Discovery Early Career Researcher Award - Grant ID: DE200100898
Funder
Australian Research Council
Funding Amount
$421,979.00
Summary
Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed ....Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed reality integration framework for effective communication, applicable to manufacturing, health, tourism and arts. The benefits are enhanced learning with engaging resources, with positive impact on student learning outcomes and motivation, in both formal and informal education settings such as schools, galleries, and museums.Read moreRead less
ARC Centre of Excellence for the Digital Child. Our vision is for Australian children to be healthy, educated and connected. This Centre will integrate child health, education, and digital and social connectedness, innovating across disciplines to meet Australia’s ongoing challenges of supporting young children growing up in a rapidly changing digital age. The Centre’s world-leading team investigates children’s digital practices through three interconnected research programs supported by a longi ....ARC Centre of Excellence for the Digital Child. Our vision is for Australian children to be healthy, educated and connected. This Centre will integrate child health, education, and digital and social connectedness, innovating across disciplines to meet Australia’s ongoing challenges of supporting young children growing up in a rapidly changing digital age. The Centre’s world-leading team investigates children’s digital practices through three interconnected research programs supported by a longitudinal family cohort study and children’s technology laboratories. The Centre will address tensions in a contested field to inform government and non-government policy, technology innovation, and develop programs and guidelines for children, families, educators and technology developers. Read moreRead less
Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities ....Making eMaking Accessible for People with Intellectual Disabilities. This interdisciplinary research will create an evidence based eMaking program that empowers people with Intellectual Disabilities. eMaking benefits include collaborative problem solving and employment pathways; however, people with disabilities are often excluded. Through a unique, inclusive, outreach van, strategies to build accessible eMaking will be generated. Project outcomes include replicable, scalable eMaking activities and toolkits to facilitate Science, Technology, Engineering and Mathematics for all. Project benefits include opportunities for people with Intellectual Disability to participate in meaningful recreational or work-focused eMaking, and changing community attitudes through shared eMaking participation.Read moreRead less
Space to Grow: The Faulkes Telescope and improving science engagement in schools. Exceptional opportunities exist to engage, develop and enrich science students and their teachers through access to the cutting-edge Faulkes Telescopes (FTs). The FT South (sited in Australia) is the world's largest dedicated to educational use with Australia enjoying a 15% share as the host country of this exceptional educational initiative. Operated remotely via the internet, the FT provides natural links to ICT, ....Space to Grow: The Faulkes Telescope and improving science engagement in schools. Exceptional opportunities exist to engage, develop and enrich science students and their teachers through access to the cutting-edge Faulkes Telescopes (FTs). The FT South (sited in Australia) is the world's largest dedicated to educational use with Australia enjoying a 15% share as the host country of this exceptional educational initiative. Operated remotely via the internet, the FT provides natural links to ICT, on-line learning, physics, astronomy and mathematics. Given appropriate support, it can play a valuable role in re-engaging students in science and enhancing science education and literacy outcomes in Australian schools over the next 20 years.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE180100057
Funder
Australian Research Council
Funding Amount
$339,446.00
Summary
Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of t ....Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of the project are to reduce the cost of authoring accessible textual and graphical content, and to provide a practical and intuitive reading experience. This should provide benefits to people with vision impairment while accessing information in a more effective and efficient way.Read moreRead less
Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important insti ....Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important institutional transformations expected of these systems. The timeliness, depth and breadth of the study will yield outcomes that will enhance Australia's research reputation. This project directly addresses the 'smart information use' and 'promoting and maintaining good health' national research prioritiesRead moreRead less
Humanising the Convergence of Information and Communication Technology. The convergence of Information and Communication Technologies (ICTs) enables delivery of multiple services by a single mobile device. Frequently ICT convergence is driven by the capabilities of the technology. However, if technologies are to be appropriated, that is enter into long-term use, they must be compatible with that use.
The University of Melbourne and Novell will establish a way of identifying opportunities f ....Humanising the Convergence of Information and Communication Technology. The convergence of Information and Communication Technologies (ICTs) enables delivery of multiple services by a single mobile device. Frequently ICT convergence is driven by the capabilities of the technology. However, if technologies are to be appropriated, that is enter into long-term use, they must be compatible with that use.
The University of Melbourne and Novell will establish a way of identifying opportunities for ICT convergence based on an understanding of appropriation. Our research project will examine the social and personal use of mobile ICTs by young people 16 to 22 years as the basis for understanding the human drivers of convergence.
Read moreRead less
Automated Interaction Technologies for Mobile Hand-held Devices. This project is concerned with developing intelligent technologies that support human interaction through handheld devices, connected to wireless digital networks. Intelligent software assistants running on these devices will interact with one another in order to coordinate the activities of multiple users. Such automated coordination may facilitate scheduling of meetings, collaboration among different members of a team, and negoti ....Automated Interaction Technologies for Mobile Hand-held Devices. This project is concerned with developing intelligent technologies that support human interaction through handheld devices, connected to wireless digital networks. Intelligent software assistants running on these devices will interact with one another in order to coordinate the activities of multiple users. Such automated coordination may facilitate scheduling of meetings, collaboration among different members of a team, and negotiating conflicts that may arise between the activities of different connected users. This will enable context-dependent task support and coordination of workers involved in industrial applications involving mobility and dynamism.Read moreRead less
An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; th ....An Intelligent Software-AGENT: Innovates Adaptive Workplace eTraining Tools. Maintaining well skilled and knowledgeable employees is key to sustaining our competitive advantage through smarter information use of digital technologies. By reviewing current government training practice and IT governance, the Project Team will share valuable insight enabling multi-disciplinary collaboration for effective information systems development. Access to our individual virtual learning space is critical; this Project places Australia at the centre of virtual reality and emerging Web 2.0 technologies in the race to empower the global reach of an individual's access to adaptable eLearning tools and the unyielding intellectual thirst for new learning spaces for the next decade.Read moreRead less
Acquiring physical skills: exploiting games technology to teach sign language. This project will investigate if games technology can be used to teach deaf children’s parents sign language. The learner would create a sign, the system would assess the accuracy of the sign and provide feedback to improve learning. If successful, the system would provide an inexpensive alternative to learning sign language.