Young children in digital society: An Online Tool for service provision . This project aims to identify the practices enacted and shared amongst young children, their families and educators in digital society.The project is significant because in digital society families and educators face new demands ensuring technologies are used in the best interests of young children. Knowledge about practices in digital society informs adult decision-making using technologies with, by and for young children ....Young children in digital society: An Online Tool for service provision . This project aims to identify the practices enacted and shared amongst young children, their families and educators in digital society.The project is significant because in digital society families and educators face new demands ensuring technologies are used in the best interests of young children. Knowledge about practices in digital society informs adult decision-making using technologies with, by and for young children in the early years. The outcome is a new Online Tool for the Partner Organisations to share exemplar practices benefiting Australian children, their families and educators with new resources, materials and programs in areas including: digital media production, cyber-safety education, digital play and digital parenting.
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Blended learning in schools, TAFE and universities: experience, principles, patterns and practice. Effective use of technology in education depends upon the teacher's understanding of good ways to support learning. New uses of technology to improve learning are emerging constantly: the challenge is to share good practice. This project focuses on investigating the quality of blended learning experiences and using the outcomes to identify and share good practice using a format called a 'design pa ....Blended learning in schools, TAFE and universities: experience, principles, patterns and practice. Effective use of technology in education depends upon the teacher's understanding of good ways to support learning. New uses of technology to improve learning are emerging constantly: the challenge is to share good practice. This project focuses on investigating the quality of blended learning experiences and using the outcomes to identify and share good practice using a format called a 'design pattern'. Design patterns combine research-based evidence and the knowledge of experienced practitioners in a format which is relatively easy to communicate, learn and apply. They are not yet used in teaching with technology. We will generate and test design patterns for learning through discussion in technology-based and other classroom settings.Read moreRead less
Improving university teaching: Creating strategies and tools to support the design process. This project will create strategies and tools to help university teachers design effective online learning experiences. Excellence in online education is important to Australia, socially and economically. Social benefits come from greater participation and graduates better equipped to contribute to their communities. Economic benefits come from graduates with skills and knowledge to be flexible, adaptable ....Improving university teaching: Creating strategies and tools to support the design process. This project will create strategies and tools to help university teachers design effective online learning experiences. Excellence in online education is important to Australia, socially and economically. Social benefits come from greater participation and graduates better equipped to contribute to their communities. Economic benefits come from graduates with skills and knowledge to be flexible, adaptable and productive in a dynamic workplace. As high quality online education providers, Australian universities will be more competitive in the international education market. This project will raise the profile of Australian research and lead to new commercial ventures through the development of innovative technologies for online learning.Read moreRead less
Equity and access: analysing the level and pattern of funding of teaching and learning resources in Australian schools. The project will develop indicators and evidence of best practice that will enable educators and schools to make improved and more informed decisions on how to support learners in the provision of teaching and learning resources.
