(When) should organisations employ over/underqualified individuals? The aim of the project is to better understand how employee qualifications (ie the extent to which an employee is qualified for the job they hold) influences their voluntary turnover decisions and job performance. Demand and supply in the labour market are frequently out of sync; around half of Australian employees have a level of qualification that does not match the position in which they are currently working. The project aim ....(When) should organisations employ over/underqualified individuals? The aim of the project is to better understand how employee qualifications (ie the extent to which an employee is qualified for the job they hold) influences their voluntary turnover decisions and job performance. Demand and supply in the labour market are frequently out of sync; around half of Australian employees have a level of qualification that does not match the position in which they are currently working. The project aims to establish under what conditions organisations and employees can get the performance benefits from employee qualifications while avoiding fast rates of voluntary turnover. The goal of the project is to develop insights about how to make full use of the benefits of qualifications while avoiding the pitfalls. Insights from this research may be of potential benefit to both workers and to employing organisations.Read moreRead less
Flexible methods for latent variable models applied to Health Economics. This project aims to develop flexible and powerful methods for estimating models containing variables that are unobserved, that is, latent. Such models are often used to capture individual heterogeneity and time dependence in data collected on individuals, with each individual observed for several time periods. Latent variables can also infer group membership, where such membership is unavailable from the data. The intended ....Flexible methods for latent variable models applied to Health Economics. This project aims to develop flexible and powerful methods for estimating models containing variables that are unobserved, that is, latent. Such models are often used to capture individual heterogeneity and time dependence in data collected on individuals, with each individual observed for several time periods. Latent variables can also infer group membership, where such membership is unavailable from the data. The intended methodology is Bayesian and based on new particle methods that allow users to select between models and predict future observations even in complex situations. The research aims to inform decision making through improved use of data in health economics and related fields.Read moreRead less
Strategic Behaviour in Games. John von Neumann’s minimax solution (1928) and its generalisation to mixed-strategy Nash (1950) equilibrium are the cornerstones of modern game theory, the mathematical framework for the study of decision making when the actions of different decision makers interact. This project studies human behaviour in situations where decision makers have an incentive to be unpredictable. The proposed research will shed light on the sources of the failure of the theory in the l ....Strategic Behaviour in Games. John von Neumann’s minimax solution (1928) and its generalisation to mixed-strategy Nash (1950) equilibrium are the cornerstones of modern game theory, the mathematical framework for the study of decision making when the actions of different decision makers interact. This project studies human behaviour in situations where decision makers have an incentive to be unpredictable. The proposed research will shed light on the sources of the failure of the theory in the lab, and assesses the practical significance of the statistical tests used to evaluate laboratory data on mixed-strategy play.Read moreRead less
Older workers & psychological contracts: A dynamic perspective. This project aims to track the trajectories of older workers’ psychological contracts that shape their give-and-take with the organisation. Little is understood about how these psychological contracts change as older workers continue to pursue work through their fifth, sixth, seventh and eighth decades of life. This project tracks older workers over intensive, repeated in-depth interviews and a large-scale longitudinal panel study. ....Older workers & psychological contracts: A dynamic perspective. This project aims to track the trajectories of older workers’ psychological contracts that shape their give-and-take with the organisation. Little is understood about how these psychological contracts change as older workers continue to pursue work through their fifth, sixth, seventh and eighth decades of life. This project tracks older workers over intensive, repeated in-depth interviews and a large-scale longitudinal panel study. The outcomes fill significant gaps in our understanding of older workers’ needs and orientation toward work, and identify the age-related changes and organisational practices that spur older workers to sustain a strong trajectory of productive participation in the workforce.Read moreRead less
Neuroeconomic foundations of probability and value perception. This project aims to investigate well-known behavioural “biases” in probability and value perception through the lens of neurobiology. This project will generate new knowledge on how the value of rewards, and the likelihood of receiving them, are incorporated in the decision-making process. Using an interdisciplinary approach, this project will be of interest to researchers from several domains of social science, which focus on how a ....Neuroeconomic foundations of probability and value perception. This project aims to investigate well-known behavioural “biases” in probability and value perception through the lens of neurobiology. This project will generate new knowledge on how the value of rewards, and the likelihood of receiving them, are incorporated in the decision-making process. Using an interdisciplinary approach, this project will be of interest to researchers from several domains of social science, which focus on how and why people make their decisions and how we could improve people’s wellbeing by improving their choices. The findings will provide insights into effective, behaviour-related policy design that aims to improve peoples’ well-being.Read moreRead less
Evaluation of a brief parenting intervention for parents of children suffering asthma or eczema. Childhood illnesses create a great burden for Australian families and many parents struggle with keeping their child healthy and well adjusted. This research will examine the effects of a brief parenting intervention to help parents become more skilled and confident in their role, leading to better child adjustment, health and wellbeing.
