A Design History of Australian HIV/AIDS Public Health Campaigns 1983-2004. This project investigates the differing roles of governments and community organisations as influential factors in the formulation of graphic representations which characterise the prevention campaigns used in the HIV/AIDS epidemic in Australia 1983-2004. It explains how graphic representations, functioning as an index of official and public responses to the epidemic, impact on the aesthetic and professional autonomy of t ....A Design History of Australian HIV/AIDS Public Health Campaigns 1983-2004. This project investigates the differing roles of governments and community organisations as influential factors in the formulation of graphic representations which characterise the prevention campaigns used in the HIV/AIDS epidemic in Australia 1983-2004. It explains how graphic representations, functioning as an index of official and public responses to the epidemic, impact on the aesthetic and professional autonomy of the designer. Complimenting existing quantitative assessments this study uses a textual-visual analysis and triangulation method to demonstrate the agency of these institutional constraints placed within the broader range of material forms relating to the campaigns including brochures, posters, and videos.Read moreRead less
Juries and interactive visual evidence: impacts on deliberation processes and outcomes. Australia confronts new types of security threat in the form of terrorist networks, sophisticated money-laundering and people-smuggling operations. The AFP and prosecutors are developing new display technologies to explain complex information to jurors, in the process simplifying court processes and shortening trials. At the cutting edge of this development are interactive displays, including computer simulat ....Juries and interactive visual evidence: impacts on deliberation processes and outcomes. Australia confronts new types of security threat in the form of terrorist networks, sophisticated money-laundering and people-smuggling operations. The AFP and prosecutors are developing new display technologies to explain complex information to jurors, in the process simplifying court processes and shortening trials. At the cutting edge of this development are interactive displays, including computer simulations and 360o crime scene reconstructions. Judges will use empirical information about how juries use such information in order to develop appropriate guidelines for admitting interactive visual evidence, while court planners and architects will use the project data to identify implications for court procedures and design.
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Discovery Early Career Researcher Award - Grant ID: DE190100779
Funder
Australian Research Council
Funding Amount
$396,935.00
Summary
Co-design using participatory urban media. This project aims to use participatory urban media to test the effectiveness of co-designed screen-based interfaces in helping government and urban planners to better understand and design for rapidly urbanising cities by engaging designers and city stakeholders. Using Chongqing in China as a case study, it intends to generate new knowledge about the value of participatory urban media installations as transformative interventions in traditional urban de ....Co-design using participatory urban media. This project aims to use participatory urban media to test the effectiveness of co-designed screen-based interfaces in helping government and urban planners to better understand and design for rapidly urbanising cities by engaging designers and city stakeholders. Using Chongqing in China as a case study, it intends to generate new knowledge about the value of participatory urban media installations as transformative interventions in traditional urban design. Expected outcomes include a reproducible approach to co-designing urban media for participatory engagement between city stakeholders and citizens which should significantly increase the capacity of Australia-China design partnerships to manage pressing regional urban and placemaking problems.Read moreRead less
Designing, implementing and evaluating a youth mobile help-seeking tool-kit. This project aims to design, implement and test a novel model of integrated mental health service that links a new mobile interactive tool-kit for self-directed help-seeking with existing traditional helpline services for young people. In partnership with Australia’s largest youth counselling service, Kids Helpline, the project seeks to investigate mobile technology in youth counselling and develop new understandings of ....Designing, implementing and evaluating a youth mobile help-seeking tool-kit. This project aims to design, implement and test a novel model of integrated mental health service that links a new mobile interactive tool-kit for self-directed help-seeking with existing traditional helpline services for young people. In partnership with Australia’s largest youth counselling service, Kids Helpline, the project seeks to investigate mobile technology in youth counselling and develop new understandings of blended traditional and mobile mental health interventions. It aims to design and evaluate an interactive tool-kit that provides credible health information through mobile devices, improving the quality and credibility of digital services to benefit the wellbeing of young Australians.Read moreRead less