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Muscle memory: The key to novel interactive memory support systems. This project aims to investigate how the use of muscle memory as a deliberate interaction design resource can effectively support declarative memory. The project brings together memory interaction design and bodily activity design to address increasing concerns surrounding Australians’ memory. By investigating muscle memory in interaction design, the project is expected to advance international understanding of scholarly and pra ....Muscle memory: The key to novel interactive memory support systems. This project aims to investigate how the use of muscle memory as a deliberate interaction design resource can effectively support declarative memory. The project brings together memory interaction design and bodily activity design to address increasing concerns surrounding Australians’ memory. By investigating muscle memory in interaction design, the project is expected to advance international understanding of scholarly and practical processes that complement design for declarative memory. The project will lay the foundation for extending research which will assist movement, rehabilitation, health and educational sports practitioners that can create engaging experiences that use muscle memory for the benefit of all Australians.Read moreRead less
Design guidelines for safety-critical controllers in high-risk environments. This project aims to generate novel product design guidelines for developing safer controllers for use by potentially stressed individuals in high-risk situations. It will do this by generating specific insights and verifying generalisable solutions from the context of total artificial heart recipients –who must engage with critical controllers constantly. This project expects to generate new knowledge in design by esta ....Design guidelines for safety-critical controllers in high-risk environments. This project aims to generate novel product design guidelines for developing safer controllers for use by potentially stressed individuals in high-risk situations. It will do this by generating specific insights and verifying generalisable solutions from the context of total artificial heart recipients –who must engage with critical controllers constantly. This project expects to generate new knowledge in design by establishing a new research topic around an under-examined user cohort. Expected outcomes of this project include interaction design theory developments and improved controller design techniques. This should provide significant benefits and competitive advantages by lowering stress and improving safety across a range of contexts.Read moreRead less
Artistically rethinking creative coding for digital media. This project will investigate improved workflows to support the creative exploratory power of creators of interactive media experiences for public events, galleries, stage shows and installations, which increasingly involve complex networks of devices, such as interacting audio, visual and sensor elements. It will innovate digital creativity techniques to enable creators to move from brittle problem solving tasks to a creatively fertile ....Artistically rethinking creative coding for digital media. This project will investigate improved workflows to support the creative exploratory power of creators of interactive media experiences for public events, galleries, stage shows and installations, which increasingly involve complex networks of devices, such as interacting audio, visual and sensor elements. It will innovate digital creativity techniques to enable creators to move from brittle problem solving tasks to a creatively fertile exploration of design outcomes. The research is expected to result in new models of creative practice, and more productive support tools for practitioners, for whom development costs are a significant limiting expense.Read moreRead less
Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Paramet ....Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Parametric VR, a system of VR tools to support parametric design. Key outcomes include software tools and demonstrators to support parametric algorithms and processes in VR. This will have significant benefits for design industries, allowing designers to directly edit parametric design entirely in VR across the project lifecycle.Read moreRead less
Maturing design-led innovation processes with motivational models. This project aims to bring together design innovation with software engineering ensuring software is engaging, utilising methods and processes from design. Engaging software is important if it is to be taken up by the intended users. The outcome of the proposal will be new methods such as emotional goal models guiding key stages of the software engineering lifecycle, especially requirements elicitation, software design, implement ....Maturing design-led innovation processes with motivational models. This project aims to bring together design innovation with software engineering ensuring software is engaging, utilising methods and processes from design. Engaging software is important if it is to be taken up by the intended users. The outcome of the proposal will be new methods such as emotional goal models guiding key stages of the software engineering lifecycle, especially requirements elicitation, software design, implementation and evaluation, with a focus on assessing adoption over time. The benefit of the research is intended to be threefold: increased digital inclusion by more Australians engaging with the digital economy; better acceptance of developed software by consumers; and new methods for Australian software developers.Read moreRead less
Creating evidence-based public open space standards for apartment residents. This project aims to examine how to create public open space for apartment residents. It will (1) identify how apartment dwellers use public open space, including which spaces are used and why; and (2) test whether public open space use compensates for reduced apartment/building space. With less private space, apartment residents are assumed to rely on public spaces for physical, social and recreational activities. Yet ....Creating evidence-based public open space standards for apartment residents. This project aims to examine how to create public open space for apartment residents. It will (1) identify how apartment dwellers use public open space, including which spaces are used and why; and (2) test whether public open space use compensates for reduced apartment/building space. With less private space, apartment residents are assumed to rely on public spaces for physical, social and recreational activities. Yet little is known about which spaces they use and why, and what they would prefer. Expected outcomes include tailored, equitable evidence-based recommendations for public open space planning and apartment design guidelines. Benefits include the delivery of sustainable high-density precincts that cater to community needs.Read moreRead less
Map My Say - An innovative participatory mapping tool for TOD evaluation. This project will directly engage with the community through the development of an innovative public participatory mapping tool ("Map My Say") to evaluate community experiences of infill development and to identify the determinants of community support for, or resistance to, densification in urban development sites correlated with public transport. The findings of the project will support future planning and land use deci ....Map My Say - An innovative participatory mapping tool for TOD evaluation. This project will directly engage with the community through the development of an innovative public participatory mapping tool ("Map My Say") to evaluate community experiences of infill development and to identify the determinants of community support for, or resistance to, densification in urban development sites correlated with public transport. The findings of the project will support future planning and land use decisions related to creating resilient urban environments and provide decision planning tools to support appropriate solutions for urban communities. Working with our industry partners the findings will be used to directly inform the planning and design of future Metronet station precincts in Western Australia.
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Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise o ....Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise of independent ageing. Outcomes will be a new theory of collaborative learning and new mentorable interfaces to allow older adults to mentor each other to access and use new mobility solutions. This will contribute to narrow the digital and mobility gap improving the independence, safety and wellbeing of ageing Australians.Read moreRead less
Digital media, location awareness, and the politics of geodata. This project aims to examine the increasingly pervasive role of location metadata, or geodata, in Australian smartphone practices and cultures and the implications this has for users, industry, and public administration. The project will deliver online and open resources to enhance public understanding of geodata and geoprivacy, as well as industry and policy recommendations that address the crucial issue of ‘location awareness’ in ....Digital media, location awareness, and the politics of geodata. This project aims to examine the increasingly pervasive role of location metadata, or geodata, in Australian smartphone practices and cultures and the implications this has for users, industry, and public administration. The project will deliver online and open resources to enhance public understanding of geodata and geoprivacy, as well as industry and policy recommendations that address the crucial issue of ‘location awareness’ in everyday digital media use. The project will generate new insights into the critical role of geodata in everyday digital media use and will contribute to broader public discussion about data privacy, surveillance and cybersecurity. Its findings will also provide industry benefits, enhancing developers’ understanding of how everyday users apprehend and negotiate the privacy implications of location services.Read moreRead less
Wearable displays for high-tempo work in mission-critical worlds. This project aims to investigate how effectively head-worn display technology can support mobile work in complex high-tempo environments where workers must complete tasks quickly, handle competing demands, and manage interruptions. The project will draw on field investigations to specify functions and formats for head-worn displays, and will conduct laboratory and simulation studies to test the relative advantages of head-worn dis ....Wearable displays for high-tempo work in mission-critical worlds. This project aims to investigate how effectively head-worn display technology can support mobile work in complex high-tempo environments where workers must complete tasks quickly, handle competing demands, and manage interruptions. The project will draw on field investigations to specify functions and formats for head-worn displays, and will conduct laboratory and simulation studies to test the relative advantages of head-worn displays versus tablet computers. Work environments benefitting from the project should include emergency response, triage, defence, and field service industries.Read moreRead less