Legal and social dynamics of eBook lending in Australia’s public libraries. Legal and social dynamics of eBook lending in Australia’s public libraries. This project aims to develop an evidence base of quantitative and qualitative data about how eBooks are used in libraries. EBooks have tremendous beneficial potential, particularly for Australians in remote areas and those with impaired mobility or vision. However, libraries’ rights to acquire and lend them are more restricted than for physical b ....Legal and social dynamics of eBook lending in Australia’s public libraries. Legal and social dynamics of eBook lending in Australia’s public libraries. This project aims to develop an evidence base of quantitative and qualitative data about how eBooks are used in libraries. EBooks have tremendous beneficial potential, particularly for Australians in remote areas and those with impaired mobility or vision. However, libraries’ rights to acquire and lend them are more restricted than for physical books. Libraries and legal, social and data science researchers will investigate eBook lending practices and understand their social impacts. The project will identify ways of reforming policy, law, and practice to help libraries fulfil their public interest missions. This project is expected to enable libraries to extract more value from existing public investments.Read moreRead less
Diversifying audio description in the Australian digital landscape. Audio description (AD) is a track of narration describing important visual elements of visual media to make it accessible to people who are blind or vision impaired. It is also increasingly being used by the mainstream audience. This project aims to examine the consumption and production of Audio Description throughout Australian cultural life. It expects to generate new knowledge about the ways digital media including emerging ....Diversifying audio description in the Australian digital landscape. Audio description (AD) is a track of narration describing important visual elements of visual media to make it accessible to people who are blind or vision impaired. It is also increasingly being used by the mainstream audience. This project aims to examine the consumption and production of Audio Description throughout Australian cultural life. It expects to generate new knowledge about the ways digital media including emerging generative artificial intelligence might be leveraged to increase access to audio description. Expected outcomes include a curriculum, guidelines and materials designed to empower industries, communities and governments to work together to meet Australia's obligation to provide access to cultural activities using AD.Read moreRead less
Using community engagement and enhanced visual information to promote FireWatch satellite communication as a support for collaborative decision-making. Using continuously updated satellite data, FireWatch will repurpose its professional service for use by the wider public, informing community-based decision-making and action. Communication flows and community decision-making will promote informed action at times of fire stress. Complex visual data will be communicated in clear and compelling way ....Using community engagement and enhanced visual information to promote FireWatch satellite communication as a support for collaborative decision-making. Using continuously updated satellite data, FireWatch will repurpose its professional service for use by the wider public, informing community-based decision-making and action. Communication flows and community decision-making will promote informed action at times of fire stress. Complex visual data will be communicated in clear and compelling ways.Read moreRead less
The Game of Being Mobile: A study of mobile gaming cultures. This is the first Australian study to examine the social uses of mobile gaming. Smartphones have put location-based and social media games in the hands of mobile users worldwide. Through ethnographic methods, this study will explore how mobile game consumption is reflecting, and being shaped by, complex social and technological practices integral to contemporary life.
Preventing Exfiltration of Sensitive Data by Malicious Insiders or Malwares. Data exfiltration is a serious threat as highlighted in recent leakage of sensitive data that resulted in huge economic losses as well as unprecedented breaches of national security. The aim of this project is to develop a comprehensive and robust solution for detection and prevention of sensitive data exfiltration attempts by malware and unauthorised human users. Expected outcomes include scalable monitoring methods an ....Preventing Exfiltration of Sensitive Data by Malicious Insiders or Malwares. Data exfiltration is a serious threat as highlighted in recent leakage of sensitive data that resulted in huge economic losses as well as unprecedented breaches of national security. The aim of this project is to develop a comprehensive and robust solution for detection and prevention of sensitive data exfiltration attempts by malware and unauthorised human users. Expected outcomes include scalable monitoring methods and efficient algorithms that will be able to prevent real-time exfiltration and identify previously undetected exfiltration of sensitive data. This should provide significant benefits to governments, defence networks as well as businesses and health sectors, as it will protect them from sophisticated cyber attacks.
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Linkage Infrastructure, Equipment And Facilities - Grant ID: LE0347194
Funder
Australian Research Council
Funding Amount
$411,000.00
Summary
Interactive Television Audience Research Laboratory. Interactive Television is a rapidly emerging platform for global media and e-commerce that is poised to dramatically transform the role of television in society. In collaboration with a range of university and industry partners, Murdoch University aims to establish Australia's first dedicated public research laboratory for assessing consumer motivation, evaluating program usability and theorising audience response to Interactive Television app ....Interactive Television Audience Research Laboratory. Interactive Television is a rapidly emerging platform for global media and e-commerce that is poised to dramatically transform the role of television in society. In collaboration with a range of university and industry partners, Murdoch University aims to establish Australia's first dedicated public research laboratory for assessing consumer motivation, evaluating program usability and theorising audience response to Interactive Television applications. The laboratory will feature specialised testing equipment designed to emulate real-world digital broadcasting environments, enabling rich data on viewing behaviour to be collected and analysed. As an independent facility, the laboratory will provide an invaluable resource for academic and industry research.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE120101266
Funder
Australian Research Council
Funding Amount
$375,000.00
Summary
Low-complexity factor-graph-based receiver design for bandwidth-efficient communication systems over doubly selective channels. This project aims to solve challenging problems in future wireless communications using graph-based signal processing techniques. It will provide practical solutions for future broadband mobile communications to the bush and high-speed underwater acoustic communications in the oceans that are particularly important to Australia.
Toddlers and tablets: exploring the risks and benefits 0-5s face online. Children aged between zero and five are experiencing an extraordinary shift in media consumption. They intuitively swipe screens and press buttons on tablet computers and smartphones, using apps and accessing the internet. With an estimated five-fold increase in their tablet usage (2012 to 2013), there is an urgent need for research and policy development to maximise benefit and minimise risk. This project is intended to in ....Toddlers and tablets: exploring the risks and benefits 0-5s face online. Children aged between zero and five are experiencing an extraordinary shift in media consumption. They intuitively swipe screens and press buttons on tablet computers and smartphones, using apps and accessing the internet. With an estimated five-fold increase in their tablet usage (2012 to 2013), there is an urgent need for research and policy development to maximise benefit and minimise risk. This project is intended to investigate family practices and attitudes around very young children's internet use in Australia and the United Kingdom, and is expected to contribute to public debate and evidence-based policy in Australia, the United Kingdom and Ireland. It aims to develop recommendations for policy makers and offers guidelines for parents of three age groups: zero to one, two to three and four to five.Read moreRead less
Blind separation of mutually correlated sources. This project is aimed at developing novel techniques for blind separation of mutually correlated sources. The expected outcomes will significantly advance the theory of blind source separation and improve the performance of important practical systems, such as densely deployed sensor networks and wireless video surveillance systems.