Nineteenth Century Precursors Of New Media Art. On Time and Performance in Early Experiments in Art and Science. The research outcomes will enhance the profile of new media arts and performance studies in Australia by providing a model for other research in emergent and cross-disciplinary artforms. This project addresses the relative absence of scholarship on the meaning and significance of time and performance in the history of media art. It will attempt to clarify and provide a model of analys ....Nineteenth Century Precursors Of New Media Art. On Time and Performance in Early Experiments in Art and Science. The research outcomes will enhance the profile of new media arts and performance studies in Australia by providing a model for other research in emergent and cross-disciplinary artforms. This project addresses the relative absence of scholarship on the meaning and significance of time and performance in the history of media art. It will attempt to clarify and provide a model of analysis for debates surrounding the nature of time based art. It will provide a basis for understanding both the temporal and performative nature of new media art and the place of media in live performance. Read moreRead less
Pocket Gamelan: Tuning Musical Applications for Wireless Internet. This project proposes a new mobile electronic instrument prototype suitable for live performance of music. Recent developments in tuning theory will play an important role in the development of the prototype allowing it become a new live electronic performance medium for music. The prototype will be tested using tuning principles that have evolved in music over many centuries on every continent.
The Misfits and the iconography of post-war American acting. The project will address a shortage of scholarly writing on transformations in the iconography of post-war American acting. It will develop a model of analysis in which the study of social and institutional forces surrounding the development of performance styles works in tandem with a reading of iconic images. The project outcomes will enhance the profile of Australian film studies by providing a model for other research concerned wit ....The Misfits and the iconography of post-war American acting. The project will address a shortage of scholarly writing on transformations in the iconography of post-war American acting. It will develop a model of analysis in which the study of social and institutional forces surrounding the development of performance styles works in tandem with a reading of iconic images. The project outcomes will enhance the profile of Australian film studies by providing a model for other research concerned with the complex relation between national culture and styles of performance.Read moreRead less
Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of ' ....Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of 'robot-assisted living and working' to promote greater quality and diversity. This research has potential for significant social impact by engaging the public in social robot design. Promoting co-production of knowledge across academic, public and industry sectors will significantly benefit Australia’s robotics industry.Read moreRead less
Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inve ....Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inventing and trialling a transdisciplinary body-mapping method for socialising non-humanlike robots. Significantly, this would allow for social robots to be non-humanoid in appearance but still appealing and readable to humans, and robots to be taught to interact by using human movement expertise in an innovative, effective way.Read moreRead less
Challenging the Bystander Effect via documentary film. This project aims to challenge the Bystander Effect. Social experiments from the 1960s have entrenched the view that in groups we fail to act to prevent harm to others in public emergencies. Film has played a significant role in promoting this theory. Drawing on an innovative screen performance method, this project is likely to generate knowledge about how bystanders can co-ordinate their actions to safely intervene; it will result in an inn ....Challenging the Bystander Effect via documentary film. This project aims to challenge the Bystander Effect. Social experiments from the 1960s have entrenched the view that in groups we fail to act to prevent harm to others in public emergencies. Film has played a significant role in promoting this theory. Drawing on an innovative screen performance method, this project is likely to generate knowledge about how bystanders can co-ordinate their actions to safely intervene; it will result in an innovative and accessible documentary. The project has the capacity to contribute to a reduction of violence in public spaces and more effective responses in the face of emergencies.Read moreRead less
Haptic-Rendered Bell Synthesis for a Practice Carillon Clavier. This project will explore new methods of audio synthesis that respond to haptic sensing. It seeks practical ways to control the synthesis of bell sounds using the mechanical playing action of a carillon keyboard as the human interface in a virtual instrument. Sensing technology developed will also benefit other areas of new performance media where multiple forms of sensory control are required to navigate interactive virtual environ ....Haptic-Rendered Bell Synthesis for a Practice Carillon Clavier. This project will explore new methods of audio synthesis that respond to haptic sensing. It seeks practical ways to control the synthesis of bell sounds using the mechanical playing action of a carillon keyboard as the human interface in a virtual instrument. Sensing technology developed will also benefit other areas of new performance media where multiple forms of sensory control are required to navigate interactive virtual environments. The project also creates new postgraduate research training opportunities in an area that crosses disciplinary boundaries between frontier technology and the creative arts.Read moreRead less
Holoshop: The design, implementation and evaluation of rapid 3D drawing technology for content creation in holograms and other three-dimensional displays. This project, in developing tools and technologies to enable rapid, free-hand, three-dimensional electronic drawing will give a particular visual impetus to the development of display systems technology. It further strengthens Australia's already strong record of applying aesthetic criteria to technological questions and contributing to the in ....Holoshop: The design, implementation and evaluation of rapid 3D drawing technology for content creation in holograms and other three-dimensional displays. This project, in developing tools and technologies to enable rapid, free-hand, three-dimensional electronic drawing will give a particular visual impetus to the development of display systems technology. It further strengthens Australia's already strong record of applying aesthetic criteria to technological questions and contributing to the international development of virtual media. The resulting intellectual exchanges will raise consciousness of the crucial nature of representation in spatial imaging display. Collaborating with the world class Media Lab (Massachusetts Institute of Technology) as they invent holographic television for the consumer market will give Australia a key role in the experimental design of 3D content creation.Read moreRead less
Luminous presence: Using early mosaics and gilded aureoles to augment the interface between holographic images and the beholder. This project seeks to develop a new style of representation for holographic subjects through the modulation effects of "scintillating" backgrounds. As the purpose of holographic displays moves away from the replication of extant objects towards the artistic generation of synthetic/creative content, holographic images call increasingly upon conventions of pictorial sty ....Luminous presence: Using early mosaics and gilded aureoles to augment the interface between holographic images and the beholder. This project seeks to develop a new style of representation for holographic subjects through the modulation effects of "scintillating" backgrounds. As the purpose of holographic displays moves away from the replication of extant objects towards the artistic generation of synthetic/creative content, holographic images call increasingly upon conventions of pictorial style as well as the tacit perceptions of beholders for their successful interpretation. In this study the reflected light of traditional mosaics is used to modulate projected light articulating the holographic subject. The augmented image activates cues such as occlusion and retinal disparity employed by beholders in the perception of holograms.Read moreRead less
The reformulation of narrative within digital cinema as the integration of three models of interactivity. The rise of digital media has led to a decline in the use of traditional single-layered narrative and the corresponding loss of a major instrument of cinematic representation. This study investigates the reformulation of narrative within digital cinema through the integration of three models of interactivity so as to produce a new emergent digital narrative form. The study tests the proposit ....The reformulation of narrative within digital cinema as the integration of three models of interactivity. The rise of digital media has led to a decline in the use of traditional single-layered narrative and the corresponding loss of a major instrument of cinematic representation. This study investigates the reformulation of narrative within digital cinema through the integration of three models of interactivity so as to produce a new emergent digital narrative form. The study tests the proposition predicted in revisionist cinematic theory that narrative, when generated as a complex of digitally interactive forms, provides the opportunity to recapture the representational significance of narrative within digital cinema, through its enactment within a multi-layered, emergent virtual space.
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