Generative Materialism: advancing design of the digital and physical. This interdisciplinary project aims to open the way for the next generation of manufacturing technologies by linking advanced computer science with the creative arts. Using innovative techniques that combine generative systems, advanced digital fabrication and the creative needs of modern design, the project seeks to boost human creativity by intelligently connecting the digital and physical processes of generative systems. Th ....Generative Materialism: advancing design of the digital and physical. This interdisciplinary project aims to open the way for the next generation of manufacturing technologies by linking advanced computer science with the creative arts. Using innovative techniques that combine generative systems, advanced digital fabrication and the creative needs of modern design, the project seeks to boost human creativity by intelligently connecting the digital and physical processes of generative systems. The outcomes will help build the next generation of digital arts software systems that assist creative and industry professionals to excel, promoting higher productivity and greater creativity vital to Australia's future creative industries. This will provide benefits such as the creation of breakthrough systems for the creative industries that elevate the role of computational generation and on-demand manufacturing in contemporary design, production and creative practice.Read moreRead less
In Public / In Focus: Photography, Testimony and the Public Sphere. Photography plays an important but little understood role in the public sphere. Photographs invite viewers to identify with stories, events and others, and the ease with which photographs circulate in print and online makes them ideal for fostering discourse and debate. However, the increasing focus on testimony and witness in contemporary culture has recently altered the way that photography operates in public and raised some s ....In Public / In Focus: Photography, Testimony and the Public Sphere. Photography plays an important but little understood role in the public sphere. Photographs invite viewers to identify with stories, events and others, and the ease with which photographs circulate in print and online makes them ideal for fostering discourse and debate. However, the increasing focus on testimony and witness in contemporary culture has recently altered the way that photography operates in public and raised some significant problems for photography historians regarding the representation of events, others and the past. This project will respond to these problems, and produce a new understanding of the historical, social, cultural and political links between photography and the public sphere today.Read moreRead less
The reformulation of war art as a dialogical interactive narrative. This research uses visualisation technology to explore new ways to communicate and understand the collective experience and personal memories of war. It aims to strengthen Australia's leadership in media arts, facilitating the active participation of defence personnel in the creation of a world-first interactive archive of war stories.
Situation Room: Understanding the potential of military holographic display. This project is the first study to systematically investigate the features of the tactical digital holograms used by the military in mission planning. It tests the ways in which these may offer enhanced visualisation/modelling of different kinds of space/topography, as well as a level of 'haptic' engagement hitherto confined to military contexts. The research will advance the field of holography though experiments with ....Situation Room: Understanding the potential of military holographic display. This project is the first study to systematically investigate the features of the tactical digital holograms used by the military in mission planning. It tests the ways in which these may offer enhanced visualisation/modelling of different kinds of space/topography, as well as a level of 'haptic' engagement hitherto confined to military contexts. The research will advance the field of holography though experiments with optical, digital, computer generated and holographic TV in conjunction with 'haptic' interfaces, extending a collaboration with the Psychology Department, Oxford University, and leading researchers at the MIT Media Lab.Read moreRead less
Advanced Interface Technologies for Computational Science & Simulation. The project will research novel computer vision technologies that enable the next generation of visualisation portals for scientific collaboration. The development of new computer vision tools is key to truly natural human-machine interaction. The research outcomes of this project directly align with National Research Priority 3: Frontier Technologies. It supports four of the five relevant priority goals - Breakthrough Scien ....Advanced Interface Technologies for Computational Science & Simulation. The project will research novel computer vision technologies that enable the next generation of visualisation portals for scientific collaboration. The development of new computer vision tools is key to truly natural human-machine interaction. The research outcomes of this project directly align with National Research Priority 3: Frontier Technologies. It supports four of the five relevant priority goals - Breakthrough Science, Frontier Technologies, Smart Information Use, and Promoting an Innovation Culture and Economy. Outcomes of this research are also relevant to Research Priority 4: Safeguarding Australia, and has direct applications to video surveillance technology. Significant commercial opportunities, including licensing and spin-offs exist.Read moreRead less
Visual cosmopolitanism, national identity and imperialist ambitions in garden spaces. Visual cosmopolitanism is an ideal created through the global movement of art forms. This project will contribute to current debates about the globalisation of art by tracing the concept back to artistic practices and aesthetic theories of the enlightenment through a focus on experience within the eighteenth-century garden.
Place and displacement in Aboriginal Australia: a Warlpiri visual cultural enquiry. At a time of social turbulence and hyper-mobility, this project examines Aboriginal people’s transforming relationships to place. From ancestral places to the nation and beyond, it analyses how Warlpiri people of central Australia have pictured themselves in the world. Spanning sixty years of dynamic visual production, this project explores relationships between modes of governance, cultures of seeing, and Warlpi ....Place and displacement in Aboriginal Australia: a Warlpiri visual cultural enquiry. At a time of social turbulence and hyper-mobility, this project examines Aboriginal people’s transforming relationships to place. From ancestral places to the nation and beyond, it analyses how Warlpiri people of central Australia have pictured themselves in the world. Spanning sixty years of dynamic visual production, this project explores relationships between modes of governance, cultures of seeing, and Warlpiri creative practices. It uniquely blends anthropology with analytic insights from visual studies and history. Utilising rich visual materials, research outputs will include innovative exhibitions and offer fresh perspectives on protracted national debates about the future of remote Aboriginal communities.Read moreRead less
Reconfiguring the World: China. Art. Agency, 1900s to Now. This research project will use modern and contemporary Chinese art to understand intercultural communication in the 21st century. It will do this by recovering forgotten histories and perspectives on modern and contemporary Chinese art in a global context. It will map the complexities of understanding Chinese art and charts the misunderstandings that have arisen in engaging with China.
Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of ' ....Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of 'robot-assisted living and working' to promote greater quality and diversity. This research has potential for significant social impact by engaging the public in social robot design. Promoting co-production of knowledge across academic, public and industry sectors will significantly benefit Australia’s robotics industry.Read moreRead less
Sustainability in Computing: A Holistic View. Green computing must provide sustainable processing capabilities with high energy efficiency (lower carbon footprint) and increased product longevity (reducing the need for product replacement). While advances in technology have afforded significant reduction in power requirements, they come with inherent challenges due to uncertainties in micro-scale behaviour, high complexity of quantifying/optimising energy cost or system lifetime in extreme scale ....Sustainability in Computing: A Holistic View. Green computing must provide sustainable processing capabilities with high energy efficiency (lower carbon footprint) and increased product longevity (reducing the need for product replacement). While advances in technology have afforded significant reduction in power requirements, they come with inherent challenges due to uncertainties in micro-scale behaviour, high complexity of quantifying/optimising energy cost or system lifetime in extreme scale computing, and the interaction of non-computing components with individual computing systems. This project addresses these challenges via a holistic, multi-scale paradigm for modelling, analysis, and optimisation of energy cost, carbon footprint, and product lifetime in emerging computing systems.Read moreRead less