Discovery Early Career Researcher Award - Grant ID: DE200101079
Funder
Australian Research Council
Funding Amount
$426,241.00
Summary
Safe distractions? Taking the danger out of competing activities. Distracted driving is an increasing safety concern in Australia and worldwide. Smartphones play key roles in today’s professional and social contexts and current road safety policies based on stopping their use while driving have shown little success. Distraction is predicted to be an even greater issue in new semi-automated vehicles. This project proposes an innovative approach that will enable safe engagement in competing tasks ....Safe distractions? Taking the danger out of competing activities. Distracted driving is an increasing safety concern in Australia and worldwide. Smartphones play key roles in today’s professional and social contexts and current road safety policies based on stopping their use while driving have shown little success. Distraction is predicted to be an even greater issue in new semi-automated vehicles. This project proposes an innovative approach that will enable safe engagement in competing tasks while driving non-automated and semi-automated vehicles. The outcomes will underpin the development of new technologies to reduce the potential adverse effects of these distractions and thus reduce deaths and serious injuries, representing significant cost savings to the health system and the community.Read moreRead less
A human-centric eXplainable Automated Vehicle. The aim is to create a computational model to address the inability of Automated Vehicles (AV), powered by Artificial intelligence, to self explain their behaviours. This project applies novel multidisciplinary methodologies in a real-world self-driving setting to formalise the essence of driving explanations. It explores the when, why and how a driver is seeking an explanation and what type of automated explanation is truly human-interpretable. Exp ....A human-centric eXplainable Automated Vehicle. The aim is to create a computational model to address the inability of Automated Vehicles (AV), powered by Artificial intelligence, to self explain their behaviours. This project applies novel multidisciplinary methodologies in a real-world self-driving setting to formalise the essence of driving explanations. It explores the when, why and how a driver is seeking an explanation and what type of automated explanation is truly human-interpretable. Expected outcomes include the discovery of an acceptable, transparent and ethical explanation system that helps humans to understand the AVs decision making. This field will continue to rise in prominence and produce much-needed work to improve the widespread adoption of AVs.Read moreRead less
Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise o ....Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise of independent ageing. Outcomes will be a new theory of collaborative learning and new mentorable interfaces to allow older adults to mentor each other to access and use new mobility solutions. This will contribute to narrow the digital and mobility gap improving the independence, safety and wellbeing of ageing Australians.Read moreRead less
Designing distanced intergenerational interaction with tangible technology. Older people and their young relatives/grandchildren who are geographically distanced cannot currently experience closeness in tangible ways, which are the natural ways they would play and build relationships in “real” life. Enabling this connection would have positive impacts for both groups, and two types of technologies – Mixed Reality and Tangibles - can be explored to allow us to understand how to do this. We will d ....Designing distanced intergenerational interaction with tangible technology. Older people and their young relatives/grandchildren who are geographically distanced cannot currently experience closeness in tangible ways, which are the natural ways they would play and build relationships in “real” life. Enabling this connection would have positive impacts for both groups, and two types of technologies – Mixed Reality and Tangibles - can be explored to allow us to understand how to do this. We will develop approaches to distanced tangible intergenerational interaction which are designed specifically to increase intergenerational closeness and to be innovative and subtle so that they fit seamlessly into the lives of older people and young children.Read moreRead less
Designing work roles for crew operating multiple unmanned aircraft. The aim of this project is to identify how work roles should be designed for crew operating multiple Unmanned Aircraft (UA). Industry expects that the introduction of higher levels of automation in next-generation UA systems will reduce the operational costs associated with UA by enabling human crews to simultaneously manage multiple aircraft. The current project examines the safety and effectiveness of different types of work d ....Designing work roles for crew operating multiple unmanned aircraft. The aim of this project is to identify how work roles should be designed for crew operating multiple Unmanned Aircraft (UA). Industry expects that the introduction of higher levels of automation in next-generation UA systems will reduce the operational costs associated with UA by enabling human crews to simultaneously manage multiple aircraft. The current project examines the safety and effectiveness of different types of work designs for these systems. The primary outcome will be a set of recommendations regarding the design of work roles for the crew of next-generation UA systems. Expected benefits include improvements in safety and cost-effectiveness of next-generation UA systems.Read moreRead less
Ambient nature network: new technologies to connect people to nature. This project aims to reconnect people with nature through new technology. Events in nature occur at times, places and scales that are hard to witness, leading to human disconnection from nature. This project proposes to address this issue by researching and designing new low-cost devices that combine environmental sensors with new interfaces to reveal local nature in parks and gardens in calm, engaging ways within and between ....Ambient nature network: new technologies to connect people to nature. This project aims to reconnect people with nature through new technology. Events in nature occur at times, places and scales that are hard to witness, leading to human disconnection from nature. This project proposes to address this issue by researching and designing new low-cost devices that combine environmental sensors with new interfaces to reveal local nature in parks and gardens in calm, engaging ways within and between homes in medium and high density environments. Outcomes will include new connected devices, playful interfaces and social sharing mechanisms, an evaluation with local groups, and a new theory of technology supported human-nature interaction. Benefits will include better community connection to nature, engagement in local citizen science, environmental initiatives and novel monitoring services and products.Read moreRead less
Industrial Transformation Training Centres - Grant ID: IC230100001
Funder
Australian Research Council
Funding Amount
$5,000,000.00
Summary
ARC Training Centre for Automated Vehicles in Rural and Remote Regions. The Centre will build skills and capability to test and deploy safe, socially acceptable, automated vehicles (AV) for rural, regional and remote Australian public roads, where manufacturing, agriculture, mining and defence industries face significant challenges of driver shortages, rising costs, long distances, rough roads, and environmental impacts. The centre will unite technology providers, regulators, government and end ....ARC Training Centre for Automated Vehicles in Rural and Remote Regions. The Centre will build skills and capability to test and deploy safe, socially acceptable, automated vehicles (AV) for rural, regional and remote Australian public roads, where manufacturing, agriculture, mining and defence industries face significant challenges of driver shortages, rising costs, long distances, rough roads, and environmental impacts. The centre will unite technology providers, regulators, government and end users with world-leading interdisciplinary researchers to create new human-AV systems, datasets, frameworks, case studies, platforms, and a vastly upskilled workforce. This will reduce transport costs, increase capacity, boost supply chain efficiency and resilience, improve road safety, and elevate Australian capability.Read moreRead less
Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of ....Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of systems. We will design and develop solutions that may address the issues and test those interventions in a longitudinal manner. The outcome will be a framework which can be applied in a variety of situations and modalities by designers and developers of such systems, and feed into childhood technology guidelines.
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Subcortical control of human reaching? This project will test a radical new hypothesis about how the human brain generates visually guided behaviour. Conventional thinking assumes that visuomotor control of limb movements occurs exclusively within the cerebral cortex. However, the project team’s recent observations of extremely rapid visually guided muscle activity strongly imply that the human brain controls reaching movements via more primitive midbrain and brainstem structures. The project’s ....Subcortical control of human reaching? This project will test a radical new hypothesis about how the human brain generates visually guided behaviour. Conventional thinking assumes that visuomotor control of limb movements occurs exclusively within the cerebral cortex. However, the project team’s recent observations of extremely rapid visually guided muscle activity strongly imply that the human brain controls reaching movements via more primitive midbrain and brainstem structures. The project’s hypotheses challenge long-standing ideas about the functional organisation of the human brain and may have wide-ranging implications for the design of human-machine interfaces as well as training protocols in rehabilitation, industry, and sport.Read moreRead less