Shared-space interactions between people and autonomous vehicles. This project aims to understand how autonomous vehicles in urban environments need to interact with the people that they share those spaces with. Autonomous vehicles that are able to operate in shared spaces, such as campuses and pedestrian zones, promise to improve urban life. However, their uptake depends heavily on public acceptance as they operate in close proximity to people. The project investigates whether people are more l ....Shared-space interactions between people and autonomous vehicles. This project aims to understand how autonomous vehicles in urban environments need to interact with the people that they share those spaces with. Autonomous vehicles that are able to operate in shared spaces, such as campuses and pedestrian zones, promise to improve urban life. However, their uptake depends heavily on public acceptance as they operate in close proximity to people. The project investigates whether people are more likely to trust the technology and feel safe if they are able to understand how the system makes decisions and to directly influence its behaviour. Outcomes are expected to promote safe behaviour around urban robotic applications and accelerate the uptake of autonomous systems in Australia’s cities. Read moreRead less
Designing digital aquatic play to foster Australians’ engagement with water. From the beach to the pool, aquatic play is key to Australians’ quality of life and advances physical, mental and social wellbeing. This project harnesses our increasing use of interactive technology (such as wearables) to develop the world’s first design theory on interactive aquatic play. The project creates and evaluates three inspirational aquatic play prototypes, advancing confidence in water skills, self-expressio ....Designing digital aquatic play to foster Australians’ engagement with water. From the beach to the pool, aquatic play is key to Australians’ quality of life and advances physical, mental and social wellbeing. This project harnesses our increasing use of interactive technology (such as wearables) to develop the world’s first design theory on interactive aquatic play. The project creates and evaluates three inspirational aquatic play prototypes, advancing confidence in water skills, self-expression through movement and employment of safe practices to enrich Australian’s physical engagement with water. Digital media developers, government interventions and wellbeing groups can use the derived design knowledge to leverage digital technology and aquatic interactivity to foster Australians’ physical engagement with water.Read moreRead less
Trust and Safety in Autonomous Mobility Systems: A Human-centred Approach. This project aims to understand the link between trust, safety, and the public acceptance of driverless cars. The uptake of autonomous mobility systems relies upon public trust. Recent injuries, and even a fatality, have highlighted the risks they pose to pedestrians in particular. The project investigates new interfaces for improving public trust and pedestrial safety by allowing vehicles to communicate with the people a ....Trust and Safety in Autonomous Mobility Systems: A Human-centred Approach. This project aims to understand the link between trust, safety, and the public acceptance of driverless cars. The uptake of autonomous mobility systems relies upon public trust. Recent injuries, and even a fatality, have highlighted the risks they pose to pedestrians in particular. The project investigates new interfaces for improving public trust and pedestrial safety by allowing vehicles to communicate with the people around them. Along the way, it develops a validated approach for simulating real interactions with autonomous vehicles in a virtual-reality environment. Benefits include strategies for making driverless cars safer for pedestrians and a new approach for testing solutions to this emerging problem in a low-cost, low-risk way.Read moreRead less
Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise o ....Coach My Ride: Mentorable Interfaces to support Older Australians' Mobility. This project aims to co-design new interfaces to support older Australians to collaboratively learn the use of automated vehicles. We will seek to understand the needs, expectations, and challenges of urban and rural residents, and the peer support strategies they deploy to learn technology. Mobility is key to the wellbeing of older people, but automated vehicles that are too complex will fail to deliver their promise of independent ageing. Outcomes will be a new theory of collaborative learning and new mentorable interfaces to allow older adults to mentor each other to access and use new mobility solutions. This will contribute to narrow the digital and mobility gap improving the independence, safety and wellbeing of ageing Australians.Read moreRead less
Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of ....Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of systems. We will design and develop solutions that may address the issues and test those interventions in a longitudinal manner. The outcome will be a framework which can be applied in a variety of situations and modalities by designers and developers of such systems, and feed into childhood technology guidelines.
