Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis ....Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis of shape parameters. The project is part of a formal collaboration with the National Research Institute of Police Science in Tokyo, providing an ethnically diverse data set of three dimensional graphical and mathematical models.Read moreRead less
Presenting graphics to blind students using a touchscreen interface extended with haptic and audio feedback. The project will develop a new device for the presentation of accessible graphics based on a touchscreen computer extended with haptic and audio feedback. The aim is to improve access to graphics and other two-dimensional information in the classroom by blind students.
Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vecto ....Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vector conversion methods. It is expected to develop a framework where semantic labels and hyperlinks can be embedded in visual data automatically. It hopes to pioneer the creation of a web of images where the links are on image/video regions. New image simplification, stylisation, and non-photorealistic rendering methods are expected to be provided.Read moreRead less
Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of ....Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of this research find application in fields such as computer games, digital animation effects and new media arts. This inter-disciplinary project will enhance collaborative links between the research communities of Computer Science, Art and Design.Read moreRead less
Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are diff ....Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are difficult or impossible to achieve with existing software tools. In a global and rapidly changing industry, this project will give Australian creative practitioners and software developers a competitive edge, enhancing our international reputation as a leader in this area.Read moreRead less
A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct ....A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this domain. The practical outcomes of this research find application in architecture, computer games, digital animation and new media art. This inter-disciplinary project enhances collaborative links between the research communities of Computer Science and Media Arts.Read moreRead less
Improvisational interfaces: developing new human-computer creativity. This project intends to introduce new methods for the design and use of creative software for both learning and professional artistic practice. Using innovative interactive techniques based on improvisation, the project seeks to significantly boost human creativity through improvisational dialogues of increasing sophistication between artists and computers. The project is designed to help create the next generation of digital ....Improvisational interfaces: developing new human-computer creativity. This project intends to introduce new methods for the design and use of creative software for both learning and professional artistic practice. Using innovative interactive techniques based on improvisation, the project seeks to significantly boost human creativity through improvisational dialogues of increasing sophistication between artists and computers. The project is designed to help create the next generation of digital arts software systems that will assist creative professionals in developing their own unique creative styles and encourage young people to develop their creative potential. These advancements would promote higher productivity and greater creativity vital to Australia's future creative industries.Read moreRead less
Generative Materialism: advancing design of the digital and physical. This interdisciplinary project aims to open the way for the next generation of manufacturing technologies by linking advanced computer science with the creative arts. Using innovative techniques that combine generative systems, advanced digital fabrication and the creative needs of modern design, the project seeks to boost human creativity by intelligently connecting the digital and physical processes of generative systems. Th ....Generative Materialism: advancing design of the digital and physical. This interdisciplinary project aims to open the way for the next generation of manufacturing technologies by linking advanced computer science with the creative arts. Using innovative techniques that combine generative systems, advanced digital fabrication and the creative needs of modern design, the project seeks to boost human creativity by intelligently connecting the digital and physical processes of generative systems. The outcomes will help build the next generation of digital arts software systems that assist creative and industry professionals to excel, promoting higher productivity and greater creativity vital to Australia's future creative industries. This will provide benefits such as the creation of breakthrough systems for the creative industries that elevate the role of computational generation and on-demand manufacturing in contemporary design, production and creative practice.Read moreRead less
Natural form, aesthetics and the human brain. This project aims to study how the brain represents the emotion of aesthetic experience. This project will establish the characteristics of flowers and floral design that govern their appeal using large scale web based data collection, and identify the neural representation of floral beauty using integrative data analysis. Outcomes of the project are expected to help flower growers and designers with product planning, supporting industry sustainabili ....Natural form, aesthetics and the human brain. This project aims to study how the brain represents the emotion of aesthetic experience. This project will establish the characteristics of flowers and floral design that govern their appeal using large scale web based data collection, and identify the neural representation of floral beauty using integrative data analysis. Outcomes of the project are expected to help flower growers and designers with product planning, supporting industry sustainability. The project will also establish how the brain generates positive experience in response to our visual environment, promoting well-being by enabling informed visual design decisions.Read moreRead less
Explainable Artificial Creativity. This project aims to develop explainable models for creative AI systems which enable more productive and satisfying interactions between them and their human co-creators. This will boost both human and machine creativity through sustained, ongoing exchanges, leading to high-quality creative outcomes via automated ideation and more advanced human-machine collaborations. The proposed techniques will be validated with creative professionals, ensuring practical ind ....Explainable Artificial Creativity. This project aims to develop explainable models for creative AI systems which enable more productive and satisfying interactions between them and their human co-creators. This will boost both human and machine creativity through sustained, ongoing exchanges, leading to high-quality creative outcomes via automated ideation and more advanced human-machine collaborations. The proposed techniques will be validated with creative professionals, ensuring practical industry relevance. We expect the outcomes to include new methods that automatically generate persuasive explanations, new forms of communication including dialogues between creative AI systems and users, and new understanding of general aspects of explainability for creative AI systems.Read moreRead less