Next generation garbage collection: discovery, design, and development. This project aims to improve the performance of programming languages used by millions of Australians every day, such as Java, JavaScript and PHP by developing improved memory-management algorithms. These languages use what is referred to as “garbage collection” to ensure memory is managed without data loss, but do so conservatively and consequently cause performance challenges and energy overheads. This project expects to p ....Next generation garbage collection: discovery, design, and development. This project aims to improve the performance of programming languages used by millions of Australians every day, such as Java, JavaScript and PHP by developing improved memory-management algorithms. These languages use what is referred to as “garbage collection” to ensure memory is managed without data loss, but do so conservatively and consequently cause performance challenges and energy overheads. This project expects to provide these languages with improved memory-management algorithms, and provides researchers and industry with a framework for innovation. This project will enable safe software that is more efficient on today's hardware and able to exploit emerging hardware. This project should lead to better performance and energy savings for server applications, phones, watches, and smart appliances, while ensuring memory safety.Read moreRead less
Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable peop ....Augmented Sociality: Enabling a Socialised Experience of Augmented Reality. This project will explore new socialised uses of Augmented Reality (AR) that expand creativity, social relations, and participation. We seek to better understand how AR content can be leveraged by people to create their own new ways of learning, collaborating, and relating with each other. To do so we will study and prototype new tools and platforms to allow non-experts to create their own AR media. We aim to enable people of all ages, education, and background, to imagine and create, and not just passively consume, AR contents, services, and applications. We will generate new applications of AR, a new platform to collaboratively create these applications, and a new theory of 'Augmented Sociality' to guide AR design.
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Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determi ....Unleashing the potential of VR: reducing sickness in head-mounted displays. Virtual reality (VR) is a breakthrough technology with a host of applied uses. Unfortunately, many people become sick when using head-mounted displays (HMDs). Our project proposes, and aims to test, a new theory of this cybersickness. We intend to quantify the sensory conflicts produced by HMD VR for the first time and measure their effects on perception, eye-movements, balance and well-being. The project will 1) determine the causes of, and conditions responsible for, cybersickness; and 2) offer practical information on how to prevent it. These outcomes are expected to directly benefit, and greatly improve HMD use in, fields ranging from defence, education, entertainment, gaming, medicine, real estate, simulation training and tourism.Read moreRead less
Enabling Situated Immersive Science Collaboration with Remote Sensing Data . This project aims to help scientists communicate and collaborate in immersive environments. Fieldwork is more valuable to scientists than looking at abstract remote data, but expense, danger, or inaccessible locations often stand in the way. This project will address this issue by researching and designing immersive environments that combine remote data with visualisations and new interaction tools for science teams to ....Enabling Situated Immersive Science Collaboration with Remote Sensing Data . This project aims to help scientists communicate and collaborate in immersive environments. Fieldwork is more valuable to scientists than looking at abstract remote data, but expense, danger, or inaccessible locations often stand in the way. This project will address this issue by researching and designing immersive environments that combine remote data with visualisations and new interaction tools for science teams to make sense of spatial and temporal aspects of data. Outcomes will include new presentation and interaction methods, an evaluation with geoscientists, and a framework for designing interactive systems that enable situated interactions. Benefits will include helping Australian scientists overcome distance in their research. Read moreRead less
Micro Virtual Machines: Abstraction, contained. This project will address a systemic source of inefficiency in widely used software which leads to many programs running as much as ten times slower and using considerably more energy than necessary, shortening battery life on mobile phones and increasing costs for large server farms. This inefficiency is endemic because it is due to the underlying languages rather than the particular software. This project will address this problem by developing a ....Micro Virtual Machines: Abstraction, contained. This project will address a systemic source of inefficiency in widely used software which leads to many programs running as much as ten times slower and using considerably more energy than necessary, shortening battery life on mobile phones and increasing costs for large server farms. This inefficiency is endemic because it is due to the underlying languages rather than the particular software. This project will address this problem by developing a high efficiency substrate, called a micro virtual machine, on which languages may be built.Read moreRead less
Enhancing the Australian theme park experience by harnessing virtual-physical play. This project will deliver methodologies for designing games enriched by virtual-physical play. The project will contribute to furthering Australia's lead in the production of compelling theme park experiences, computer games and interactive training systems. The entertainment, digital media and information and communications technology industries will all benefit as a result.
Development of a three dimensional audio-visual next generation speech recognition system. To overcome the disadvantages of current Audio-Visual Speech Recognition Systems, we propose a set of robust algorithms in three dimensional computer vision and speech processing. The proposed system will have far-reaching implications in various areas, for example, human-machine interaction for speech recognition in automated dialog systems and voice-to-text conversions.
Design and deployment of practical anonymous access systems. This project aims to design, test and deploy a practical and highly secure anonymous access system for online businesses that offer services on a free trial basis. Currently, online businesses are unable to take advantage of feedback from customers during and after trial periods; nor do currently available mechanisms offer practical privacy protection to customers. The project expects to overcome these barriers by developing innovative ....Design and deployment of practical anonymous access systems. This project aims to design, test and deploy a practical and highly secure anonymous access system for online businesses that offer services on a free trial basis. Currently, online businesses are unable to take advantage of feedback from customers during and after trial periods; nor do currently available mechanisms offer practical privacy protection to customers. The project expects to overcome these barriers by developing innovative cryptographic solutions and security testing methods that will inform new protocol design and implementation, which will bring long-term benefits to online businesses and their customers. The project also aims to develop new, distributed ledger technology, which is a strategic technology trend. This will provide significant benefits such as a practical, reliable and highly secure anonymous access system for online businesses, in Australia and worldwide, that offer services on a free trial basis, which would enable these service providers to add value to and enhance their product offerings.Read moreRead less
Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world envir ....Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world environments. Unlike robots, the proposed technology will be low cost, readily deployable and customisable, and will not have any physical limitations or maintenance requirements. It will thus have a wide range of applications from elderly care, healthcare care to educational training.Read moreRead less
Low power memory for modern embedded systems. This project will create methods and circuits to reduce power consumption of embedded systems through memory optimisations. Power efficient embedded systems, will enable smaller, more portable systems and reduce battery usage by 2.5 per cent (worth over US$1.8 billion dollars) and lower toxic waste levels (e.g., heavy metals such as mercury, cadmium etc.).