Rank-dependent choice equilibrium. This project aims to develop and test a new statistical theory of games, Rank-Dependent Choice Equilibrium (RDCE), which has the potential to unify and improve on existing approaches where the extreme reliance on perfect decision making and perfect foresight has raised doubts about their empirical relevance. The project intends to develop the theoretical foundations of RDCE, explore its relation with various parametric approaches, and evaluate RDCE via meta stu ....Rank-dependent choice equilibrium. This project aims to develop and test a new statistical theory of games, Rank-Dependent Choice Equilibrium (RDCE), which has the potential to unify and improve on existing approaches where the extreme reliance on perfect decision making and perfect foresight has raised doubts about their empirical relevance. The project intends to develop the theoretical foundations of RDCE, explore its relation with various parametric approaches, and evaluate RDCE via meta studies and stress tests. Expected outcomes of RDCE include a paradigm shift in game theory, resulting in broader acceptance and adoption of statistical game theory and to more robust policy recommendations.Read moreRead less
Designing Efficient and Equitable Voting Mechanisms. The most commonly used method for collective decision making, majority voting, is generally not efficient as it does not allow voters to express the intensity of their preferences. In addition, majority voting suffers from the tyranny of the majority, i.e. the risk of repeatedly excluding minority groups from representation. A final downside of majority voting is its winner-take-all nature, i.e. it provides no compensation for losing voters. T ....Designing Efficient and Equitable Voting Mechanisms. The most commonly used method for collective decision making, majority voting, is generally not efficient as it does not allow voters to express the intensity of their preferences. In addition, majority voting suffers from the tyranny of the majority, i.e. the risk of repeatedly excluding minority groups from representation. A final downside of majority voting is its winner-take-all nature, i.e. it provides no compensation for losing voters. This project concerns the design of alternative mechanisms that avoid these shortcomings and robustly deliver efficient and equitable outcomes. The project develops the theory underlying these novel mechanisms, tests them in a range of environments, and delivers an implementation for practical use.
Read moreRead less
Introspection, Learning, and Equilibrium in Games: Theory and Experiment. Game theory is increasingly being used in the social sciences, but the extreme reliance on perfect decision making and perfect foresight has raised doubts about its empirical relevance. This scepticism is reinforced by laboratory evidence showing behaviour patterns that are systematically biased away from game-theoretic predictions. This project concerns the development and testing of models more descriptive of actual huma ....Introspection, Learning, and Equilibrium in Games: Theory and Experiment. Game theory is increasingly being used in the social sciences, but the extreme reliance on perfect decision making and perfect foresight has raised doubts about its empirical relevance. This scepticism is reinforced by laboratory evidence showing behaviour patterns that are systematically biased away from game-theoretic predictions. This project concerns the development and testing of models more descriptive of actual human behaviour. One aim is to deliver hybrid models able to reproduce interesting patterns of first-period play (introspection), time-series data in repeated games (learning), and systematic departures from static equilibrium. Another aim is to apply a successful hybrid to improve the design of economic and social institutions.Read moreRead less
In it to win it: an interdisciplinary investigation of sports betting. This project aims to better understand how young adults use, communicate about and experience mobile phone sports betting applications. Gambling generates significant health and social harms in Australia. Yet there is little research on the use of betting apps, even though sports betting is the fastest growing segment of the gambling market. This project intends to examine how use of sports betting apps is becoming establishe ....In it to win it: an interdisciplinary investigation of sports betting. This project aims to better understand how young adults use, communicate about and experience mobile phone sports betting applications. Gambling generates significant health and social harms in Australia. Yet there is little research on the use of betting apps, even though sports betting is the fastest growing segment of the gambling market. This project intends to examine how use of sports betting apps is becoming established as everyday social practice normalising problem gambling. The findings will enhance understanding of the social contexts of sports betting, and inform gambling policy and programs leading to better health and social outcomes.Read moreRead less