Improving university teaching: Creating strategies and tools to support the design process. This project will create strategies and tools to help university teachers design effective online learning experiences. Excellence in online education is important to Australia, socially and economically. Social benefits come from greater participation and graduates better equipped to contribute to their communities. Economic benefits come from graduates with skills and knowledge to be flexible, adaptable ....Improving university teaching: Creating strategies and tools to support the design process. This project will create strategies and tools to help university teachers design effective online learning experiences. Excellence in online education is important to Australia, socially and economically. Social benefits come from greater participation and graduates better equipped to contribute to their communities. Economic benefits come from graduates with skills and knowledge to be flexible, adaptable and productive in a dynamic workplace. As high quality online education providers, Australian universities will be more competitive in the international education market. This project will raise the profile of Australian research and lead to new commercial ventures through the development of innovative technologies for online learning.Read moreRead less
Pedagogies for eLearning: A Critical Analysis of Strategies for Effective Use of Information and Communications Technologies for Teaching and Learning. This project will assess the potential benefits and weaknesses of 'elearning' in different subject areas and across a range of social settings (including socio-economic, gender and other critical aspects of learner diversity). It will trace the microdynamics of traditional classroom as contrasted with elearning, and develop models which most prod ....Pedagogies for eLearning: A Critical Analysis of Strategies for Effective Use of Information and Communications Technologies for Teaching and Learning. This project will assess the potential benefits and weaknesses of 'elearning' in different subject areas and across a range of social settings (including socio-economic, gender and other critical aspects of learner diversity). It will trace the microdynamics of traditional classroom as contrasted with elearning, and develop models which most productively exploit the educational potentials of elearning. No such direct comparisons of teaching and learning has been made before. The results will inform the development of learning environments which most effectively contribute to the formation of fully enabled members of the emerging 'knowledge society'.Read moreRead less
Beyond letters, numbers and screens: new basics, technologies, numeracy and early childhood education. This project will create detailed models of the 'New Basics' approach to teaching and learning numeracy using information technologies (IT). The models will provide springboards for action for Queensland and Australian teachers. The project will document how numeracy can be learned through IT to produce students who are more technologically aware and whose numeracy skills are enhanced. Resul ....Beyond letters, numbers and screens: new basics, technologies, numeracy and early childhood education. This project will create detailed models of the 'New Basics' approach to teaching and learning numeracy using information technologies (IT). The models will provide springboards for action for Queensland and Australian teachers. The project will document how numeracy can be learned through IT to produce students who are more technologically aware and whose numeracy skills are enhanced. Resulting data will inform the research and educational community about the cognitive and social aspects of young children learning numeracy through IT. The findings will be of strategic importance for planning educational opportunities to produce citizens of the 21st century.Read moreRead less
Becoming numerate with information technologies in early childhood education. This project will create a detailed model of teaching and learning in numeracy using information technologies (IT) that will act as springboards for action for Australian teachers. It will investigate and document the ways in which numeracy can be learned through IT to produce students who are more technologically aware. Resulting data will inform the research and educational community about the cognitive and social as ....Becoming numerate with information technologies in early childhood education. This project will create a detailed model of teaching and learning in numeracy using information technologies (IT) that will act as springboards for action for Australian teachers. It will investigate and document the ways in which numeracy can be learned through IT to produce students who are more technologically aware. Resulting data will inform the research and educational community about the cognitive and social aspects of young children learning numeracy using IT. In this way the findings will be of strategic importance for planning education opportunities to produce citizens of the 21st century.Read moreRead less
Literacy Teaching in the Changing Communications Environment: Reading and Writing Multimodal and Digital Texts. This project will make a contribution to the updating of literacy pedagogy to meet the needs of learners in a communications environment where digital and multimodal texts are of ever greater significance. It will attempt to develop a 'metalanguage', or educationally accessible way of talking about contemporary texts in the classroom context, which supplements and extends traditional g ....Literacy Teaching in the Changing Communications Environment: Reading and Writing Multimodal and Digital Texts. This project will make a contribution to the updating of literacy pedagogy to meet the needs of learners in a communications environment where digital and multimodal texts are of ever greater significance. It will attempt to develop a 'metalanguage', or educationally accessible way of talking about contemporary texts in the classroom context, which supplements and extends traditional grammatical and literary understandings of the written word. The purpose of this research will be to create a model of literacy teaching which is more relevant to the contemporary communications environment and which students find more engaging.Read moreRead less