Images, perceptions and resources: enhancing Australias role in China's English language education. Education, being the third largest export industry, plays an extremely important role in Australia's engagement with the Asia region. Chinese students are by far the largest single group of overseas students studying in Australia. However, there is little evidence regarding Australia's presence in the English language market in China, nor of how Chinese language learning businesses draw on Austral ....Images, perceptions and resources: enhancing Australias role in China's English language education. Education, being the third largest export industry, plays an extremely important role in Australia's engagement with the Asia region. Chinese students are by far the largest single group of overseas students studying in Australia. However, there is little evidence regarding Australia's presence in the English language market in China, nor of how Chinese language learning businesses draw on Australian sources and resources. The association with two premier Chinese language learning and publishing houses through this joint research project will promote Australian content for language learners in China and provide information for Australian language resource developers focusing on the Chinese market.Read moreRead less
Virtual Reality Training Kit for Arc Welders. The aim of this research is to develop a virtual reality training package that enables welders to obtain basic manipulative skills in a safe environment before they are exposed to additional welding hazards. The research addresses the problem of welder training in a novel manner by utilizing a virtual reality simulator to allow the welding trainee to develop his manipulative and functional skills prior to attempting real welding tasks. An additional ....Virtual Reality Training Kit for Arc Welders. The aim of this research is to develop a virtual reality training package that enables welders to obtain basic manipulative skills in a safe environment before they are exposed to additional welding hazards. The research addresses the problem of welder training in a novel manner by utilizing a virtual reality simulator to allow the welding trainee to develop his manipulative and functional skills prior to attempting real welding tasks. An additional feature of the package is the internetworking facility that will allow monitoring and feedback of results to trainers. This is an advantage especially for remote communitiesRead moreRead less
Teaching effective 3D authoring in the middle school years: Multimedia grammatical design and multimedia authoring pedagogy. This project addresses the National Research Priorities goal 'promoting an innovative culture and economy'. It provides radical re-thinking of literacy pedagogy essential in globalised knowledge-based economies mediated by digital multimedia literacies. 3D multimedia authoring pedagogy, emphasizing playful innovation and explicit knowledge of multimedia design, will increa ....Teaching effective 3D authoring in the middle school years: Multimedia grammatical design and multimedia authoring pedagogy. This project addresses the National Research Priorities goal 'promoting an innovative culture and economy'. It provides radical re-thinking of literacy pedagogy essential in globalised knowledge-based economies mediated by digital multimedia literacies. 3D multimedia authoring pedagogy, emphasizing playful innovation and explicit knowledge of multimedia design, will increase digital-age student engagement in learning. The Australian Children's Television Foundations' Kahootz is uniquely effective, highly motivating authoring software for schools. What is needed is a thoroughly researched multimedia authoring pedagogy to fully realise Australian leadership potential in renovating literacy pedagogy for the digital multimedia age. Read moreRead less
Calculus in the real world: transforming the way we teach mathematics in primary education. This project will demonstrate that, with the aid of computers, primary school students can solve university-level advanced mathematics problems. After studying with multi-media teaching materials and specialised software, the students will undertake a university engineering examination - and pass with flying colours!
A Pedagogy for Multiliteracies with Information and Communication Technologies in Early Childhood Education. The goal of this project is to determine the most effective pedagogy for the use of ICT in Australian early childhood education. The research is essential in order to plan for a world-class educational future for young Australians. A collaborative action-research program will be undertaken by three leading academics in association with a network of thirty-six teachers in three states. Thi ....A Pedagogy for Multiliteracies with Information and Communication Technologies in Early Childhood Education. The goal of this project is to determine the most effective pedagogy for the use of ICT in Australian early childhood education. The research is essential in order to plan for a world-class educational future for young Australians. A collaborative action-research program will be undertaken by three leading academics in association with a network of thirty-six teachers in three states. This innovative research approach is based on a multiliteracies framework. The project will investigate how ICT can best be used for enhancing children's learning and identify specific ways in which teachers can develop multiliteracies in early childhood education environments. Read moreRead less
A learning design to operationalise new pedagogical frameworks: developing critical multi-literacy within a technology-supported learning environment. This study seeks to use the goals of current state and national education policies to develop specific teaching and learning strategies that can be employed in secondary school classrooms. The study will research the process of implementing such strategies and measure outcomes associated with improved student learning. These learning outcomes wil ....A learning design to operationalise new pedagogical frameworks: developing critical multi-literacy within a technology-supported learning environment. This study seeks to use the goals of current state and national education policies to develop specific teaching and learning strategies that can be employed in secondary school classrooms. The study will research the process of implementing such strategies and measure outcomes associated with improved student learning. These learning outcomes will be assessed in terms of the development of critical levels of technology, media, visual and information literacies. It is this critical multi-literacy that is considered necessary for the next generation of contributors to Australia's economic and societal innovation and growth.Read moreRead less