Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous o ....Through Walls Collaboration to Support Command and Control Operations with Eyes and Ears in the Field. Australia is a geographically dispersed country with locations of high concentrations of technology resources. Australia requires the ability to gather real time intelligence information in the field to support planning and operational decisions by a command team for military and civil defence operations. Currently Australia supports such operations in remote areas of the country and numerous overseas operations. A major research outcome is the design and development of interaction techniques for the mobile users in through walls collaboration systems to control and manipulate augmented reality information in the field across a number of application domains, such as medical, maintenance, military, search and rescue, and GIS visualization.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE180100057
Funder
Australian Research Council
Funding Amount
$339,446.00
Summary
Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of t ....Creating tactile electronic books for people with vision impairment. This project aims to create a framework which allows authoring, reading and storing of tactile electronic books for people with vision impairment by using multi-touch, audio, and tactile technologies. The project expects to generate new knowledge in the areas of human computer interaction and information visualisation utilising new techniques to present visual information in the form of audio and tactile. Expected outcomes of the project are to reduce the cost of authoring accessible textual and graphical content, and to provide a practical and intuitive reading experience. This should provide benefits to people with vision impairment while accessing information in a more effective and efficient way.Read moreRead less
Developing and evaluating a theoretically grounded novice driver education program incorporating simulators. Australian young drivers are 13 per cent of the population but account for nearly a quarter of road deaths. This project aims to develop a research informed, theory-driven education intervention that includes a simulator component to improve their driving skills and attitudes. A process and outcome evaluation aims to assess the effectiveness of the training including the impact on how ind ....Developing and evaluating a theoretically grounded novice driver education program incorporating simulators. Australian young drivers are 13 per cent of the population but account for nearly a quarter of road deaths. This project aims to develop a research informed, theory-driven education intervention that includes a simulator component to improve their driving skills and attitudes. A process and outcome evaluation aims to assess the effectiveness of the training including the impact on how individuals learn to drive, changes in skill and attitudes as well as the influence on crashes and offences. It is intended that a second parallel study will adapt the intervention for Indigenous Australians and examine the effectiveness of this adaptation.Read moreRead less
Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than ta ....Using 3D printing to improve access to graphics by vision-impaired people. This project aims to investigate the possible benefits of 3D printing for production of accessible materials for vision-impaired people. Currently tactile graphics are used to provide severely vision-impaired adults and children with access to graphical content used in education and in orientation and mobility training. This project is expected to clarify the kinds of graphics for which 3D prints are better suited than tactile graphics, and to build capacity within the national accessible format provision sector for the production and use of 3D prints. Benefits will include increased educational opportunities and quality of life for Australians with severe vision impairment, through improved access to graphic materials used in education and orientation and mobility training.
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Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time informat ....Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time information, the study will deliver research findings that inform viable new design approaches and information interfaces which will strengthen Australia's position to resolve the problems of obesity, malnutrition and ecological issues of mass food processing, and contribute to the sustainability of life in Australian cities.Read moreRead less
Location-Based Personalisation in Mobile Commerce (M-Commerce). M-commerce, though playing an important role in future competitiveness of Australia, suffers a low user demand. While location-based services have taken off in Europe, they are still at their infancy in Australia. In terms of IT access, Australia is ranked lower than many Asian countries. Our work gains an understanding of users' concerns and expectations of location-based services, which leads to better application designs and thus ....Location-Based Personalisation in Mobile Commerce (M-Commerce). M-commerce, though playing an important role in future competitiveness of Australia, suffers a low user demand. While location-based services have taken off in Europe, they are still at their infancy in Australia. In terms of IT access, Australia is ranked lower than many Asian countries. Our work gains an understanding of users' concerns and expectations of location-based services, which leads to better application designs and thus a wider adoption. An examination of users' attitude towards personalised content and concerns about data privacy provides insights to Australian legislation in relation to telemarketing and data-driven marketing. National benefits will stem from a balance between telemarketing efficiency and users' benefits.Read moreRead less
Building a Prototype for Quality Information Retrieval from the Internet. This projects aims to consider fundamental issues in implementing a prototype quality information retrieval system from the world wide web. These issues include: retrieval of relevant pages to a given topic using a focussed crawler; text categorisation of the retrieved web pages; quality selection criteria with the formulation of a quality index to determine quality of retrieved pages, and user interface design to obtain r ....Building a Prototype for Quality Information Retrieval from the Internet. This projects aims to consider fundamental issues in implementing a prototype quality information retrieval system from the world wide web. These issues include: retrieval of relevant pages to a given topic using a focussed crawler; text categorisation of the retrieved web pages; quality selection criteria with the formulation of a quality index to determine quality of retrieved pages, and user interface design to obtain relevance feedback. The outcome will be a prototype system useful to business and industry though to guide our thinking we will use issues in constructing a quality digital library collection as a sounding board.
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Discovery Early Career Researcher Award - Grant ID: DE200100479
Funder
Australian Research Council
Funding Amount
$427,116.00
Summary
A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of ac ....A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of activity, ii) differential – frequency of activity and iii) integrational – cumulative activity. And a co-design interface to synthesize them into complex activity sensors to fit individualised needs. Finally, we will evaluate the framework by deploying the created sensors in real-world settings and gathering data.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE180100687
Funder
Australian Research Council
Funding Amount
$364,446.00
Summary
Fostering making practices in people from low socio-economic backgrounds. This project aims to foster Do-It-Yourself (DIY) practices among people from low socio-economic (LSE) backgrounds in Australia by understanding existing practices at four diverse makerspaces and enabling LSE members to co-design technological prototypes that fit their own needs. Through a set of in-depth ethnographic studies and workshops, this research seeks to develop theories of creative collaborations (informed by empi ....Fostering making practices in people from low socio-economic backgrounds. This project aims to foster Do-It-Yourself (DIY) practices among people from low socio-economic (LSE) backgrounds in Australia by understanding existing practices at four diverse makerspaces and enabling LSE members to co-design technological prototypes that fit their own needs. Through a set of in-depth ethnographic studies and workshops, this research seeks to develop theories of creative collaborations (informed by empirical data), methods, and prototypes for engaging LSE members in DIY practices. This project will make our culture more inclusive, harness the strengths of LSE members, increase their community engagement, and raise their economic prospects.Read moreRead less
Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important insti ....Cross-Community Information Systems: Understanding Technology-Practice Fit in Healthcare. This project addresses unsolved issues of usability of e-health information systems across diverse stakeholder communities that need to coordinate to deliver the expected revolution in patient-centred health care. The project will help realise the Nation's large investment in e-health by improving the likelihood of system acceptance, thus making a significant contribution to facilitating the important institutional transformations expected of these systems. The timeliness, depth and breadth of the study will yield outcomes that will enhance Australia's research reputation. This project directly addresses the 'smart information use' and 'promoting and maintaining good health' national research prioritiesRead moreRead less