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Developing Adversary-Aware Classifiers for Android Malware Detection. Smartphones have become increasingly ubiquitous in people’s everyday life. However, it was reported that one in every five Android applications were actually malware, considering that Android has taken 88% market share of mobile phones. As an effective technique, machine learning has been widely adopted to detect Android malware. However, recent work suggests that deliberately-crafted malware makes machine learning ineffective ....Developing Adversary-Aware Classifiers for Android Malware Detection. Smartphones have become increasingly ubiquitous in people’s everyday life. However, it was reported that one in every five Android applications were actually malware, considering that Android has taken 88% market share of mobile phones. As an effective technique, machine learning has been widely adopted to detect Android malware. However, recent work suggests that deliberately-crafted malware makes machine learning ineffective. In this project, we propose to develop a series of new techniques, such as 1) Android contextual analysis, 2) wrapper-based hill climbing algorithm, and 3) ensemble learning, to solve this problem. The outcomes will help Australia gain cutting edge technologies in adversarial machine learning and mobile security.Read moreRead less
An advanced framework for multi-agent strategic interactions. Communication security protocols and computer algorithms are expressible in terms of strategic interactions between competing agents, which can be analyzed in a game theory setting. This project will exploit the recent advances in extending this game theory framework to multidimensional spaces, thereby strengthening the theoretical foundations. This will provide new insights into the working of algorithms, potentially improving futur ....An advanced framework for multi-agent strategic interactions. Communication security protocols and computer algorithms are expressible in terms of strategic interactions between competing agents, which can be analyzed in a game theory setting. This project will exploit the recent advances in extending this game theory framework to multidimensional spaces, thereby strengthening the theoretical foundations. This will provide new insights into the working of algorithms, potentially improving future secure key distribution. Multi-agent interactions in higher dimensional spaces are considered intractable using traditional matrix methods and this project will build on our exciting new breakthrough showing that such interactions are tractable using geometric multivectors.Read moreRead less
Diagnosis and prediction of business process deviances. This project aims to develop an innovative approach based on process execution semantics, to analyse event data logged by IT systems in order to diagnose and predict business process deviance. Anticipated outcomes include novel business intelligence algorithms producing deviance diagnostics, predictions and recommendations and exposing results via interactive visual analytics. The outcomes are expected to aid process workers in steering bus ....Diagnosis and prediction of business process deviances. This project aims to develop an innovative approach based on process execution semantics, to analyse event data logged by IT systems in order to diagnose and predict business process deviance. Anticipated outcomes include novel business intelligence algorithms producing deviance diagnostics, predictions and recommendations and exposing results via interactive visual analytics. The outcomes are expected to aid process workers in steering business operations towards consistent and compliant outcomes and higher performance, and assist analysts and auditors to explain deviant operations. This should significantly benefit industries such as healthcare, insurance, retail and the government where compliance and integrity management are imperative.Read moreRead less
Wearable displays for high-tempo work in mission-critical worlds. This project aims to investigate how effectively head-worn display technology can support mobile work in complex high-tempo environments where workers must complete tasks quickly, handle competing demands, and manage interruptions. The project will draw on field investigations to specify functions and formats for head-worn displays, and will conduct laboratory and simulation studies to test the relative advantages of head-worn dis ....Wearable displays for high-tempo work in mission-critical worlds. This project aims to investigate how effectively head-worn display technology can support mobile work in complex high-tempo environments where workers must complete tasks quickly, handle competing demands, and manage interruptions. The project will draw on field investigations to specify functions and formats for head-worn displays, and will conduct laboratory and simulation studies to test the relative advantages of head-worn displays versus tablet computers. Work environments benefitting from the project should include emergency response, triage, defence, and field service industries.Read moreRead less
Preventing railway suicide: An open-systems perspective. Preventing railway suicide: An open-systems perspective. This project aims to develop an automated suicide risk detection system to reduce the incidence and impact of railway suicide, which has a devastating effect on victims’ families, station staff, train drivers, emergency workers, and bystanders. This project will use open-systems theory to develop two complementary information systems for more effective detection and reporting of suic ....Preventing railway suicide: An open-systems perspective. Preventing railway suicide: An open-systems perspective. This project aims to develop an automated suicide risk detection system to reduce the incidence and impact of railway suicide, which has a devastating effect on victims’ families, station staff, train drivers, emergency workers, and bystanders. This project will use open-systems theory to develop two complementary information systems for more effective detection and reporting of suicide risk; use these systems to investigate how different situational factors interact with different combinations of service interventions to influence suicide risk; and share the findings to reduce railway suicide in Australia and overseas.Read moreRead less