Exploring Problem Based Learning in schools . This project investigates the potential contribution of Problem Based Learning to school based Science, Technology, Engineering, Mathematics (STEM) education. The project expects to generate new knowledge about how the principles defining this PBL approach can support primary and secondary teachers to enhance learning opportunities and build STEM literacy. The project actively positions teachers as researchers interrogating their practice. Expected ....Exploring Problem Based Learning in schools . This project investigates the potential contribution of Problem Based Learning to school based Science, Technology, Engineering, Mathematics (STEM) education. The project expects to generate new knowledge about how the principles defining this PBL approach can support primary and secondary teachers to enhance learning opportunities and build STEM literacy. The project actively positions teachers as researchers interrogating their practice. Expected project outcomes include a pedagogical framework developed with teachers, and illustrations of practice capturing problem based learning in a range of school settings. Potential benefits include support for teachers, school leadership and sectors seeking to enhance STEM education.Read moreRead less
New play pedagogies for teaching and learning in the early years. Traditional play-based learning in early childhood education cannot account for new play: very young children's everyday play with technologies, digital media and popular culture. This project uses a recently developed web-mapping tool to create a pedagogical approach to new play. The pedagogical approach to new play comprises teaching practices and learning outcomes that capitalise on the educational potential of children's every ....New play pedagogies for teaching and learning in the early years. Traditional play-based learning in early childhood education cannot account for new play: very young children's everyday play with technologies, digital media and popular culture. This project uses a recently developed web-mapping tool to create a pedagogical approach to new play. The pedagogical approach to new play comprises teaching practices and learning outcomes that capitalise on the educational potential of children's everyday play with technologies, digital media and popular culture. It aims to enable teachers to work from a theorised and empirically validated perspective for connecting young children's everyday play with technologies, digital media and popular culture artefacts to their 21st century learning needs.Read moreRead less
Coding animated narratives as contemporary multimodal authorship in schools. This project aims to investigate a re-conceptualisation of multimodal text creation to include inter-related processes of computer programming (coding) and computational thinking, which have previously been confined to technical fields in education research. The project seeks to generate knowledge of cross-curricular teaching pedagogies and student learning of multimodal composition, coding, and computational thinking i ....Coding animated narratives as contemporary multimodal authorship in schools. This project aims to investigate a re-conceptualisation of multimodal text creation to include inter-related processes of computer programming (coding) and computational thinking, which have previously been confined to technical fields in education research. The project seeks to generate knowledge of cross-curricular teaching pedagogies and student learning of multimodal composition, coding, and computational thinking in schools. The project expects to fortify students' capabilities to participate in new forms of digital authorship, developing their capacity for innovative application of computational thinking and coding. Intended benefits include an established evidence base for strengthening English and technology curricula in Australia and internationally.Read moreRead less
Multiliteracies for addressing disadvantage in senior school science. Multiliteracies for addressing disadvantage in senior school science. This project aims to develop discipline-specific pedagogies in senior physics, chemistry and biology to improve disadvantaged students’ engagement and achievement. Many students from disadvantaged backgrounds fail to develop the linguistic precision and symbolic representational dexterity needed to comprehend and communicate senior school science concepts. T ....Multiliteracies for addressing disadvantage in senior school science. Multiliteracies for addressing disadvantage in senior school science. This project aims to develop discipline-specific pedagogies in senior physics, chemistry and biology to improve disadvantaged students’ engagement and achievement. Many students from disadvantaged backgrounds fail to develop the linguistic precision and symbolic representational dexterity needed to comprehend and communicate senior school science concepts. These pedagogies will ‘infuse’ multiliteracies in senior school science to improve access to science-based pathways for these students, and enable them to understand progressively more complex scientific concepts and demonstrate this in examinations. This project is expected to improve student retention, arrest declining enrolments in senior school science, and increase young people working in science.Read moreRead less
Serious play: using digital games in school to promote literacy and learning in the twenty first century. Young Australian’s social and cultural experiences are increasingly digital. This project will offer leadership to schools seeking to use and create games to improve student outcomes across subject areas, and will generate new knowledge about how students and teachers approach digital games and the kinds of literacy, learning and pedagogy they entail.