ISim - a realistic intubation simulator using Virtual Reality technology. Simulation training has been adopted widely in aerospace, nuclear power and the military, but simulation in medicine has a relatively short history. This research will drive Australia to the forefront of the medical simulation industry. Effective management and treatment of patients is a priority in health care. Medical resources are required to ensure that staff are trained efficiently and effectively on critical medical ....ISim - a realistic intubation simulator using Virtual Reality technology. Simulation training has been adopted widely in aerospace, nuclear power and the military, but simulation in medicine has a relatively short history. This research will drive Australia to the forefront of the medical simulation industry. Effective management and treatment of patients is a priority in health care. Medical resources are required to ensure that staff are trained efficiently and effectively on critical medical procedures. The high growth of claims for medical accidents and the accompanying rise in medical insurance adds to the impetus for major hospitals to demonstrate they are using advanced methods for training. The community will benefit from better-trained medical staff, and a better standard of healthcare. Read moreRead less
Design in Context: Augmented Reality Technology to Improve the Quality and Performance of Architecture. This project will develop tools and knowledge to assess and improve the environmental performance and visual impact of design proposals prior to construction. The design simulation technology proposed here will allow stakeholders to concurrently test socio-cultural and functional performance over time, will allow more informed decision making and make a significant contribution to the social, ....Design in Context: Augmented Reality Technology to Improve the Quality and Performance of Architecture. This project will develop tools and knowledge to assess and improve the environmental performance and visual impact of design proposals prior to construction. The design simulation technology proposed here will allow stakeholders to concurrently test socio-cultural and functional performance over time, will allow more informed decision making and make a significant contribution to the social, cultural and economic life of Australia. The augmented reality technology to be developed in this project also has significant potential for applications in other domains and industries such as landscape and parks management.Read moreRead less
Ostracism and Aggression. Ostracism has been implicated in school shootings (e.g., Columbine) and other violent or anti-social episodes (e.g., Port Arthur shootings). Some argue that ostracism drives individuals toward joining violent extremist groups. Research, however, is mixed: sometimes targets of ostracism correct their behaviors to be more socially acceptable; whereas other times they react with aggression. This research program will investigate the conditions under which ostracism either ....Ostracism and Aggression. Ostracism has been implicated in school shootings (e.g., Columbine) and other violent or anti-social episodes (e.g., Port Arthur shootings). Some argue that ostracism drives individuals toward joining violent extremist groups. Research, however, is mixed: sometimes targets of ostracism correct their behaviors to be more socially acceptable; whereas other times they react with aggression. This research program will investigate the conditions under which ostracism either leads to paths of either pro-social or aggressive reactions. A new virtual reality paradigm will be developed to provide stronger manipulations of ostracism and to assist in discovering the crucial conditions responsible for these paths.Read moreRead less
Variation and Perceptual Ecologies in Computer Games and Simulations: Towards a Generic Model of Variable 3D Environments. The non repeatability is a key element in providing a challenging and interesting experience in computer games and simulations. However, too much variation could lead to a rejection of the environment and reluctance to accept the premise as a base for game play or training. Examples of applications that could utilise this research include; (a) Computer Games - always playing ....Variation and Perceptual Ecologies in Computer Games and Simulations: Towards a Generic Model of Variable 3D Environments. The non repeatability is a key element in providing a challenging and interesting experience in computer games and simulations. However, too much variation could lead to a rejection of the environment and reluctance to accept the premise as a base for game play or training. Examples of applications that could utilise this research include; (a) Computer Games - always playing in an unknown environment, (b) Vocational Training - a Forest Fire Fighting simulation that allows for different terrain configurations, undergrowth volatility, fire source, etc., and (c) Military Simulations - Anti-terrorist simulations where the level of variability will manifest itself both in the physical environment and in the nature of the combatants. Read moreRead less
QUA:Queensland digital Ultra-Atlas. This project aims to design and develop a digital ultra-atlas of Queensland which integrates the capabilities of GIS(geographical information system) with interactive 4D graphical modelling,knowledge extraction and context-based query and retrieval. This ultra-atlas would allow users to discover knowledge on natural resources,cultural characteristics and historical changes,as well as simulating different effects by providing advanced search capabilities and en ....QUA:Queensland digital Ultra-Atlas. This project aims to design and develop a digital ultra-atlas of Queensland which integrates the capabilities of GIS(geographical information system) with interactive 4D graphical modelling,knowledge extraction and context-based query and retrieval. This ultra-atlas would allow users to discover knowledge on natural resources,cultural characteristics and historical changes,as well as simulating different effects by providing advanced search capabilities and engaging display of spatial and thematically-linked data. Such an ultra-atlas would have enormous impact on facilitating strategic planning and performance in many applications(e.g fire control,environment and urban planning).Read moreRead less
