Discontinued Use of Social Media: Dichotomy of Rational & Emotional Choices. This project aims to gain a better understanding of discontinued use of social media. For businesses and governments, social media serves as a dynamic channel for engagement, value co-creation, and business analytics marketing that is lost when users choose to discontinue its use. This project will generate new knowledge of rational and emotional decision criteria, enabling design features of social media, and their com ....Discontinued Use of Social Media: Dichotomy of Rational & Emotional Choices. This project aims to gain a better understanding of discontinued use of social media. For businesses and governments, social media serves as a dynamic channel for engagement, value co-creation, and business analytics marketing that is lost when users choose to discontinue its use. This project will generate new knowledge of rational and emotional decision criteria, enabling design features of social media, and their complex effects on discontinued use of social media. The expected outcome of this project is an integrated theory of social media discontinuance. The project findings provide significant benefits, such as strategic capabilities and actionable knowledge for businesses and governments to mitigate social media discontinued use.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE220101597
Funder
Australian Research Council
Funding Amount
$360,264.00
Summary
Empowering Users to Protect their Personal Privacy on Social Media. This Information Systems project aims to take a bold approach to finally overcome the paradoxical inertia of people who care about their privacy but do not protect it. This project integrates different psychological theories proposing a paradigm shift expecting to generate new knowledge in privacy research, which can currently neither explain nor provide means to overcome the vexing issue. Expected outcomes of the project includ ....Empowering Users to Protect their Personal Privacy on Social Media. This Information Systems project aims to take a bold approach to finally overcome the paradoxical inertia of people who care about their privacy but do not protect it. This project integrates different psychological theories proposing a paradigm shift expecting to generate new knowledge in privacy research, which can currently neither explain nor provide means to overcome the vexing issue. Expected outcomes of the project include a privacy behaviour model (PIM), privacy training program and system design solutions. This should offer substantial benefits as it integrates privacy research and guides behavioural models beyond Information Systems, provide means to solve the paradox, guide legislation and the privacy consent mechanism design.Read moreRead less
Digital nomadism: How IT enables new forms of working and organising. This project aims to gain a better understanding of digital nomadism. Digital nomads use IT platforms to work remotely over the Internet while perpetually travelling. The project will develop new knowledge by better understanding of how IT transforms work and enable digital nomadism, the motivations and values of workers and their clients/organisations engaged in digital nomadism and the implications and consequences of digita ....Digital nomadism: How IT enables new forms of working and organising. This project aims to gain a better understanding of digital nomadism. Digital nomads use IT platforms to work remotely over the Internet while perpetually travelling. The project will develop new knowledge by better understanding of how IT transforms work and enable digital nomadism, the motivations and values of workers and their clients/organisations engaged in digital nomadism and the implications and consequences of digital nomadism for workers and clients/organisations. The project is expected to have a significant impact on policy and public discourse by providing an in-depth explanation and understanding of digital nomadism based on rigorous research.Read moreRead less
Human-Machine Teaming:Designing synergistic learning of humans and machines. This proposal investigates the design of systems in which humans and machines use their different abilities to learn together for mutual benefit. Machine learning has been commoditised, applied in areas such as medical image reading and autonomous vehicles, however it typically operates separately from humans, supplanting human skills and leading to deskilling. Using human-computer interaction research techniques, co-de ....Human-Machine Teaming:Designing synergistic learning of humans and machines. This proposal investigates the design of systems in which humans and machines use their different abilities to learn together for mutual benefit. Machine learning has been commoditised, applied in areas such as medical image reading and autonomous vehicles, however it typically operates separately from humans, supplanting human skills and leading to deskilling. Using human-computer interaction research techniques, co-design and iterative prototyping in the domains of radiology training and environmental learning, we will devise and evaluate exemplar systems that support humans to interactively frame problems, explore and learn, while utilising and improving machine models, leading to a guiding framework for designing human-machine teaming.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE200100898
Funder
Australian Research Council
Funding Amount
$421,979.00
Summary
Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed ....Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed reality integration framework for effective communication, applicable to manufacturing, health, tourism and arts. The benefits are enhanced learning with engaging resources, with positive impact on student learning outcomes and motivation, in both formal and informal education settings such as schools, galleries, and museums.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE190101118
Funder
Australian Research Council
Funding Amount
$339,000.00
Summary
