Toddlers and tablets: exploring the risks and benefits 0-5s face online. Children aged between zero and five are experiencing an extraordinary shift in media consumption. They intuitively swipe screens and press buttons on tablet computers and smartphones, using apps and accessing the internet. With an estimated five-fold increase in their tablet usage (2012 to 2013), there is an urgent need for research and policy development to maximise benefit and minimise risk. This project is intended to in ....Toddlers and tablets: exploring the risks and benefits 0-5s face online. Children aged between zero and five are experiencing an extraordinary shift in media consumption. They intuitively swipe screens and press buttons on tablet computers and smartphones, using apps and accessing the internet. With an estimated five-fold increase in their tablet usage (2012 to 2013), there is an urgent need for research and policy development to maximise benefit and minimise risk. This project is intended to investigate family practices and attitudes around very young children's internet use in Australia and the United Kingdom, and is expected to contribute to public debate and evidence-based policy in Australia, the United Kingdom and Ireland. It aims to develop recommendations for policy makers and offers guidelines for parents of three age groups: zero to one, two to three and four to five.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE140100148
Funder
Australian Research Council
Funding Amount
$460,000.00
Summary
TrISMA - Tracking Infrastructure for Social Media Analysis. Tracking infrastructure for social media analysis: The tracking infrastructure for social media analysis (TrISMA) project establishes state-of-the-art technical and organisational infrastructure for the tracking of public communication by Australian users of social media, at large scale, in real time, and for the long term, addressing a significant gap in national research infrastructure. Social media are increasingly embedded in the Au ....TrISMA - Tracking Infrastructure for Social Media Analysis. Tracking infrastructure for social media analysis: The tracking infrastructure for social media analysis (TrISMA) project establishes state-of-the-art technical and organisational infrastructure for the tracking of public communication by Australian users of social media, at large scale, in real time, and for the long term, addressing a significant gap in national research infrastructure. Social media are increasingly embedded in the Australian media ecology, and systematic analyses of how public communication takes place via social media provide rich insights into a range of issues and debates of high importance to our society.Read moreRead less
Willing collaborators: Negotiating Change in East Asian Media Production. This project examines how media producers and investors from China, Korea, Taiwan, and Hong Kong are moving into flexible and innovative forms of collaboration. Focusing on cinema, television, online video and mobile content in East Asia, the study enhances academic, industry and policy understandings of the dynamics of regional media production. In addition, the project investigates opportunities and challenges for Austra ....Willing collaborators: Negotiating Change in East Asian Media Production. This project examines how media producers and investors from China, Korea, Taiwan, and Hong Kong are moving into flexible and innovative forms of collaboration. Focusing on cinema, television, online video and mobile content in East Asia, the study enhances academic, industry and policy understandings of the dynamics of regional media production. In addition, the project investigates opportunities and challenges for Australian and other international media companies. It addresses the urgent need to foster understanding of the media industries and cultures of Australia's regional neighbours in order to better equip the nation and its screen sectors to participate in the forthcoming "Asian Century". Read moreRead less
The Emergence, Development and Transformation of Media Ratings Conventions and Methodologies in Australia, 1930-2008. The media industry depends upon ratings. However, the ability of audience measurement companies to predict audience behaviour is in decline. Investigation into the conventions that govern the relationship between measurement and markets is now urgent. This project provides the first historical study of media ratings in Australia and internationally, the companies providing rat ....The Emergence, Development and Transformation of Media Ratings Conventions and Methodologies in Australia, 1930-2008. The media industry depends upon ratings. However, the ability of audience measurement companies to predict audience behaviour is in decline. Investigation into the conventions that govern the relationship between measurement and markets is now urgent. This project provides the first historical study of media ratings in Australia and internationally, the companies providing ratings and the media organisations using them. The study provides a detailed analysis of the emergence and transformation of media ratings in order to assist in the development of new practices and to promote better public and media industry understanding of the character, productivity, limits and challenges facing ratings conventions.
