Novel approaches to the forensic identification of human remains: integration of studies of bone form and chemistry. In a global era of terrorism, crime and even natural disasters, new approaches to identify victims, and prosecute offenders, are greatly required and long overdue. The combination of new computer and chemical methods will help identify unknowns, reconstruct missing parts and separate commingled remains. Its affect on understanding bones may be like that of DNA on soft tissues. The ....Novel approaches to the forensic identification of human remains: integration of studies of bone form and chemistry. In a global era of terrorism, crime and even natural disasters, new approaches to identify victims, and prosecute offenders, are greatly required and long overdue. The combination of new computer and chemical methods will help identify unknowns, reconstruct missing parts and separate commingled remains. Its affect on understanding bones may be like that of DNA on soft tissues. The results will update our ability as forensic scientists to strengthen Australian security systems by improving our ability to manage accidents, disasters, terrorism and crime. This project will start international collaborations and train a new generation of Australian forensic experts.Read moreRead less
Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis ....Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis of shape parameters. The project is part of a formal collaboration with the National Research Institute of Police Science in Tokyo, providing an ethnically diverse data set of three dimensional graphical and mathematical models.Read moreRead less
Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vecto ....Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vector conversion methods. It is expected to develop a framework where semantic labels and hyperlinks can be embedded in visual data automatically. It hopes to pioneer the creation of a web of images where the links are on image/video regions. New image simplification, stylisation, and non-photorealistic rendering methods are expected to be provided.Read moreRead less
Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed b ....Topological Approaches for Three Dimensional Graph Drawing. Human analysis of huge quantities of relational data in biotechnology, web engineering, social networks, and computer networks requires visualization. In recent years, three-dimensional visualisation has promised to give new insights into such abstract data. However the past ten years of visualization research has had very little impact on the industry; visualization software providers have not adopted visualization methods developed by academics. We hypothesise that current 3D relational visualization methods fail because they do not pay attention to the human perception of topology. In this project we will leverage mathematical topology to construct new methods for the 3D visualization of relational data.
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An interaction model for human–machine creative collaboration. The project aims to demonstrate how interactive systems can enhance creative productivity, through the development and evaluation of a model for how humans and AI can interact while creating. This is expected to generate new strategies for effective, intelligent, and domain-general creativity support. These new strategies will be validated in the domains of drawing and music composition by rigorous human-centred prototyping technique ....An interaction model for human–machine creative collaboration. The project aims to demonstrate how interactive systems can enhance creative productivity, through the development and evaluation of a model for how humans and AI can interact while creating. This is expected to generate new strategies for effective, intelligent, and domain-general creativity support. These new strategies will be validated in the domains of drawing and music composition by rigorous human-centred prototyping techniques. The principal anticipated outcome of the project is a model for how to enhance creative work through interacting with AI, an opportunity that is currently largely unexplored. Benefits will include an increase in the rate of creative outputs, both within the creative industries and throughout the economy.Read moreRead less
Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world envir ....Intelligent Virtual Human Companions. This research aims to develop intelligent virtual human companions that can seemingly integrate our immediate physical environment and understand their surroundings including people’s emotions, behaviours, actions and interactions. Such a technology will be enabled by leveraging recent advances in mixed/augmented reality technologies, and by developing innovative artificial intelligence and computer vision and graphics algorithms for dynamic real-world environments. Unlike robots, the proposed technology will be low cost, readily deployable and customisable, and will not have any physical limitations or maintenance requirements. It will thus have a wide range of applications from elderly care, healthcare care to educational training.Read moreRead less
A Computer-Aided Cartooning System. This project is aimed at developing a computer-aided system to accelerate main image-related processes in cartoon production. Using such a system, many of the tedious and repetitive tasks can be performed semi-automatically. The project is focused on accurate representation and matching of shapes. New vectorization methods based on projection onto convex sets (POCS), and new matching methods based on multi-stage hierarchical structures will be developed. The t ....A Computer-Aided Cartooning System. This project is aimed at developing a computer-aided system to accelerate main image-related processes in cartoon production. Using such a system, many of the tedious and repetitive tasks can be performed semi-automatically. The project is focused on accurate representation and matching of shapes. New vectorization methods based on projection onto convex sets (POCS), and new matching methods based on multi-stage hierarchical structures will be developed. The targeted applications include entertainment, next generation mobile services, and the internet.Read moreRead less
Holographic Videography for Spatial Communication. This project is aimed at developing a true colour holographic video display in which a user or users may interact with completely synthetic objects.
This will be the first system of its kind, giving a user the illusion of real physical interaction with a completely holographic object. The illusion may be shared by many participants without the use of external aids. The project has the potential to improve productivity in many applications suc ....Holographic Videography for Spatial Communication. This project is aimed at developing a true colour holographic video display in which a user or users may interact with completely synthetic objects.
This will be the first system of its kind, giving a user the illusion of real physical interaction with a completely holographic object. The illusion may be shared by many participants without the use of external aids. The project has the potential to improve productivity in many applications such as geospatial information systems, x-ray inspection, and medical imaging, by giving a user a much more natural way of interacting with three dimensional data.Read moreRead less
A New Approach to Studying Whole Bodies and Body Parts Applied to Problems of Forensic Science. To bring to the study of whole humans and human body parts, new methods capable of major advances such as those already provided by DNA technology in the study of human tissues, cells and molecules. This will allow better identification of human groups, geographic populations, gender differences and ageing.
To update facilities in forensic sciences strengthening Australian security systems thus he ....A New Approach to Studying Whole Bodies and Body Parts Applied to Problems of Forensic Science. To bring to the study of whole humans and human body parts, new methods capable of major advances such as those already provided by DNA technology in the study of human tissues, cells and molecules. This will allow better identification of human groups, geographic populations, gender differences and ageing.
To update facilities in forensic sciences strengthening Australian security systems thus helping fight terrorism and crime.
To establish international collaborations for Australia, especially with Asia.
To train young people, through Master's and Doctoral degrees programmes, in handling the new techniques and applying them to problems of forensic science
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Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of ....Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of this research find application in fields such as computer games, digital animation effects and new media arts. This inter-disciplinary project will enhance collaborative links between the research communities of Computer Science, Art and Design.Read moreRead less