High performance density-based clustering in parallel environments. This project aims to conduct a comprehensive study on density-based clustering to improve data management in parallel computing environments. Clustering, a fundamental task in data management, is to group a set of objects such that objects in the same group (called a cluster) are more similar to each other than those in other groups in order to simplify retrieval of similar information. Clustering is widely used in many fields i ....High performance density-based clustering in parallel environments. This project aims to conduct a comprehensive study on density-based clustering to improve data management in parallel computing environments. Clustering, a fundamental task in data management, is to group a set of objects such that objects in the same group (called a cluster) are more similar to each other than those in other groups in order to simplify retrieval of similar information. Clustering is widely used in many fields including machine learning, pattern recognition, information retrieval, bioinformatics and image analysis. It is expected that the developed clustering techniques will provide significant performance improvements in industry sectors where decisions are made based on clustering data analytics, such as the sectors of finance, renewable energy and artificial intelligence.Read moreRead less
An advanced framework for multi-agent strategic interactions. Communication security protocols and computer algorithms are expressible in terms of strategic interactions between competing agents, which can be analyzed in a game theory setting. This project will exploit the recent advances in extending this game theory framework to multidimensional spaces, thereby strengthening the theoretical foundations. This will provide new insights into the working of algorithms, potentially improving futur ....An advanced framework for multi-agent strategic interactions. Communication security protocols and computer algorithms are expressible in terms of strategic interactions between competing agents, which can be analyzed in a game theory setting. This project will exploit the recent advances in extending this game theory framework to multidimensional spaces, thereby strengthening the theoretical foundations. This will provide new insights into the working of algorithms, potentially improving future secure key distribution. Multi-agent interactions in higher dimensional spaces are considered intractable using traditional matrix methods and this project will build on our exciting new breakthrough showing that such interactions are tractable using geometric multivectors.Read moreRead less
Indigenist Archaeology: New Ways of Knowing the Past and Present. This project aims to explore how Indigenous Australian worldviews can transform archaeological practice and understandings of the past. Archaeological research practice has typically relied on Western science, theories and interpretive frameworks. As an alternative approach, we will develop a new epistemological conceptualisation for how archaeology can be practiced. Based on surveys and interviews with six Aboriginal communities ....Indigenist Archaeology: New Ways of Knowing the Past and Present. This project aims to explore how Indigenous Australian worldviews can transform archaeological practice and understandings of the past. Archaeological research practice has typically relied on Western science, theories and interpretive frameworks. As an alternative approach, we will develop a new epistemological conceptualisation for how archaeology can be practiced. Based on surveys and interviews with six Aboriginal communities in the Northern Territory and South Australia, and using Indigenous theories and concepts, the project will identify and explore how Aboriginal ways of knowing (epistemology), being (ontology) and doing (axiology) can be integrated into a new model for archaeological research that we call “Indigenist Archaeology”.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE180100315
Funder
Australian Research Council
Funding Amount
$368,446.00
Summary
Social attentive user interfaces for the age of interruption. This proposal aims to enable the development of social attentive user interfaces—those that employ sensors such as eye trackers and thermal cameras to monitor the locus and level of users' attention and adapt their behaviour accordingly. The project lies in the field of Human-Computer Interaction, drawing from machine learning methods to design novel user experiences. Expected outcomes include insights into how people manage their att ....Social attentive user interfaces for the age of interruption. This proposal aims to enable the development of social attentive user interfaces—those that employ sensors such as eye trackers and thermal cameras to monitor the locus and level of users' attention and adapt their behaviour accordingly. The project lies in the field of Human-Computer Interaction, drawing from machine learning methods to design novel user experiences. Expected outcomes include insights into how people manage their attention, new methods for attention estimation and classification, and novel systems for e-learning and work productivity that demonstrate these new capabilities. As a result, this project will provide the benefit of enabling system to no longer be blind to users’ attentional, social, and cognitive contexts.Read moreRead less
Advancing Australia’s hospitality industry through interactive food. This project aims to develop the first framework for the design of interactive food to advance Australia’s hospitality industry. The project expects to co-develop with restaurateurs and chefs interactive sounds, smells and tastes technologies that enable them to create novel eating out experiences and evaluate diners’ reactions. The expected outcome is an easy-to-use toolkit (comprising a software suite and low-cost sensors) th ....Advancing Australia’s hospitality industry through interactive food. This project aims to develop the first framework for the design of interactive food to advance Australia’s hospitality industry. The project expects to co-develop with restaurateurs and chefs interactive sounds, smells and tastes technologies that enable them to create novel eating out experiences and evaluate diners’ reactions. The expected outcome is an easy-to-use toolkit (comprising a software suite and low-cost sensors) that can be readily incorporated into hospitality operations. This should provide significant benefits, such as enticing people to go out and visit restaurants, supporting some of Australia’s 600,000 hospitality jobs while fostering Australia’s innovative food culture.Read moreRead less