Read moreRead less
Navigating urban spaces. This project aims to study how disabled people use smartphones to navigate the urban environment. Smartphones could improve urban accessibility and social participation for people with impairments. The project will study how this group uses smartphones to mitigate the effects of their impairments and compensate for inaccessibility in urban spaces. The study is expected to comprehensively map mobile phone use in urban space to inform design of the urban space, and the dev ....Navigating urban spaces. This project aims to study how disabled people use smartphones to navigate the urban environment. Smartphones could improve urban accessibility and social participation for people with impairments. The project will study how this group uses smartphones to mitigate the effects of their impairments and compensate for inaccessibility in urban spaces. The study is expected to comprehensively map mobile phone use in urban space to inform design of the urban space, and the development of apps as disabled people integrate with these spaces. This project intends to address wider problems related to the social participation of people with disability.Read moreRead less
Sport as a Communications Platform for Environmental Issues. This pioneering project aims to investigate the range of environmental and sustainability messages communicated by sport media, and how these messages negotiate the dilemma of promoting environmental awareness through events and activities that also generate adverse ecological impacts. By engaging sport media professionals, environmental claims-makers, policy-makers and journalists, this project seeks to deliver valuable knowledge that ....Sport as a Communications Platform for Environmental Issues. This pioneering project aims to investigate the range of environmental and sustainability messages communicated by sport media, and how these messages negotiate the dilemma of promoting environmental awareness through events and activities that also generate adverse ecological impacts. By engaging sport media professionals, environmental claims-makers, policy-makers and journalists, this project seeks to deliver valuable knowledge that informs industry decision-making, policy formulation and environmental awareness. The intended societal benefit is a new understanding of how environmental issues are communicated through popular media to large-scale publics, including how tensions in the communication of environmental change are negotiated.Read moreRead less
Online Money and Fantasy Games - an applied ethnographic study into the new entrepreneurial communities and their underlying designs. Modern social and fantasy games using online money are multi-billion dollar business, but little is known about them, their developers, or impacts on privacy, identity and monetisation of relationships. This is the first study to investigate these concerns and to relate fieldwork results to the simultaneous building of a social gaming platform.
Diversifying audio description in the Australian digital landscape. Audio description (AD) is a track of narration describing important visual elements of visual media to make it accessible to people who are blind or vision impaired. It is also increasingly being used by the mainstream audience. This project aims to examine the consumption and production of Audio Description throughout Australian cultural life. It expects to generate new knowledge about the ways digital media including emerging ....Diversifying audio description in the Australian digital landscape. Audio description (AD) is a track of narration describing important visual elements of visual media to make it accessible to people who are blind or vision impaired. It is also increasingly being used by the mainstream audience. This project aims to examine the consumption and production of Audio Description throughout Australian cultural life. It expects to generate new knowledge about the ways digital media including emerging generative artificial intelligence might be leveraged to increase access to audio description. Expected outcomes include a curriculum, guidelines and materials designed to empower industries, communities and governments to work together to meet Australia's obligation to provide access to cultural activities using AD.Read moreRead less
Representation of gender and sexual diversity in Australian film and television. This project aims to investigate the cultural, health and identity impact of gender/sexually-diverse characters, themes and narratives in Australian film and television from 1990 to present. The project expects to generate new knowledge by providing the first comprehensive account of Australian media production’s contribution to sexual minority representation, in the context of its importance for fostering healthy i ....Representation of gender and sexual diversity in Australian film and television. This project aims to investigate the cultural, health and identity impact of gender/sexually-diverse characters, themes and narratives in Australian film and television from 1990 to present. The project expects to generate new knowledge by providing the first comprehensive account of Australian media production’s contribution to sexual minority representation, in the context of its importance for fostering healthy identities, and acceptance of minorities to mainstream audiences in a digital media era. This knowledge will provide significant benefit to the mental health, wellbeing and social harmony for both minority and mainstream Australians and help showcase an important aspect of Australian media inclusivity and diversity in international scholarship.Read moreRead less
The internet of toys: examining connected toys for children. This project aims to investigate the emerging communication world of the internet of toys where toys relate one-on-one to children and also connect to other toys, other children and/or database data. The project will examine the emerging benefits and risks of these connected toys through engaging with families and industry, as well as with regulatory and policy developments. It will inform and influence policy makers, toy designers and ....The internet of toys: examining connected toys for children. This project aims to investigate the emerging communication world of the internet of toys where toys relate one-on-one to children and also connect to other toys, other children and/or database data. The project will examine the emerging benefits and risks of these connected toys through engaging with families and industry, as well as with regulatory and policy developments. It will inform and influence policy makers, toy designers and families of children too young to understand the implications of data privacy and security that these toys bring. It will benefit decision-making regarding the design and regulatory environments in which these toys are made.Read moreRead less