An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information b ....An Empirically Derived Experimentally Validated Framework for Interactions in Information Environments. This project will investigate and design ways of interacting with the information infrastructure that maintain natural social interactions, take advantage of physical space and utilise our extensive human abilities to recognise and manipulate physical objects.
Expected outcomes include:
? a theoretical framework that describes the range of possible interactions that mediate information between the physical and virtual worlds.
? a prototype instrumented information environment that demonstrates and validates naturalistic information transactions identified in the framework.
This research is highly innovative in its field. It will use an iterative cycle of video observation, interaction analysis, user-centred device design, deployment and evaluation.
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Physicality, tactility, intimacy: interaction between humans and robots. Until recently robotics has been regarded as a strictly technological discipline. This research brings a fresh perspective to interactive robotics by investigating new ways that humans and robots can interact physically in socially empowered environments. The knowledge created in the project will advance both interactive media arts and robotics science. The theoretical outcomes of this research will open up an entirely new ....Physicality, tactility, intimacy: interaction between humans and robots. Until recently robotics has been regarded as a strictly technological discipline. This research brings a fresh perspective to interactive robotics by investigating new ways that humans and robots can interact physically in socially empowered environments. The knowledge created in the project will advance both interactive media arts and robotics science. The theoretical outcomes of this research will open up an entirely new cross-disciplinary approach to engagement between humans and machines, promoting Australia's growing reputation for innovation and creativity. The practical demonstration of this approach will lead to a new level of advanced robotics capability in applications such as health- and aged-care.Read moreRead less
Fish-Bird: Autonomous Interactions in a Contemporary Arts Setting. This research aims to investigate and expand the dialogical possibilities that exist between multiple autokinetic objects within a new media arts environment. Communication between the objects, and with their audience, will be explored through the modalities of gesture, motion and written text. A new aesthetic framework for interactive artwork will be created through research into autokinesis and the behavioural patterns that evo ....Fish-Bird: Autonomous Interactions in a Contemporary Arts Setting. This research aims to investigate and expand the dialogical possibilities that exist between multiple autokinetic objects within a new media arts environment. Communication between the objects, and with their audience, will be explored through the modalities of gesture, motion and written text. A new aesthetic framework for interactive artwork will be created through research into autokinesis and the behavioural patterns that evolve between people and autokinetic machines. Outcomes will include a major artwork in three stages, underpinned by a robotics software tool set that facilitates composition and experimentation with autokinetic artwork.Read moreRead less
Audio Nomad - A Location-based Handheld Audio Device for Sound-Art Applications. Audio Nomad is a cross-disciplinary project exploring location-aware, mobile audio devices for augmented audio reality systems. A unique and exciting combination of people and research in mobile devices, user interface design, spatial audio and streaming, spatial information systems, and positioning systems with new media arts and sound-art will create a handheld platform and design tools for use in culturally-signi ....Audio Nomad - A Location-based Handheld Audio Device for Sound-Art Applications. Audio Nomad is a cross-disciplinary project exploring location-aware, mobile audio devices for augmented audio reality systems. A unique and exciting combination of people and research in mobile devices, user interface design, spatial audio and streaming, spatial information systems, and positioning systems with new media arts and sound-art will create a handheld platform and design tools for use in culturally-significant applications. User-centred design embracing audio artists and content developers will create design tools for the emerging industry of virtual audio environments. Artists will be energised with new tools to create enriched and unique mobile audio user experiences for entertainment or productivity.Read moreRead less
Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technolo ....Mobility and Location Information providing Social Equality for Blind and Vision Impaired persons. Providing reliable situational information to the blind and visually impaired (BVI) can deliver far greater independence. Confidence and autonomy will result from knowing where they are, what is in that location, how to go to the destination and the location related information. This will not only save a significant welfare costs but will also provide social equality to BVI. The underlying technology can also readily be extended to other socially useful and profitable applications.Read moreRead less
Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this d ....Gaze Tracking Haptic User Interface for the Blind. It is estimated over 40 million people suffer from sever visual impairment in the modern world. Although blind people are able to use the computer with the aid of a screen reader and output devices like Braille displays, it remains difficult for the blind to use many applications with Graphical User Interfaces (GUIs) due to the need for hand-eye coordination when manipulating screen objects with the mouse. This project intends to overcome this difficulty by providing a means for the blind to perceive and control the GUI of typical computer applications. This potentially could provide increased computer access, job opportunities and education for the blind.Read moreRead less
Human interaction with context-aware computing systems. Context-aware systems can provide seamless support of IT applications in a variety of technologies and therefore can improve: (i) work performance and adoption of IT in many industries; and (ii) the quality of life through better support for health services, education, and everyday tasks. Currently proposed solutions for context-aware systems fail to deliver systems which are usable for non-IT professionals. The proposed project will show h ....Human interaction with context-aware computing systems. Context-aware systems can provide seamless support of IT applications in a variety of technologies and therefore can improve: (i) work performance and adoption of IT in many industries; and (ii) the quality of life through better support for health services, education, and everyday tasks. Currently proposed solutions for context-aware systems fail to deliver systems which are usable for non-IT professionals. The proposed project will show how to design context-aware systems that are usable and whose autonomic decisions can be trusted. Additional benefits include increased scientific competitiveness of Australia, strengthened collaboration with international research institutions, and high quality graduates (PhDs, Masters, Honours).Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE0347131
Funder
Australian Research Council
Funding Amount
$115,490.00
Summary
Intelligent Computer System to Access Information Directly from the Brain Using High Resolution Electroencephalography and Repetitive Transcranial Magnetic Stimulation. The ambitious aim of this project is to create a novel intelligent computer system which accesss information from the brain. To do this we use repetitive Transcranial Magnetic Stimulation and high resolution Electroencephalography.
An Integrative and Interactive Approach for Co-estimation of Multiple Sequence Alignment and Phylogeny Reconstruction. In this project innovative IT methods will be developed to assist biologists to solve complex and important biological problems. Many important applications in computational biology need very accurate and reliable tools for multiple sequence alignment and phylogeny reconstruction. Unfortunately, current existing tools are unreliable and are prone to serious errors when applied t ....An Integrative and Interactive Approach for Co-estimation of Multiple Sequence Alignment and Phylogeny Reconstruction. In this project innovative IT methods will be developed to assist biologists to solve complex and important biological problems. Many important applications in computational biology need very accurate and reliable tools for multiple sequence alignment and phylogeny reconstruction. Unfortunately, current existing tools are unreliable and are prone to serious errors when applied to large and divergent biological sequences. The success of this project will not only make significant contribution to the relevant research fields, but also help achieve goals in certain real-life biological research projects which are unique and important to Australia.Read moreRead less
Cooperation and reciprocity at the local scale enabled by social and mobile technologies: an empirically derived theoretical framework. The project aims to build new theories, design tools and social and mobile information technologies to support sharing of resources in local communities. Designs developed through agile software development will be built in communities to support new forms of community communication, agile ride sharing and distributed energy generation and use.