Improving mental health nurses’ retention and quality of nursing practice. This project aims to improve mental health nurses’ resilience, retention and quality of practice through implementation of a resilience-building program. There is a critical national shortage of nurses in mental health, and attrition of the mental health nursing workforce is due in large part to workplace stressors. As a world-first in the field, the study will compare outcomes for mental health nurses who participate in ....Improving mental health nurses’ retention and quality of nursing practice. This project aims to improve mental health nurses’ resilience, retention and quality of practice through implementation of a resilience-building program. There is a critical national shortage of nurses in mental health, and attrition of the mental health nursing workforce is due in large part to workplace stressors. As a world-first in the field, the study will compare outcomes for mental health nurses who participate in the resilience program with a group of nurses who do not. Extending on a successful pilot, we expect the outcomes to be improved nurse resilience, turnover intention, and quality of nursing practice, and reduced negative psychological impacts of workplace stress. Read moreRead less
This outward-looking proposal brings together stakeholders from multiple sectors in Australia and the UK to create, use and share better understandings of how to measure NCD-relevant green space qualities. These qualities will be tested with robust measures of mental ill-health and cardiometabolic diseases in Sydney, Wollongong, Glasgow and Edinburgh. This new evidence will be used in the co-design of green space quality policy options intended to promote healthier communities for all.
Discovery Early Career Researcher Award - Grant ID: DE210101107
Funder
Australian Research Council
Funding Amount
$412,744.00
Summary
Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cul ....Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cultural and game structure features. Findings will prompt the ethical growth of the Australian Health games industry and inform strategies to combat gaming disorder by tailoring games to users' needs. This will uniquely benefit Australians by re-directing this growing industry to better serve the public interest.Read moreRead less
Whether social media literacy mitigates effects of social media in adolescents. This project aims to determine protective and risk factors for problems associated with social media use in early adolescents. In particular, it aims to determine the protective role of social media literacy (the skill to analyse, critique and evaluate social media posts). Although most Australian adolescents use social media, frequent social media engagement and photo-based activities can cause body dissatisfaction, ....Whether social media literacy mitigates effects of social media in adolescents. This project aims to determine protective and risk factors for problems associated with social media use in early adolescents. In particular, it aims to determine the protective role of social media literacy (the skill to analyse, critique and evaluate social media posts). Although most Australian adolescents use social media, frequent social media engagement and photo-based activities can cause body dissatisfaction, disordered eating and compromised well-being. Findings supporting a protective role for social media literacy are expected to inform policy to improve adolescent well-being and pave the way for school-based social media literacy interventions.Read moreRead less
This report examines the mental health and the mental health help-seeking behaviours of young people, and the impact that experiences of disadvantage or difficult circumstances have on them through the concept of social exclusion.
Evaluation Of Alcohol And Other Drugs TSA Model Of Care
Funder
Salvation Army
Summary
Aims to prevent and reduce harm for both individuals and the wider community by providing a safe, high-quality, evidence-based support that enables people to pursue fullness of life and to improve outcomes for themselves, their families and communities.
The report presents five years of mental
health data collected from young people across Australia with important insights into their levels of psychological distress, their concerns and the people and places they go to for help.
Orygen and Mission Australia partner on reports that delve into mental health and wellbeing findings from the Youth Survey. The focus of this report is on extreme weather events and the impact they have on young people.
Youth Survey Sub-report On Mental Health Services Needs
Summary
Report discusses young people living in regional and remote Australia are being let down by a lack of support services to tackle their mental health needs