Enhancing the Australian theme park experience by harnessing virtual-physical play. This project will deliver methodologies for designing games enriched by virtual-physical play. The project will contribute to furthering Australia's lead in the production of compelling theme park experiences, computer games and interactive training systems. The entertainment, digital media and information and communications technology industries will all benefit as a result.
Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inve ....Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inventing and trialling a transdisciplinary body-mapping method for socialising non-humanlike robots. Significantly, this would allow for social robots to be non-humanoid in appearance but still appealing and readable to humans, and robots to be taught to interact by using human movement expertise in an innovative, effective way.Read moreRead less
The natural history of media: aesthetics, nature and communications technology, from telegraphy to Google Earth. This project will show how people have, since the nineteenth century, observed the Earth and experienced nature through media, and how popular communications technologies have been joined with scientific instruments to help us understand changing ecological realities.
Special Research Initiatives - Grant ID: SR200200197
Funder
Australian Research Council
Funding Amount
$183,144.00
Summary
Seeing yourself in Australian digital cultural heritage. To ensure that Australia's museums, galleries and archives reflect what is important to all of us as we move into the digital age, we need to increase accessibility, participation and ownership for all Australians. We therefore aim to discover and test best practices for engaging diverse members of the general public in the creation of digital cultural heritage. Outcomes will include engagement of new visitor groups and increased accessibi ....Seeing yourself in Australian digital cultural heritage. To ensure that Australia's museums, galleries and archives reflect what is important to all of us as we move into the digital age, we need to increase accessibility, participation and ownership for all Australians. We therefore aim to discover and test best practices for engaging diverse members of the general public in the creation of digital cultural heritage. Outcomes will include engagement of new visitor groups and increased accessibility to collections. Cultural institutions will gain access to new digital practices for telling a wide range of lesser-known stories. This will bring cultural and social benefits as well as economic benefits by putting our cultural sector at the forefront of cutting edge international digital practice.Read moreRead less