Information processing at its limits: from the dimmest habitats to the smallest sizes. Ensuring optimal information processing at the limits of size and ambient light is a challenge for technical systems, but has been elegantly solved by animals. The challenge of navigation is similar for animals of all sizes and in both day and night. This project aims to conduct a comparative analysis to identify the consequence of size and light on the information processing capacities for visual navigation. ....Information processing at its limits: from the dimmest habitats to the smallest sizes. Ensuring optimal information processing at the limits of size and ambient light is a challenge for technical systems, but has been elegantly solved by animals. The challenge of navigation is similar for animals of all sizes and in both day and night. This project aims to conduct a comparative analysis to identify the consequence of size and light on the information processing capacities for visual navigation. Outcomes of this project will reveal the behavioural and physiological adaptations needed and the costs associated with navigating in the dimmest of habitats and at the smallest of sizes. Identifying such optimal biological solutions for robust navigation will be relevant for image processing, computer vision and robotics.Read moreRead less
Improving external validity of stated choice experiments. This project aims to deliver more accurate estimates of choice behaviour by reducing biases due to choice task complexity in surveys as well as design artefacts. Extracting 'true' preferences is challenging, not only due to possible hypothetical bias, but also due to increasingly complex choice tasks and the existence of design artefacts. This project will investigate the latter two in the context of marketing, transport, health, and envi ....Improving external validity of stated choice experiments. This project aims to deliver more accurate estimates of choice behaviour by reducing biases due to choice task complexity in surveys as well as design artefacts. Extracting 'true' preferences is challenging, not only due to possible hypothetical bias, but also due to increasingly complex choice tasks and the existence of design artefacts. This project will investigate the latter two in the context of marketing, transport, health, and environmental economics, and proposes new methodologies to extract preferences that more closely reflect true behaviour in real markets.Read moreRead less
Productivity and work-life balance in technology-enabled virtual work environments. This project examines the impact of technology-enabled virtual work environments on the productivity and work-life balance of professional knowledge workers. Guidelines will be developed that improve organisational and individual outcomes for professional knowledge workers who use technology extensively in their interactions with others.
'Digital Natives': Growing up with new and old media in Australia. Developing a sophisticated digital literacy is important for both the future of children, the cultural, social and economic well-being of the nation. Digital literacy requires not only communications infrastructure but targeted investment in human skills. Investing in the development of a digitally literate Australian population has become an explicit means for promoting the future economic and social well-being of the nation. Th ....'Digital Natives': Growing up with new and old media in Australia. Developing a sophisticated digital literacy is important for both the future of children, the cultural, social and economic well-being of the nation. Digital literacy requires not only communications infrastructure but targeted investment in human skills. Investing in the development of a digitally literate Australian population has become an explicit means for promoting the future economic and social well-being of the nation. The information provided by this project has the potential to contribute significantly to giving children 'a healthy start to life' in their early years. Read moreRead less
Computational Intelligence for Complex Structured Data. This project aims to use computational intelligence techniques to reliably learn adaptive natural human pointing and gestures to control an interface on a pseudo-3D display. Highly complex data with interconnections between elements is hard to visualise on screens. Most current tools are operated using point/click/drag on 2D screens. The physical technology to capture appropriate human behaviours exists already, but not the adaptive learnin ....Computational Intelligence for Complex Structured Data. This project aims to use computational intelligence techniques to reliably learn adaptive natural human pointing and gestures to control an interface on a pseudo-3D display. Highly complex data with interconnections between elements is hard to visualise on screens. Most current tools are operated using point/click/drag on 2D screens. The physical technology to capture appropriate human behaviours exists already, but not the adaptive learning of the syntax and semantics of individual gestures and actions, nor the multi-gesture information fusion required for understanding, which could significantly enhance efficiency, for example, in sorting through named entities in an investigation. All of this is done naturally by most human beings, using biological neural networks.Read moreRead less
