Linkage Infrastructure, Equipment And Facilities - Grant ID: LE100100211
Funder
Australian Research Council
Funding Amount
$650,000.00
Summary
The Big Australian Speech Corpus: An audio-visual speech corpus of Australian English. Contemporary speech science and technology are driven by the availability of large speech corpora. While audio databases exist for languages spoken in America, Europe and Japan, there is currently no large auditory-visual database of spoken language, and certainly not one for Australian English. Here we will establish the Big Australian Speech Corpus, which will support a speech science research and developmen ....The Big Australian Speech Corpus: An audio-visual speech corpus of Australian English. Contemporary speech science and technology are driven by the availability of large speech corpora. While audio databases exist for languages spoken in America, Europe and Japan, there is currently no large auditory-visual database of spoken language, and certainly not one for Australian English. Here we will establish the Big Australian Speech Corpus, which will support a speech science research and development using Australian English and facilitate the development of Australian speech technology applications from automatic speech recognition and text-to-speech synthesis used in taxi and other ordering services, to hearing prostheses and talking head aids for learning-impaired children, and a range of security and forensic applications.Read moreRead less
Cognitive Modelling of Computer Games Pidgins. This project develops a pidgin language for use in computer games and models the way human users exploit such languages. It has implications also for computer assisted collaborative work and other educational or entertainment interactive environments like computer games. By developing mini-languages for games environments we can dramatically simplify the speech recognition problem and make recognition robust across different speech cultures and ba ....Cognitive Modelling of Computer Games Pidgins. This project develops a pidgin language for use in computer games and models the way human users exploit such languages. It has implications also for computer assisted collaborative work and other educational or entertainment interactive environments like computer games. By developing mini-languages for games environments we can dramatically simplify the speech recognition problem and make recognition robust across different speech cultures and backgrounds. We use protocol analysis and markup techniques for modelling dialogues between human player and reactive agents in computer games.Read moreRead less
Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time informat ....Eat, cook, grow: Ubiquitous technology for sustainable food culture in the city. Raising people's awareness of healthy and ecological food options with nutritional data and educational information does not foster a sustained practice towards a more environmentally friendly food culture. This study seeks to develop a better understanding how to go beyond just informing and into supporting and sustaining action and change. Drawing on interaction design, ubiquitous computing and real- time information, the study will deliver research findings that inform viable new design approaches and information interfaces which will strengthen Australia's position to resolve the problems of obesity, malnutrition and ecological issues of mass food processing, and contribute to the sustainability of life in Australian cities.Read moreRead less
How, What and Who in Human Communication: Movement of Face and Voice. The aim of this project is to identify the essential characteristics of tone, affect, and identity from face and voice using a combination of signal processing, biological, and behavioural techniques in order to develop a comprehensive model of auditory-visual speech processing and communication. This research will significantly improve understanding of the basis of auditory-visual perception and production in tonal languages ....How, What and Who in Human Communication: Movement of Face and Voice. The aim of this project is to identify the essential characteristics of tone, affect, and identity from face and voice using a combination of signal processing, biological, and behavioural techniques in order to develop a comprehensive model of auditory-visual speech processing and communication. This research will significantly improve understanding of the basis of auditory-visual perception and production in tonal languages and in affective communication, facilitate links between neurophysiological processes and auditory-visual speech processing; and contribute to applications in automatic person recognition, automatic speech recognition, text-to-speech systems, and talking head aids for the hearing impaired.Read moreRead less
Special Research Initiatives - Grant ID: SR0354596
Funder
Australian Research Council
Funding Amount
$20,000.00
Summary
Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researche ....Perception and Action in Auditory Scenes (PAAS): Neural, Behavioural, Computational and Mechanical Systems. Auditory scenes are temporal and ephemeral yet pervasively influence human life. How humans negotiate such scenes has not been solved, a fact highlighted by attempts to build machines to respond to speech, warnings etc., in real-world situations with room reverberation, different talkers, and background noise. No one discipline can solve such problems. In this network outstanding researchers from physical, medical, human, and social sciences with interests in speech, music and audition will provide insights into how humans and machines localize, recognize, interpret and produce auditory events, and advance frontier technologies, e.g., automatic speech recognition, hearing prostheses, auditory monitoring/warning systems.Read moreRead less
Building a Prototype for Quality Information Retrieval from the Internet. This projects aims to consider fundamental issues in implementing a prototype quality information retrieval system from the world wide web. These issues include: retrieval of relevant pages to a given topic using a focussed crawler; text categorisation of the retrieved web pages; quality selection criteria with the formulation of a quality index to determine quality of retrieved pages, and user interface design to obtain r ....Building a Prototype for Quality Information Retrieval from the Internet. This projects aims to consider fundamental issues in implementing a prototype quality information retrieval system from the world wide web. These issues include: retrieval of relevant pages to a given topic using a focussed crawler; text categorisation of the retrieved web pages; quality selection criteria with the formulation of a quality index to determine quality of retrieved pages, and user interface design to obtain relevance feedback. The outcome will be a prototype system useful to business and industry though to guide our thinking we will use issues in constructing a quality digital library collection as a sounding board.
