Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this d ....Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this difficulty by providing a means for the blind to perceive and control the GUI of typical computer applications. This potentially could provide increased computer access, job opportunities and education for the blind.Read moreRead less
Beamforming with acoustic vector sensors for audio user interfaces. We aim to create new Audio User Interfaces (AUIs) for the automatic separation and annotation of audio from complex sound scenes using acoustic vector sensor beamforming technology. Specifically, we will develop: speech AUIs for noisy, multi-talker, reverberant environments; and sound transcription AUIs for the deaf. Ultimately, users will be able to walk into a room, hold conversations and leave with a searchable, automatically ....Beamforming with acoustic vector sensors for audio user interfaces. We aim to create new Audio User Interfaces (AUIs) for the automatic separation and annotation of audio from complex sound scenes using acoustic vector sensor beamforming technology. Specifically, we will develop: speech AUIs for noisy, multi-talker, reverberant environments; and sound transcription AUIs for the deaf. Ultimately, users will be able to walk into a room, hold conversations and leave with a searchable, automatically-generated transcript of the audio events, tagged with metadata. The application of these technologies will create new possibilities for recording audio in the music, radio, TV industries, and future home based audio communication systems.Read moreRead less
Visual analytics for high volume multi attribute financial data streams. While our ability to accumulate data (such as financial data) is increasing, our capability to analyse them is still inadequate despite technological improvements. The new Visual Analytics methods will allow processing of the massive and time-varying data so that the time-critical decisions can be made with minimum effort.
Probabilistic modeling of human responses in complex interaction. The project aims to develop computational ability to reliably detect and hence act on implicit user preferences. It aims to develop techniques combining advanced non-intrusive sensor measures of conscious and non-conscious behaviour during interaction tasks to enable very high-level computerised support for human goal-seeking in complex data and design environments. It plans to use a user’s physiology and preference evaluation to ....Probabilistic modeling of human responses in complex interaction. The project aims to develop computational ability to reliably detect and hence act on implicit user preferences. It aims to develop techniques combining advanced non-intrusive sensor measures of conscious and non-conscious behaviour during interaction tasks to enable very high-level computerised support for human goal-seeking in complex data and design environments. It plans to use a user’s physiology and preference evaluation to capture their complex interaction with the data they view, probability models to accumulate information to identify their underlying preferences and extract relationships to find possible ‘hidden variables’ which may help explain and leverage the user's choices.Read moreRead less
Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technolo ....Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technology can also readily be extended to other socially useful and profitable applications.Read moreRead less
Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical ....Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical tools for immersive data analytics. This will provide significant benefits, such as allowing those across government and industry to make more informed decisions from data.Read moreRead less
Digital noticeboards for remote Aboriginal communities: bringing web 2.0 participation to non-western cultures with low English and technical literacy. Remote Aboriginal communities suffer from geographic and cultural isolation. Web 2.0 offers a solution yet is ill-suited to traditional collective cultures, those with low English and technical literacy, and the poor. This project will produce novel public web-enabled touchscreen noticeboards and table tops suited to traditional cultures.
An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information b ....An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information between the physical and virtual worlds.
? a prototype instrumented information environment that demonstrates and validates naturalistic information transactions identified in the framework.
This research is highly innovative in its field. It will use an iterative cycle of video observation, interaction analysis, user-centred device design, deployment and evaluation.
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Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important insti ....Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important institutional transformations expected of these systems. The timeliness, depth and breadth of the study will yield outcomes that will enhance Australia's research reputation. This project directly addresses the 'smart information use' and 'promoting and maintaining good health' national research prioritiesRead moreRead less
Understanding the impact of enterprise system use on system performance. To optimise organizational benefits, resource intensive enterprise systems must be appropriately used by all user cohorts. This study investigates the impact of system-use on system success. System-use patterns derived for all key user cohorts across the lifecycle phases will create management matrices to assist organizations maximise system-use.