Assistive technologies for Autism support. Growing numbers of children are diagnosed with Autism Spectrum Disorder, leading to a massive financial burden on educational, medical and social service systems. This project aims to construct technological solutions to ease this cost with software frameworks for both children and parents. These novel tools and techniques address key issues: personalisation of early intervention, extension of interventions in alternate contexts, and parental support th ....Assistive technologies for Autism support. Growing numbers of children are diagnosed with Autism Spectrum Disorder, leading to a massive financial burden on educational, medical and social service systems. This project aims to construct technological solutions to ease this cost with software frameworks for both children and parents. These novel tools and techniques address key issues: personalisation of early intervention, extension of interventions in alternate contexts, and parental support through analysis of social media. The outcomes aim to include algorithms and prototype applications for flexible early intervention and support for parents and carers, including evaluation of the developed tools in real-world settings.Read moreRead less
Finding and exploiting interesting paths in multidimensional information spaces. This project will invent a new approach for searching within a large complex information space, finding interesting paths between points within the space, visualising the results, and supporting rich, human-centric user interaction with queries and results. This project will embody these techniques in a novel, internet-scale framework to support rapid development of large path search and visualisation applications. ....Finding and exploiting interesting paths in multidimensional information spaces. This project will invent a new approach for searching within a large complex information space, finding interesting paths between points within the space, visualising the results, and supporting rich, human-centric user interaction with queries and results. This project will embody these techniques in a novel, internet-scale framework to support rapid development of large path search and visualisation applications. Evaluation will be via development of several exemplar applications. The techniques and framework will be applicable to a broad range of economically important problems in areas as diverse as health, travel, scientific publication search, product marketing and software engineering.Read moreRead less
An integrated and real-time passenger travel and public transport service information system. This project will help the Department of Transport provide improved services to the public through a better understanding of journey planning demands in comparison to public transport services. By integrating research through design methods with technological solutions, the project will deliver better quality of service and higher customer satisfaction.
Computational tools to analyse and exploit the social media revolution. We aim to create technologies to analyse social media communities, which are rapidly growing in reach, complexity, and content produced and shared. Powerful techniques to tap this resource will lead to commercial outcomes for marketing and search industries, alongside deeper insight into the cultural and social impact of this Internet revolution.
Enhancing the Australian theme park experience by harnessing virtual-physical play. This project will deliver methodologies for designing games enriched by virtual-physical play. The project will contribute to furthering Australia's lead in the production of compelling theme park experiences, computer games and interactive training systems. The entertainment, digital media and information and communications technology industries will all benefit as a result.
Presenting graphics to blind students using a touchscreen interface extended with haptic and audio feedback. The project will develop a new device for the presentation of accessible graphics based on a touchscreen computer extended with haptic and audio feedback. The aim is to improve access to graphics and other two-dimensional information in the classroom by blind students.
Assistive technologies for autism support harnessing social media. This project aims to tap social media to revolutionize early intervention therapy for children with autism. By creating open, extensible software for therapy delivery, and tools for parents to access high quality information and support, we will provide children a greater chance to achieve their potential and much-needed relief for parents and carers.