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Discovery Early Career Researcher Award - Grant ID: DE200100479
Funder
Australian Research Council
Funding Amount
$427,116.00
Summary
A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of ac ....A Unified Framework to Rapidly Fabricate Individualised Activity Sensors. This proposal aims to develop a unified computational framework which enables non-expert users to co-design and fabricate specialised physical activity sensors to address individualised sensing problems in applications such as rehabilitation, age-care and sports. Specifically, we will develop an analytical framework to classify complex sensing problems into fabricable primitive classes, namely i) conditional – limits of activity, ii) differential – frequency of activity and iii) integrational – cumulative activity. And a co-design interface to synthesize them into complex activity sensors to fit individualised needs. Finally, we will evaluate the framework by deploying the created sensors in real-world settings and gathering data.Read moreRead less
Visual Analytics for Next Generation Sequencing. Next-generation sequencing technologies have brought a revolution in biology and healthcare, while taxing the ability of scientists and clinicians to identify and process relevant data, to make sense of it all and communicate it to others in a concise and meaningful way. This project aims to tackle this problem through fundamentally new approaches to data selection and visualisation at very large scale, actively encoding for insight into underlyin ....Visual Analytics for Next Generation Sequencing. Next-generation sequencing technologies have brought a revolution in biology and healthcare, while taxing the ability of scientists and clinicians to identify and process relevant data, to make sense of it all and communicate it to others in a concise and meaningful way. This project aims to tackle this problem through fundamentally new approaches to data selection and visualisation at very large scale, actively encoding for insight into underlying biological and biomedical processes, bringing sustainable discovery of new relationships and variations within the data. The project aims to support new approaches to medical diagnosis and treatment, and offer crucial lessons to address the broader challenge of understanding large, complex data sets.Read moreRead less
An integrated and real-time passenger travel and public transport service information system. This project will help the Department of Transport provide improved services to the public through a better understanding of journey planning demands in comparison to public transport services. By integrating research through design methods with technological solutions, the project will deliver better quality of service and higher customer satisfaction.
Quantifying intake of food prepared outside home during emerging adulthood. This project aims to explore the role that food prepared outside the home versus within the home plays in the diets of young adults. The project plans to use data mining to understand where, when and with whom young adults buy food, and the nutritional composition and overall contribution to diet of these foods. The project will use a newly designed and tested Smartphone application to transform data collection and proce ....Quantifying intake of food prepared outside home during emerging adulthood. This project aims to explore the role that food prepared outside the home versus within the home plays in the diets of young adults. The project plans to use data mining to understand where, when and with whom young adults buy food, and the nutritional composition and overall contribution to diet of these foods. The project will use a newly designed and tested Smartphone application to transform data collection and processing, and enable continuous digital photography. The knowledge gained is intended to form the evidence base for formulation of policy and electronic and mobile-health promotion to reverse the problem of young adults gaining more weight than any other group in Australia.Read moreRead less