Blended learning in schools, TAFE and universities: experience, principles, patterns and practice. Effective use of technology in education depends upon the teacher's understanding of good ways to support learning. New uses of technology to improve learning are emerging constantly: the challenge is to share good practice. This project focuses on investigating the quality of blended learning experiences and using the outcomes to identify and share good practice using a format called a 'design pa ....Blended learning in schools, TAFE and universities: experience, principles, patterns and practice. Effective use of technology in education depends upon the teacher's understanding of good ways to support learning. New uses of technology to improve learning are emerging constantly: the challenge is to share good practice. This project focuses on investigating the quality of blended learning experiences and using the outcomes to identify and share good practice using a format called a 'design pattern'. Design patterns combine research-based evidence and the knowledge of experienced practitioners in a format which is relatively easy to communicate, learn and apply. They are not yet used in teaching with technology. We will generate and test design patterns for learning through discussion in technology-based and other classroom settings.Read moreRead less
Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a vari ....Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a variety of surveillance techniques will evaluate content design and user response. Children's viewing habits will be evaluated within a social context (the home) and a mobile lab setting using qualitative and quantitative assessment. The results will identify effective ways to produce meaningful interactivity and will encourage future industry based research.Read moreRead less
A learning design to operationalise new pedagogical frameworks: developing critical multi-literacy within a technology-supported learning environment. This study seeks to use the goals of current state and national education policies to develop specific teaching and learning strategies that can be employed in secondary school classrooms. The study will research the process of implementing such strategies and measure outcomes associated with improved student learning. These learning outcomes wil ....A learning design to operationalise new pedagogical frameworks: developing critical multi-literacy within a technology-supported learning environment. This study seeks to use the goals of current state and national education policies to develop specific teaching and learning strategies that can be employed in secondary school classrooms. The study will research the process of implementing such strategies and measure outcomes associated with improved student learning. These learning outcomes will be assessed in terms of the development of critical levels of technology, media, visual and information literacies. It is this critical multi-literacy that is considered necessary for the next generation of contributors to Australia's economic and societal innovation and growth.Read moreRead less
Living and Learning in a Knowledge Society: The implications of young adults' knowledge-creating practices for higher education. As society moves into a new era, knowledge creation has become vital to Australia's participation in global society. Knowledge creation fuels innovation and economic prosperity, and fosters social cohesion through new forms of community engagement. Young adults play an important role in our society as the next generation of knowledge workers, with many already active k ....Living and Learning in a Knowledge Society: The implications of young adults' knowledge-creating practices for higher education. As society moves into a new era, knowledge creation has become vital to Australia's participation in global society. Knowledge creation fuels innovation and economic prosperity, and fosters social cohesion through new forms of community engagement. Young adults play an important role in our society as the next generation of knowledge workers, with many already active knowledge creators in their everyday and academic lives. By investigating how young adults create knowledge across these diverse contexts, this research will provide important practical insights for educators and policy-makers who are trying to determine the role of higher education in a knowledge society.Read moreRead less
Teaching effective 3D authoring in the middle school years: Multimedia grammatical design and multimedia authoring pedagogy. This project addresses the National Research Priorities goal 'promoting an innovative culture and economy'. It provides radical re-thinking of literacy pedagogy essential in globalised knowledge-based economies mediated by digital multimedia literacies. 3D multimedia authoring pedagogy, emphasizing playful innovation and explicit knowledge of multimedia design, will increa ....Teaching effective 3D authoring in the middle school years: Multimedia grammatical design and multimedia authoring pedagogy. This project addresses the National Research Priorities goal 'promoting an innovative culture and economy'. It provides radical re-thinking of literacy pedagogy essential in globalised knowledge-based economies mediated by digital multimedia literacies. 3D multimedia authoring pedagogy, emphasizing playful innovation and explicit knowledge of multimedia design, will increase digital-age student engagement in learning. The Australian Children's Television Foundations' Kahootz is uniquely effective, highly motivating authoring software for schools. What is needed is a thoroughly researched multimedia authoring pedagogy to fully realise Australian leadership potential in renovating literacy pedagogy for the digital multimedia age. Read moreRead less