A human-centric eXplainable Automated Vehicle. The aim is to create a computational model to address the inability of Automated Vehicles (AV), powered by Artificial intelligence, to self explain their behaviours. This project applies novel multidisciplinary methodologies in a real-world self-driving setting to formalise the essence of driving explanations. It explores the when, why and how a driver is seeking an explanation and what type of automated explanation is truly human-interpretable. Exp ....A human-centric eXplainable Automated Vehicle. The aim is to create a computational model to address the inability of Automated Vehicles (AV), powered by Artificial intelligence, to self explain their behaviours. This project applies novel multidisciplinary methodologies in a real-world self-driving setting to formalise the essence of driving explanations. It explores the when, why and how a driver is seeking an explanation and what type of automated explanation is truly human-interpretable. Expected outcomes include the discovery of an acceptable, transparent and ethical explanation system that helps humans to understand the AVs decision making. This field will continue to rise in prominence and produce much-needed work to improve the widespread adoption of AVs.Read moreRead less
Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technolo ....Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technology can also readily be extended to other socially useful and profitable applications.Read moreRead less
An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information b ....An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information between the physical and virtual worlds.
? a prototype instrumented information environment that demonstrates and validates naturalistic information transactions identified in the framework.
This research is highly innovative in its field. It will use an iterative cycle of video observation, interaction analysis, user-centred device design, deployment and evaluation.
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Designing for visual and auditory attention in complex high-tempo worlds. This research addresses the national priority of developing frontier technologies through smart information use. Advanced display technologies are positioned for rapid uptake in many sectors of the economy but are not fully tested. Results of our research will generalise to manufacturing, defence, aviation, and medicine. Given the focus on anaesthesia in this proposal, our research may help to make anaesthesia safer for pa ....Designing for visual and auditory attention in complex high-tempo worlds. This research addresses the national priority of developing frontier technologies through smart information use. Advanced display technologies are positioned for rapid uptake in many sectors of the economy but are not fully tested. Results of our research will generalise to manufacturing, defence, aviation, and medicine. Given the focus on anaesthesia in this proposal, our research may help to make anaesthesia safer for patients and easier for anaesthetists to administer. With this research, an Australian group will enhance its international lead in the area of innovative interfaces for safety critical applications. The proposed research should lead to further inventions that have the potential to benefit Australian industry.Read moreRead less
Mobile spatial-audio telecommunication systems. We will develop an inter-personal electronic spatial-audio telecommunication system that works outdoors in a mobile environment. Talkers using the system will be acoustically aware of other talkers? locations because the communication channel is rendered as 3D audio. The system provides situational awareness useful during activities such as fire fighting, search and rescue, surveillance, audio/video teleconferencing. The research investigates syste ....Mobile spatial-audio telecommunication systems. We will develop an inter-personal electronic spatial-audio telecommunication system that works outdoors in a mobile environment. Talkers using the system will be acoustically aware of other talkers? locations because the communication channel is rendered as 3D audio. The system provides situational awareness useful during activities such as fire fighting, search and rescue, surveillance, audio/video teleconferencing. The research investigates system implementations using wearable computing with personal location sensors (differential GPS) and personal orientation sensors (hybrid gyroscopic/magnetic system). The work will result in fundamental data relevant to the development, testing and validation of a mobile telecommunication system with individualised spatial audio.Read moreRead less
Physicality, tactility, intimacy: interaction between humans and robots. Until recently robotics has been regarded as a strictly technological discipline. This research brings a fresh perspective to interactive robotics by investigating new ways that humans and robots can interact physically in socially empowered environments. The knowledge created in the project will advance both interactive media arts and robotics science. The theoretical outcomes of this research will open up an entirely new ....Physicality, tactility, intimacy: interaction between humans and robots. Until recently robotics has been regarded as a strictly technological discipline. This research brings a fresh perspective to interactive robotics by investigating new ways that humans and robots can interact physically in socially empowered environments. The knowledge created in the project will advance both interactive media arts and robotics science. The theoretical outcomes of this research will open up an entirely new cross-disciplinary approach to engagement between humans and machines, promoting Australia's growing reputation for innovation and creativity. The practical demonstration of this approach will lead to a new level of advanced robotics capability in applications such as health- and aged-care.Read moreRead less
Fish-Bird: Autonomous Interactions in a Contemporary Arts Setting. This research aims to investigate and expand the dialogical possibilities that exist between multiple autokinetic objects within a new media arts environment. Communication between the objects, and with their audience, will be explored through the modalities of gesture, motion and written text. A new aesthetic framework for interactive artwork will be created through research into autokinesis and the behavioural patterns that evo ....Fish-Bird: Autonomous Interactions in a Contemporary Arts Setting. This research aims to investigate and expand the dialogical possibilities that exist between multiple autokinetic objects within a new media arts environment. Communication between the objects, and with their audience, will be explored through the modalities of gesture, motion and written text. A new aesthetic framework for interactive artwork will be created through research into autokinesis and the behavioural patterns that evolve between people and autokinetic machines. Outcomes will include a major artwork in three stages, underpinned by a robotics software tool set that facilitates composition and experimentation with autokinetic artwork.Read moreRead less
Audio Nomad - A Location-based Handheld Audio Device for Sound-Art Applications. Audio Nomad is a cross-disciplinary project exploring location-aware, mobile audio devices for augmented audio reality systems. A unique and exciting combination of people and research in mobile devices, user interface design, spatial audio and streaming, spatial information systems, and positioning systems with new media arts and sound-art will create a handheld platform and design tools for use in culturally-signi ....Audio Nomad - A Location-based Handheld Audio Device for Sound-Art Applications. Audio Nomad is a cross-disciplinary project exploring location-aware, mobile audio devices for augmented audio reality systems. A unique and exciting combination of people and research in mobile devices, user interface design, spatial audio and streaming, spatial information systems, and positioning systems with new media arts and sound-art will create a handheld platform and design tools for use in culturally-significant applications. User-centred design embracing audio artists and content developers will create design tools for the emerging industry of virtual audio environments. Artists will be energised with new tools to create enriched and unique mobile audio user experiences for entertainment or productivity.Read moreRead less
Filters reveal what flicker conceals: temporal processing in the human visual system. I have recently discovered a new form of camouflage using 10Hz luminance flicker. This project will quantify this effect and examine the extent to which it generalises across colour and spatial dimensions and to video sequences depicting natural scenes. This information is expected to provide foundational information to technologies relating to national security that rely on visual concealment. This research wi ....Filters reveal what flicker conceals: temporal processing in the human visual system. I have recently discovered a new form of camouflage using 10Hz luminance flicker. This project will quantify this effect and examine the extent to which it generalises across colour and spatial dimensions and to video sequences depicting natural scenes. This information is expected to provide foundational information to technologies relating to national security that rely on visual concealment. This research will examine the extent to which filtering out these camouflaging frequencies enhances our sensitivity to low temporal frequency information. This decamouflaging aspect of my research is expected to improve the clarity of digital video-based technologies including ultrasound, educational, info-tainment and defence applicationsRead moreRead less
Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this d ....Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this difficulty by providing a means for the blind to perceive and control the GUI of typical computer applications. This potentially could provide increased computer access, job opportunities and education for the blind.Read moreRead less