multiple or concurrent partners require targeted safer sex messages, and sexual health promotion resources. This is the first Australian study to address these groups, gaining community input into resource development. It is also the first local qualitative study to examine the attitudes, beliefs and safer sex practices of non-lesbian women seeking same-sex partners. The information gathered will assist researchers and educators nationally. Identification of media networks will also aid service provision in rural or regional areas.Read moreRead less
Film as Philosophy: Understanding Cinematic Thinking. The project benefits Australia by initiating collaboration between the disciplines of film and philosophy, establishing a network of scholars of international renown and a forum for their interaction to steer the future development of a significant field of contemporary interdisciplinary investigation. It will augment Australia's international standing in continental philosophy and serve the community by opening up a new research area that st ....Film as Philosophy: Understanding Cinematic Thinking. The project benefits Australia by initiating collaboration between the disciplines of film and philosophy, establishing a network of scholars of international renown and a forum for their interaction to steer the future development of a significant field of contemporary interdisciplinary investigation. It will augment Australia's international standing in continental philosophy and serve the community by opening up a new research area that stands to integrate film studies within the core of humanities education in tertiary institutions. This will ensure the ongoing relevance of philosophical and aesthetic research to contemporary cultural formations and stimulate ethical debates about culture and the mass media in the broader community.Read moreRead less
Entertainment rights in the age of the franchise: a reappraisal of personality rights under Australian intellectual property laws. Global entertainment industry practice is to assert broad rights in creative entertainment concepts and characters. There is huge global merchandising potential for cultural products, as demonstrated by The Wiggles, Harry Potter and Pokemon. In the US, the UK, Japan and Korea there have been developments to enhance the protection of character and personality rights. ....Entertainment rights in the age of the franchise: a reappraisal of personality rights under Australian intellectual property laws. Global entertainment industry practice is to assert broad rights in creative entertainment concepts and characters. There is huge global merchandising potential for cultural products, as demonstrated by The Wiggles, Harry Potter and Pokemon. In the US, the UK, Japan and Korea there have been developments to enhance the protection of character and personality rights. However there is no current study of the status of the entertainment franchise under Australian intellectual property law. With Australian imports of cultural products at an all-time high and with local productions increasingly geared towards worldwide audiences, this study critically evaluates how Australian law fits with the realities of the global entertainment marketplace.Read moreRead less
Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian ....Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian artists and researchers in the development of dynamic media and position these internationally. A major long-term benefit of this study will be an online database that will both profile and be accessible to Australian artists, arts organizations, new media researchers and social innovators. Read moreRead less
Mobile Culture: A Biography of the Mobile Phone. The Mobile Culture project will investigate the mobile phone as cultural object, investigating its history, cultural production, consumption, political economy and regulation. It will contribute new knowledge on the culture of a widely used new media technology, mobile communications. The study will provide fresh insights into central theoretical questions in cultural and media studies, such as the relationship between culture and technology, and ....Mobile Culture: A Biography of the Mobile Phone. The Mobile Culture project will investigate the mobile phone as cultural object, investigating its history, cultural production, consumption, political economy and regulation. It will contribute new knowledge on the culture of a widely used new media technology, mobile communications. The study will provide fresh insights into central theoretical questions in cultural and media studies, such as the relationship between culture and technology, and the use of political economy for cultural analysis. The study will devise innovative methods for new media study. Outcomes include a two-volume book, and workshop proceedings on mobile consumption, use, and policy.Read moreRead less
The Power of the Image: affect, audience and disturbing imagery. In a period of fear and uncertainty about terrorism and war there is a pressing need to examine the specific contemporary modes of teenagers' engagements with media violence and the ways it contributes to their understanding of violence in the world around them. This project will identify the links young people make between affective and emotional reactions to media imagery, their own values and attitudes about the violence in ever ....The Power of the Image: affect, audience and disturbing imagery. In a period of fear and uncertainty about terrorism and war there is a pressing need to examine the specific contemporary modes of teenagers' engagements with media violence and the ways it contributes to their understanding of violence in the world around them. This project will identify the links young people make between affective and emotional reactions to media imagery, their own values and attitudes about the violence in everyday life (e.g. sexual harassment, bullying, fights at school), and their assessment of their own power and agency. It adds much needed Australian research to a field lacking a distinctive Australian perspective.Read moreRead less
Skin Jobs: Biopolitics, Embodiment and Haptic Technologies. Haptic technologies use a combination of mechanical pressure and electrical impulses to simulate human touch, and have potential applications in a wide variety of fields including medicine, education, disability services, and entertainment. This project will contribute to the development of this technology, by locating the cultural meanings associated with touch and so enabling applications to be developed for specific audiences and u ....Skin Jobs: Biopolitics, Embodiment and Haptic Technologies. Haptic technologies use a combination of mechanical pressure and electrical impulses to simulate human touch, and have potential applications in a wide variety of fields including medicine, education, disability services, and entertainment. This project will contribute to the development of this technology, by locating the cultural meanings associated with touch and so enabling applications to be developed for specific audiences and users. The project thereby contributes to the development of smart technologies and, in its combination of resources from science and the arts, promotes a culture of innovation - both of which are essential to Australia's economic future.Read moreRead less
Alternative Public Spheres: Alexander Kluge's Film and Television Experiments. This project will make a significant contribution to the emphasis on 'Promoting an Innovation Culture and Economy' outlined in Research Priority 3 through its analysis of the important role film and television producers can play in the establishment of alternative public spheres. Taking Alexander Kluge's groundbreaking work as a case study, it will highlight the integral relationship between an active public sphere an ....Alternative Public Spheres: Alexander Kluge's Film and Television Experiments. This project will make a significant contribution to the emphasis on 'Promoting an Innovation Culture and Economy' outlined in Research Priority 3 through its analysis of the important role film and television producers can play in the establishment of alternative public spheres. Taking Alexander Kluge's groundbreaking work as a case study, it will highlight the integral relationship between an active public sphere and the sustenance of an innovative and democratic culture in which the capacity to think 'outside the square' is fostered, supported, and appreciated. In doing so, it will internationalise Australia's knowledge base in the field, and place Australia at the forefront of international debates in Screen Studies.Read moreRead less
The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the d ....The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the development of interfaces between the body and computers in new media art work, establishing that new media artists, from 1984 onwards, have focussed upon the sensate body as site for interfacing with, and interpenetrating, virtual media.Read moreRead less