Navigating brains: the neurobiology of spatial cognition. Navigation is one of the most crucial and most challenging problems animals face. Behavioural analyses have shown that animals make use of a number of different mechanisms to navigate, but very little is known of how different forms of spatial information are processed and integrated by the brain. The project aims to tackle this by placing tethered ants in a virtual-reality simulation of their real environment allowing precise control of ....Navigating brains: the neurobiology of spatial cognition. Navigation is one of the most crucial and most challenging problems animals face. Behavioural analyses have shown that animals make use of a number of different mechanisms to navigate, but very little is known of how different forms of spatial information are processed and integrated by the brain. The project aims to tackle this by placing tethered ants in a virtual-reality simulation of their real environment allowing precise control of visual navigational cues, as well as the opportunity to study the brains of the tethered ants as they solve the real-world challenge of finding home. This may reveal how simple brains efficiently solve navigational tasks, which may inform both cognitive biology and bio-inspired computation.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE150101774
Funder
Australian Research Council
Funding Amount
$372,000.00
Summary
Early environmental effects on phenotypic development and evolution. Early developmental environments can profoundly influence the survival and reproductive success of organisms, including humans. The project aims to use an exceptional model lizard system to test a new theory about how personality and learning are influenced through the manipulation of offspring environment and how this affects lifetime fitness. Understanding these effects is important for predicting the responses to selection i ....Early environmental effects on phenotypic development and evolution. Early developmental environments can profoundly influence the survival and reproductive success of organisms, including humans. The project aims to use an exceptional model lizard system to test a new theory about how personality and learning are influenced through the manipulation of offspring environment and how this affects lifetime fitness. Understanding these effects is important for predicting the responses to selection imposed by changing environments, the success of re-introduction programs for threatened species, and for understanding the long-term viability of populations. This project aims to merge theoretical developments in life history theory and evolutionary biology and contribute important empirical advances to a new research field.Read moreRead less
Multi-level analysis of human resource management systems on hospital outcomes. This project explores the relationships among human resource management systems, perceived organisational support, trust-in-management and commitment of healthcare workers. The fundamental aim is to assist hospital managers to determine where to direct their efforts to have maximum impact upon staff and hospital performance.
Impacts of locust control pesticides on arid-zone fauna. Impacts of locust control pesticides on arid-zone fauna. This project aims to understand how different animals encounter pesticide in the landscape through quantifying residue deposition in arid grasslands and investigating how pesticides used to control locust plagues affect fauna. This project will investigate fenitrothion and fipronil, the main pesticides used in Australia for locust control. It will develop a deposition model for aeria ....Impacts of locust control pesticides on arid-zone fauna. Impacts of locust control pesticides on arid-zone fauna. This project aims to understand how different animals encounter pesticide in the landscape through quantifying residue deposition in arid grasslands and investigating how pesticides used to control locust plagues affect fauna. This project will investigate fenitrothion and fipronil, the main pesticides used in Australia for locust control. It will develop a deposition model for aerial pesticide spraying, determine the short-term effect of sprayed pesticides on the behaviour and condition of free-ranging target fauna that use the environment differently, and quantify the relative importance of dietary and non-dietary exposure routes to gauge the importance of animal behaviour on pesticide exposure. Anticipated outcomes are improved baseline assessments for locusticides.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE130100113
Funder
Australian Research Council
Funding Amount
$390,000.00
Summary
Travel Choice Simulation Laboratory (TRACSLab): a visualisation laboratory to study travel behaviour and drivers’ interactions. Travel Choice Simulation Laboratory (TRACSLab) is a world-first facility to observe collective travel choice in a realistic lab environment. It is unique due to the focus on travel choice, networked interaction and strong teaming. The findings of the lab will support a new generation of transport analysis techniques for emerging issues such as sustainability, reliabili ....Travel Choice Simulation Laboratory (TRACSLab): a visualisation laboratory to study travel behaviour and drivers’ interactions. Travel Choice Simulation Laboratory (TRACSLab) is a world-first facility to observe collective travel choice in a realistic lab environment. It is unique due to the focus on travel choice, networked interaction and strong teaming. The findings of the lab will support a new generation of transport analysis techniques for emerging issues such as sustainability, reliability, and intelligent transport systems (ITS).Read moreRead less