Landscape and Memory: the West Coast of Victoria. The application is for an APAI PhD, located within a wider plan by Deakin University and Experimenta Media Arts to develop an interactive mode of analysis of landscape and design of civic spaces across the west coast and hinterland regions in Victoria. The project will locate development and regional cultural understanding within an enriched historical perspective, drawing on cross-disciplinary research and using digital animation in particular ....Landscape and Memory: the West Coast of Victoria. The application is for an APAI PhD, located within a wider plan by Deakin University and Experimenta Media Arts to develop an interactive mode of analysis of landscape and design of civic spaces across the west coast and hinterland regions in Victoria. The project will locate development and regional cultural understanding within an enriched historical perspective, drawing on cross-disciplinary research and using digital animation in particular to display the 'presence of the past in the present', to explore and promote distinctive and sustainable modes of living, and to construct visual hypotheses for environmental and cultural development in each area.Read moreRead less
Australian Laureate Fellowships - Grant ID: FL0992245
Funder
Australian Research Council
Funding Amount
$3,088,350.00
Summary
The Virtual Geological Observatory: a four dimensional view into the Earth through deep-time data-mining. The Fellowship aims to reveal the underlying processes of plate tectonic cycles, paleogeography, sea-level change and the formation of ore deposits and hydrocarbon resources since the explosion of life during the Cambrian period. Using a mantle convection framework, we will discover how the cyclicity in mid-ocean ridge creation and the subduction dynamics associated with the aggregation and ....The Virtual Geological Observatory: a four dimensional view into the Earth through deep-time data-mining. The Fellowship aims to reveal the underlying processes of plate tectonic cycles, paleogeography, sea-level change and the formation of ore deposits and hydrocarbon resources since the explosion of life during the Cambrian period. Using a mantle convection framework, we will discover how the cyclicity in mid-ocean ridge creation and the subduction dynamics associated with the aggregation and dispersal of Gondwana and Pangea has been driving plate tectonic cycles and cyclicity at the Earth's surface. A Virtual Geological Observatory will transform our understanding of this ancient world by fusing geodata-mining and high-performance computer simulation outputs in the plate-tectonic context.Read moreRead less
An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; th ....An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; this Project places Australia at the centre of virtual reality and emerging Web 2.0 technologies in the race to empower the global reach of an individual's access to adaptable eLearning tools and the unyielding intellectual thirst for new learning spaces for the next decade.Read moreRead less
Encoding and Communicating Navigable Soundfields. While sound recording is commonplace, it is not currently practical to completely record a sound space such that the experience can be reproduced at a chosen 'listening point'. This is a significant restriction for audio applications in the entertainment, surveillance and virtual/mixed reality areas. The project will research novel and practical solutions to this problem and offers a significant conceptual advance in the transmission of complex a ....Encoding and Communicating Navigable Soundfields. While sound recording is commonplace, it is not currently practical to completely record a sound space such that the experience can be reproduced at a chosen 'listening point'. This is a significant restriction for audio applications in the entertainment, surveillance and virtual/mixed reality areas. The project will research novel and practical solutions to this problem and offers a significant conceptual advance in the transmission of complex audio scenes. This project will build fundamental new technology and IP for Australia in the digital media and audio space, one of the fastest growing sectors of our economy.Read moreRead less
Stochastic Modelling of Genetic Regulatory Networks: Subtitle - Genetic Regulation is a Noisy Business. The completion of the human genome marked the culmination of one hundred years of reductionist science in cell biology. Although further bioinformatics analysis will continue, the focus is shifting towards synthesis and understanding how the regulatory genetic components dynamically interact to form functional phenotypes. The key to this is the understanding of the roles of stochasticity in ....Stochastic Modelling of Genetic Regulatory Networks: Subtitle - Genetic Regulation is a Noisy Business. The completion of the human genome marked the culmination of one hundred years of reductionist science in cell biology. Although further bioinformatics analysis will continue, the focus is shifting towards synthesis and understanding how the regulatory genetic components dynamically interact to form functional phenotypes. The key to this is the understanding of the roles of stochasticity in cellular processes. This project will explore these roles and will develop an integrated complex systems modelling, simulation and visualisation framework. This will be used on an exemplar application for lineage commitment in haematopoiesis and for exploring and validating genetic regulatory models in general.Read moreRead less